Player Matchup

Ganesha
Ganesha
Daddy Shunk
Ganesha
Level 21
God Stats
11W - 21L
1,353 SR
Queue Stats
27W - 41L
1,342 Elo+
Party 2
Pele
Pele
FeatJmoney_654
Pele
Level 28
God Stats
4W - 4L
1,443 SR
Queue Stats
21W - 18L
1,402 Elo+
Solo
Da Ji
Da Ji
MR PUPPER MAN
Da Ji
Level 18
God Stats
13W - 19L
1,315 SR
Queue Stats
104W - 120L
1,390 Elo+
Party 2
Scylla
Scylla
PARASITIC-DOLL
Scylla
Level 29
God Stats
16W - 25L
1,394 SR
Queue Stats
88W - 111L
1,318 Elo+
Solo
Anubis
Anubis
illimanati666
Anubis
Level 28
God Stats
47W - 38L
1,493 SR
Queue Stats
119W - 118L
1,423 Elo+
Solo
Team Averages
Level 25
1,399 SR
1,375 Elo+

VS

Team Averages
Level 23
1,501 SR
1,366 Elo+
Ah Muzen Cab
Ah Muzen Cab
AgRiOn
Ah Muzen Cab
Level 28
God Stats
25W - 11L
1,662 SR
Queue Stats
52W - 37L
1,398 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bad Motivation
Morgan Le Fay
Level 29
God Stats
0W - 3L
1,133 SR
Queue Stats
24W - 27L
1,296 Elo+
Solo
Khepri
Khepri
Kenshin_Hamura
Khepri
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,340 Elo+
Party 1
Anubis
Anubis
ajrman
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,385 Elo+
Solo
Fenrir
Fenrir
xXgoldenpizzaxX
Fenrir
Level 25
God Stats
1W - 1L
1,712 SR
Queue Stats
94W - 111L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Daddy Shunk
Ganesha
14
0 / 1 / 13
9,348
550
4,476
11,796
10,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 3 / 1
10,104
594
4,453
8,903
3,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
8 / 5 / 3
10,722
631
10,008
13,701
6,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
9 / 2 / 2
10,267
604
5,334
7,373
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 2 / 3
11,148
656
15,397
13,958
8,309
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AgRiOn
Ah Muzen Cab
14
2 / 7 / 0
8,299
488
13,147
11,725
2,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Bad Motivation
Morgan Le Fay
14
3 / 6 / 1
9,162
539
9,405
12,200
3,187
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 5 / 0
5,590
329
1,094
8,842
3,828
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
ajrman
Anubis
5
0 / 4 / 0
5,631
331
1,290
4,219
1,054
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
7 / 8 / 1
8,849
521
5,128
14,548
5,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
30
Kills
12
13
Deaths
30
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AgRiOn
Ah Muzen Cab
2
7
0
0.29
L
Morgan Le Fay
Bad Motivation
Morgan Le Fay
3
6
1
0.58
W
Ganesha
Daddy Shunk
Ganesha
0
1
13
6.5
W
3
3
1
1.17
L
0
5
0
0
W
8
5
3
1.9
W
9
2
2
5
L
Anubis
ajrman
Anubis
0
4
0
0
W
10
2
3
5.75
L
7
8
1
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,668
Damage
30,064
55,731
Taken
51,534
30,785
Mitigated
16,447
17,016
Healing
5,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AgRiOn
Ah Muzen Cab
13,147
6,241
0
1,702
11,725
2,854
500
6,218
5,220
0
58,756
L
Morgan Le Fay
Bad Motivation
Morgan Le Fay
9,405
1,569
0
1,294
12,200
3,187
0
3,759
8,399
38,295
0
W
Ganesha
Daddy Shunk
Ganesha
4,476
720
690
3,029
11,796
10,385
0
601
11,195
31,127
0
W
4,453
670
0
932
8,903
3,603
1,755
4,502
4,401
0
46,291
L
1,094
365
32
555
8,842
3,828
0
4,740
3,885
11,540
0
W
10,008
3,635
0
3,119
13,701
6,368
0
2,169
11,532
0
92,193
W
5,334
380
232
1,733
7,373
2,120
4,704
622
6,751
39,295
0
L
Anubis
ajrman
Anubis
1,290
51
0
655
4,219
1,054
171
2,509
1,710
11,570
0
W
15,397
586
65
7,216
13,958
8,309
670
3,895
10,063
72,159
0
L
5,128
817
0
1,026
14,548
5,524
0
7,529
6,937
220
42,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,589
Gold Earned
37,531
472
Minions Killed
270
0
Camps Cleared
0
1,572,018
Distance Traveled
1,131,726
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,299
488
98
6
0
277,746
1
L
Morgan Le Fay
9,162
539
71
4
0
237,453
1
W
Ganesha
9,348
550
37
2
0
290,627
0
W
Pele
10,104
594
112
7
0
338,856
0
L
Khepri
5,590
329
20
1
0
222,809
2
W
Da Ji
10,722
631
110
6
0
335,306
0
W
Scylla
10,267
604
109
6
0
307,487
0
L
Anubis
5,631
331
15
1
0
84,448
0
W
Anubis
11,148
656
104
6
0
299,742
5
L
Fenrir
8,849
521
66
4
0
309,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role