Player Matchup

Chiron
Chiron
F4MM3D
Chiron
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,366 Elo+
Party 2
Fenrir
Fenrir
TheSmartMoose
Fenrir
Level 27
God Stats
9W - 8L
1,493 SR
Queue Stats
56W - 66L
1,364 Elo+
Solo
Scylla
Scylla
xpredatortena
Scylla
Level 68
God Stats
4W - 4L
1,831 SR
Queue Stats
53W - 57L
1,482 Elo+
Party 2
Team Averages
Level 58
1,608 SR
1,404 Elo+

VS

Team Averages
Level 49
1,357 SR
1,232 Elo+
Nemesis
Nemesis
ChozenWan
Nemesis
Level 15
God Stats
0W - 1L
1,307 SR
Queue Stats
1W - 9L
1,064 Elo+
Party 1
Sol
Sol
DamnYouIzzy
Sol
Level 47
God Stats
1W - 2L
1,263 SR
Queue Stats
4W - 13L
1,133 Elo+
Party 1
Artemis
Artemis
FahQall
Artemis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
F4MM3D
Chiron
12
9 / 0 / 5
8,417
842
8,496
5,587
2,229
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
3 / 0 / 8
7,820
782
2,334
6,706
5,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
3 / 1 / 7
7,523
752
6,716
6,482
2,846
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChozenWan
Nemesis
10
1 / 4 / 0
6,863
686
4,298
8,674
3,098
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 7 / 1
6,446
645
5,899
7,485
2,764
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
FahQall
Artemis
9
0 / 4 / 1
6,274
627
4,653
8,265
2,554
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
15
Kills
1
1
Deaths
15
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ChozenWan
Nemesis
1
4
0
0.25
L
0
7
1
0.07
W
Chiron
F4MM3D
Chiron
9
0
5
11.5
L
Artemis
FahQall
Artemis
0
4
1
0.13
W
3
0
8
7
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,546
Damage
14,850
18,775
Taken
24,424
10,662
Mitigated
8,416
3,687
Healing
4,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ChozenWan
Nemesis
4,298
1,559
0
2,032
8,674
3,098
280
1,186
7,488
0
13,859
L
5,899
1,242
0
1,049
7,485
2,764
405
3,299
4,173
20,422
0
W
Chiron
F4MM3D
Chiron
8,496
2,353
982
1,604
5,587
2,229
660
1,916
3,671
0
22,518
L
Artemis
FahQall
Artemis
4,653
895
0
1,300
8,265
2,554
850
2,231
5,982
0
16,834
W
2,334
263
0
167
6,706
5,587
152
1,819
4,887
0
10,765
W
6,716
734
0
934
6,482
2,846
518
2,164
4,318
21,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,760
Gold Earned
19,583
80
Minions Killed
96
0
Camps Cleared
0
543,916
Distance Traveled
510,642
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,863
686
30
3
0
191,628
0
L
Sol
6,446
645
34
3
0
152,853
0
W
Chiron
8,417
842
31
3
0
170,204
0
L
Artemis
6,274
627
32
3
0
166,161
0
W
Fenrir
7,820
782
13
1
0
207,093
0
W
Scylla
7,523
752
36
4
0
166,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role