Player Matchup

Skadi
Skadi
AlphaSamurai12
Skadi
Level 29
God Stats
2W - 3L
1,634 SR
Queue Stats
17W - 17L
1,526 Elo+
Solo
Cthulhu
Cthulhu
LeanCcups
Cthulhu
Level 5
God Stats
8W - 8L
1,802 SR
Queue Stats
11W - 15L
1,568 Elo+
Party 2
Tyr
Tyr
WhyME_64
Tyr
Level 143
God Stats
48W - 48L
1,604 SR
Queue Stats
333W - 338L
1,580 Elo+
Party 2
Jormungandr
Jormungandr
Wurmiwible
Jormungandr
Level 27
God Stats
49W - 36L
1,540 SR
Queue Stats
118W - 103L
1,493 Elo+
Solo
Thor
Thor
llWraithII
Thor
Level 26
God Stats
0W - 1L
1,770 SR
Queue Stats
23W - 30L
1,369 Elo+
Solo
Team Averages
Level 46
1,670 SR
1,507 Elo+

VS

Team Averages
Level 46
1,512 SR
1,501 Elo+
Poseidon
Poseidon
 
Poseidon
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
CoomBLASTER69420
Chiron
Level 26
God Stats
2W - 2L
1,540 SR
Queue Stats
29W - 35L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
LechugaEnana-19
Cthulhu
Level 15
God Stats
2W - 0L
1,336 SR
Queue Stats
2W - 1L
1,442 Elo+
Party 1
Chaac
Chaac
Rocket_G_IGPX
Chaac
Level 138
God Stats
24W - 6L
1,662 SR
Queue Stats
64W - 54L
1,554 Elo+
Party 1
Sol
Sol
whyyoumadlex
Sol
Level 28
God Stats
125W - 111L
1,523 SR
Queue Stats
252W - 203L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 6
11,361
1,033
15,995
12,377
4,468
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
LeanCcups
Cthulhu
17
1 / 2 / 8
10,291
936
5,983
13,385
15,814
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 6 / 7
11,229
1,021
17,998
25,399
22,579
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Wurmiwible
Jormungandr
17
2 / 4 / 8
11,285
1,026
14,291
16,288
20,296
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
2 / 8 / 5
10,086
917
7,019
15,763
8,787
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

143

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
3 / 7 / 14
11,325
1,030
12,754
13,425
5,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
10 / 1 / 6
12,723
1,157
16,744
9,808
4,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
0 / 0 / 15
10,548
959
8,963
9,123
11,869
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
7 / 2 / 13
12,696
1,154
16,917
17,714
17,315
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
5 / 3 / 12
11,565
1,051
23,043
16,506
8,228
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
85
13
Kills
25
25
Deaths
13
34
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
7
14
1.43
L
3
5
6
1.2
W
10
1
6
13
L
Cthulhu
LeanCcups
Cthulhu
1
2
8
2.5
W
0
0
15
7.5
W
7
2
13
6.75
L
5
6
7
1.42
L
Jormungandr
Wurmiwible
Jormungandr
2
4
8
1.5
L
2
8
5
0.56
W
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,286
Damage
78,421
83,212
Taken
66,576
71,944
Mitigated
46,668
7,848
Healing
25,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
12,754
1,677
0
0
13,425
5,073
0
3,668
9,668
29,174
0
L
15,995
6,843
335
1,616
12,377
4,468
0
8,022
4,355
0
50,996
W
16,744
11,208
1,937
3,625
9,808
4,183
0
2,034
7,774
0
33,249
L
Cthulhu
LeanCcups
Cthulhu
5,983
834
0
837
13,385
15,814
0
5,678
7,707
12,063
0
W
8,963
220
551
0
9,123
11,869
0
3,080
5,815
15,404
0
W
16,917
5,506
615
11,307
17,714
17,315
0
6,731
10,494
0
36,333
L
17,998
3,483
0
3,422
25,399
22,579
0
14,728
10,671
0
28,013
L
Jormungandr
Wurmiwible
Jormungandr
14,291
2,902
0
0
16,288
20,296
0
8,796
7,492
45,076
0
L
7,019
2,482
0
1,638
15,763
8,787
0
7,536
8,227
0
12,866
W
23,043
8,693
0
7,288
16,506
8,228
0
3,823
12,551
41,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,252
Gold Earned
58,857
194
Minions Killed
184
6
Camps Cleared
9
1,021,190
Distance Traveled
1,151,221
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,325
1,030
38
3
4
219,838
0
L
Skadi
11,361
1,033
71
6
0
189,263
5
W
Chiron
12,723
1,157
50
5
2
224,962
0
L
Cthulhu
10,291
936
13
1
1
173,096
0
W
Cthulhu
10,548
959
10
1
0
259,511
0
W
Chaac
12,696
1,154
51
5
1
228,933
0
L
Tyr
11,229
1,021
16
1
1
251,101
1
L
Jormungandr
11,285
1,026
78
7
2
222,577
0
L
Thor
10,086
917
16
1
2
185,153
1
W
Sol
11,565
1,051
35
3
2
217,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role