Player Matchup

Hel
Hel
 
Hel
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
IBabyVenus
Cernunnos
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 44L
1,500 Elo+
Party 1
Tiamat
Tiamat
Run_thy_fade
Tiamat
Level 28
God Stats
11W - 14L
1,498 SR
Queue Stats
267W - 205L
1,599 Elo+
Solo
Fenrir
Fenrir
Seikijin
Fenrir
Level 144
God Stats
3W - 2L
1,559 SR
Queue Stats
124W - 85L
1,625 Elo+
Party 1
Zhong Kui
Zhong Kui
ウルカヌヌ
Zhong Kui
Level 18
God Stats
13W - 16L
1,443 SR
Queue Stats
53W - 46L
1,491 Elo+
Solo
Team Averages
Level 41
1,500 SR
1,543 Elo+

VS

Team Averages
Level 19
1,449 SR
1,586 Elo+
Chiron
Chiron
Astrastargazer
Chiron
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 42L
1,610 Elo+
Solo
Tsukuyomi
Tsukuyomi
DiciestShip4141
Tsukuyomi
Level 6
God Stats
3W - 2L
1,476 SR
Queue Stats
8W - 6L
1,547 Elo+
Solo
Xing Tian
Xing Tian
OmegaGreenD
Xing Tian
Level 29
God Stats
1W - 1L
1,514 SR
Queue Stats
16W - 16L
1,522 Elo+
Solo
Erlang Shen
Erlang Shen
PridefulGinger
Erlang Shen
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,752 Elo+
Solo
Ra
Ra
cisco6ixx
Ra
Level 28
God Stats
1W - 4L
1,257 SR
Queue Stats
58W - 56L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
0 / 0 / 6
8,006
471
2,236
7,397
3,736
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
IBabyVenus
Cernunnos
15
5 / 3 / 5
9,387
552
13,986
12,073
5,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
17
9 / 0 / 5
10,658
627
12,561
10,255
8,184
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Seikijin
Fenrir
16
7 / 2 / 7
10,489
617
10,604
11,921
5,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
ウルカヌヌ
Zhong Kui
17
4 / 2 / 2
10,220
601
13,389
13,672
9,274
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
7,965
469
5,779
13,644
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
DiciestShip4141
Tsukuyomi
13
3 / 4 / 1
8,284
487
6,305
14,809
5,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xing Tian
OmegaGreenD
Xing Tian
9
0 / 4 / 3
6,142
361
3,627
13,301
10,343
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Erlang Shen
PridefulGinger
Erlang Shen
16
2 / 3 / 2
9,151
538
7,840
13,128
5,855
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 8 / 2
7,925
466
5,628
14,695
6,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
25
Kills
7
7
Deaths
25
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
0
6
3
L
2
6
1
0.42
L
Tsukuyomi
DiciestShip4141
Tsukuyomi
3
4
1
0.88
W
Cernunnos
IBabyVenus
Cernunnos
5
3
5
2.5
L
Xing Tian
OmegaGreenD
Xing Tian
0
4
3
0.38
L
Erlang Shen
PridefulGinger
Erlang Shen
2
3
2
1
W
Tiamat
9
0
5
11.5
W
Fenrir
Seikijin
Fenrir
7
2
7
5.25
L
0
8
2
0.13
W
Zhong Kui
ウルカヌヌ
Zhong Kui
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,776
Damage
29,179
55,318
Taken
69,577
31,580
Mitigated
32,440
27,557
Healing
18,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,236
1,079
2,532
3,350
7,397
3,736
1,395
1,518
5,879
37,204
0
L
5,779
1,609
171
4,343
13,644
3,856
0
1,336
12,280
0
40,502
L
Tsukuyomi
DiciestShip4141
Tsukuyomi
6,305
1,287
0
3,112
14,809
5,985
0
8,458
6,351
0
39,116
W
Cernunnos
IBabyVenus
Cernunnos
13,986
7,823
0
2,055
12,073
5,022
1,358
2,480
9,593
0
69,666
L
Xing Tian
OmegaGreenD
Xing Tian
3,627
685
0
1,071
13,301
10,343
0
4,321
8,980
13,206
0
L
Erlang Shen
PridefulGinger
Erlang Shen
7,840
4,780
0
4,896
13,128
5,855
1,132
8,677
4,451
0
49,758
W
Tiamat
12,561
1,242
248
6,632
10,255
8,184
115
3,361
6,894
78,382
0
W
Fenrir
Seikijin
Fenrir
10,604
2,392
0
5,142
11,921
5,364
0
1,809
10,112
0
73,391
L
5,628
557
196
5,113
14,695
6,401
160
5,394
9,301
50,796
0
W
Zhong Kui
ウルカヌヌ
Zhong Kui
13,389
1,416
208
7,390
13,672
9,274
72
365
13,307
65,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,760
Gold Earned
39,467
552
Minions Killed
378
0
Camps Cleared
0
1,594,454
Distance Traveled
1,559,004
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,006
471
58
3
0
320,026
2
L
Chiron
7,965
469
79
5
0
297,720
0
L
Tsukuyomi
8,284
487
70
4
0
349,402
0
W
Cernunnos
9,387
552
106
6
0
281,980
0
L
Xing Tian
6,142
361
16
1
0
288,803
4
L
Erlang Shen
9,151
538
93
5
0
335,860
1
W
Tiamat
10,658
627
137
8
0
347,639
5
W
Fenrir
10,489
617
112
7
0
353,418
1
L
Ra
7,925
466
120
7
0
287,219
5
W
Zhong Kui
10,220
601
139
8
0
291,391
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role