Player Matchup

Hou Yi
Hou Yi
B00BLicker
Hou Yi
Level 11
God Stats
1W - 1L
1,293 SR
Queue Stats
8W - 2L
1,712 Elo+
Solo
Thor
Thor
K3NTyoNG
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,603 Elo+
Solo
Cthulhu
Cthulhu
ShantaeGenie
Cthulhu
Level 8
God Stats
18W - 21L
1,562 SR
Queue Stats
32W - 40L
1,582 Elo+
Solo
Cu Chulainn
Cu Chulainn
Xdanginax
Cu Chulainn
Level 17
God Stats
4W - 6L
1,374 SR
Queue Stats
32W - 27L
1,560 Elo+
Solo
Hercules
Hercules
Yodas2001Civic
Hercules
Level 7
God Stats
15W - 16L
1,350 SR
Queue Stats
124W - 103L
1,584 Elo+
Solo
Team Averages
Level 10
1,416 SR
1,608 Elo+

VS

Team Averages
Level 10
1,602 SR
1,643 Elo+
Sol
Sol
 
Sol
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
NANDOX1
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 26L
1,473 Elo+
Solo
Khepri
Khepri
langzizxc
Khepri
Level 13
God Stats
2W - 2L
1,617 SR
Queue Stats
4W - 2L
1,713 Elo+
Party 1
Thor
Thor
xCyBorg7
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,787 Elo+
Solo
Ao Kuang
Ao Kuang
yueACE
Ao Kuang
Level 7
God Stats
0W - 1L
1,892 SR
Queue Stats
1W - 1L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
B00BLicker
Hou Yi
9
1 / 1 / 2
5,276
528
3,482
5,505
1,158
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
8
1 / 2 / 4
5,435
544
2,317
5,356
1,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
ShantaeGenie
Cthulhu
9
2 / 0 / 1
5,360
536
3,062
3,989
2,441
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cu Chulainn
Xdanginax
Cu Chulainn
12
6 / 1 / 1
7,167
717
5,609
6,597
3,224
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
12
7 / 0 / 2
7,463
746
6,813
4,758
2,167
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
0 / 6 / 0
4,313
431
2,024
5,878
1,969
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
NANDOX1
Medusa
7
2 / 2 / 0
4,638
464
5,530
5,906
2,022
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
langzizxc
Khepri
7
0 / 1 / 1
4,897
490
1,152
3,338
2,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
9
0 / 5 / 2
5,355
536
1,588
7,950
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
yueACE
Ao Kuang
10
2 / 4 / 0
5,824
582
2,069
7,303
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
17
Kills
4
4
Deaths
18
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
6
0
0
W
Hou Yi
B00BLicker
Hou Yi
1
1
2
2
W
Thor
1
2
4
1.5
L
Medusa
NANDOX1
Medusa
2
2
0
1
W
Cthulhu
ShantaeGenie
Cthulhu
2
0
1
2.5
W
Cu Chulainn
Xdanginax
Cu Chulainn
6
1
1
6.5
W
Hercules
7
0
2
8
L
Khepri
langzizxc
Khepri
0
1
1
0.5
L
Thor
0
5
2
0.2
L
Ao Kuang
yueACE
Ao Kuang
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,283
Damage
12,363
26,205
Taken
30,375
10,385
Mitigated
10,393
9,443
Healing
5,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,024
1,199
0
504
5,878
1,969
176
0
5,878
14,873
0
W
Hou Yi
B00BLicker
Hou Yi
3,482
983
0
1,314
5,505
1,158
575
219
5,286
0
25,155
W
Thor
2,317
654
0
2,036
5,356
1,395
0
608
4,748
0
21,578
L
Medusa
NANDOX1
Medusa
5,530
2,106
0
840
5,906
2,022
0
1,648
4,258
0
24,059
W
Cthulhu
ShantaeGenie
Cthulhu
3,062
287
158
1,424
3,989
2,441
239
933
3,056
14,856
0
W
Cu Chulainn
Xdanginax
Cu Chulainn
5,609
1,481
0
2,451
6,597
3,224
211
1,571
5,026
0
36,594
W
Hercules
6,813
2,998
0
2,060
4,758
2,167
0
1,914
2,844
0
40,021
L
Khepri
langzizxc
Khepri
1,152
154
0
269
3,338
2,155
0
1,456
1,882
11,842
0
L
Thor
1,588
448
0
1,937
7,950
2,234
0
92
7,723
0
21,491
L
Ao Kuang
yueACE
Ao Kuang
2,069
516
0
2,197
7,303
2,013
0
0
7,001
20,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,701
Gold Earned
25,027
307
Minions Killed
192
0
Camps Cleared
0
1,005,341
Distance Traveled
853,869
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,313
431
33
3
0
115,983
2
W
Hou Yi
5,276
528
40
4
0
193,799
2
W
Thor
5,435
544
48
5
0
198,030
3
L
Medusa
4,638
464
36
4
0
177,953
3
W
Cthulhu
5,360
536
36
4
0
182,643
3
W
Cu Chulainn
7,167
717
96
10
0
218,858
4
W
Hercules
7,463
746
87
9
0
212,011
3
L
Khepri
4,897
490
23
2
0
207,250
0
L
Thor
5,355
536
54
5
0
171,565
0
L
Ao Kuang
5,824
582
46
5
0
181,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role