Player Matchup

Freya
Freya
 
Freya
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Faysall_Trql
Chiron
Level 21
God Stats
5W - 3L
1,448 SR
Queue Stats
156W - 148L
1,517 Elo+
Solo
Nu Wa
Nu Wa
N6I6K6EJL
Nu Wa
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,207 Elo+
Solo
Set
Set
Nessitaa_12
Set
Level 46
God Stats
6W - 16L
1,263 SR
Queue Stats
273W - 350L
1,325 Elo+
Party 1
Guan Yu
Guan Yu
lokoteDelAverno
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,364 Elo+
Party 1
Team Averages
Level 20
1,442 SR
1,382 Elo+

VS

Team Averages
Level 13
1,408 SR
1,506 Elo+
Gilgamesh
Gilgamesh
GeografiaEstaBan
Gilgamesh
Level 28
God Stats
4W - 5L
1,387 SR
Queue Stats
83W - 56L
1,547 Elo+
Solo
Set
Set
It-Was-Onyx
Set
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 87L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KodaK_2680
Morgan Le Fay
Level 15
God Stats
1W - 1L
1,415 SR
Queue Stats
15W - 12L
1,479 Elo+
Solo
Fenrir
Fenrir
Progames008
Fenrir
Level 8
God Stats
2W - 1L
1,307 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Sol
Sol
callatejoder
Sol
Level 5
God Stats
5W - 5L
1,430 SR
Queue Stats
12W - 13L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
1 / 5 / 2
8,276
436
5,422
12,312
3,675
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
17
6 / 0 / 1
10,299
542
14,418
11,927
3,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
N6I6K6EJL
Nu Wa
14
3 / 9 / 1
9,392
494
11,983
10,667
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 10 / 2
8,245
434
7,568
16,266
7,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 8 / 1
6,227
328
1,362
15,109
4,752
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
17
13 / 1 / 7
11,976
630
17,050
12,733
5,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
5 / 2 / 2
12,035
633
6,744
17,856
7,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Morgan Le Fay
KodaK_2680
Morgan Le Fay
15
4 / 1 / 8
10,213
538
9,826
10,130
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
13
1 / 3 / 2
8,554
450
1,152
9,623
4,524
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
8 / 5 / 3
10,713
564
14,179
18,434
7,073
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
12
Kills
31
32
Deaths
12
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
5
2
0.4
L
Chiron
6
0
1
6.5
W
Gilgamesh
13
1
7
16.5
W
5
2
2
3
W
Morgan Le Fay
KodaK_2680
Morgan Le Fay
4
1
8
8
L
Nu Wa
N6I6K6EJL
Nu Wa
3
9
1
0.39
L
2
10
2
0.3
W
Fenrir
1
3
2
0.67
W
8
5
3
1.9
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,753
Damage
48,951
66,281
Taken
68,776
22,226
Mitigated
28,157
12,550
Healing
27,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,422
1,890
0
1,399
12,312
3,675
210
4,126
8,186
29,216
0
L
Chiron
14,418
6,124
225
6,471
11,927
3,902
156
6,311
5,616
0
79,725
W
Gilgamesh
17,050
4,856
0
4,520
12,733
5,409
1,241
4,003
8,478
0
69,147
W
6,744
5,186
0
9,755
17,856
7,778
4,828
4,150
13,544
0
86,062
W
Morgan Le Fay
KodaK_2680
Morgan Le Fay
9,826
452
0
1,962
10,130
3,373
2,473
3,628
6,258
56,476
0
L
Nu Wa
N6I6K6EJL
Nu Wa
11,983
1,996
0
499
10,667
2,630
434
4,577
6,090
52,561
0
L
7,568
3,075
0
2,682
16,266
7,267
0
5,070
11,196
0
45,628
W
Fenrir
1,152
47
0
679
9,623
4,524
628
1,412
8,101
0
24,214
W
14,179
3,871
0
10,614
18,434
7,073
2,642
3,292
14,926
77,302
0
L
1,362
1,166
0
1,274
15,109
4,752
0
3,993
11,116
0
16,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,439
Gold Earned
53,491
394
Minions Killed
552
0
Camps Cleared
0
1,581,784
Distance Traveled
1,765,075
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,276
436
56
3
0
297,197
0
L
Chiron
10,299
542
132
7
0
364,965
10
W
Gilgamesh
11,976
630
99
5
0
369,623
1
W
Set
12,035
633
189
10
0
342,305
2
W
Morgan Le Fay
10,213
538
95
5
0
341,228
1
L
Nu Wa
9,392
494
100
5
0
295,267
3
L
Set
8,245
434
78
4
0
302,758
2
W
Fenrir
8,554
450
37
2
0
354,490
0
W
Sol
10,713
564
132
7
0
357,429
4
L
Guan Yu
6,227
328
28
1
0
321,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role