Player Matchup

Danzaburou
Danzaburou
Avalon100
Danzaburou
Level 129
God Stats
20W - 11L
1,608 SR
Queue Stats
133W - 103L
1,591 Elo+
Party 1
Merlin
Merlin
Renalen
Merlin
Level 30
God Stats
18W - 11L
1,636 SR
Queue Stats
91W - 65L
1,585 Elo+
Party 1
Cthulhu
Cthulhu
Stansbuttcrumbs
Cthulhu
Level 32
God Stats
1W - 2L
1,290 SR
Queue Stats
193W - 173L
1,542 Elo+
Party 4
Fafnir
Fafnir
TalismanRainbow
Fafnir
Level 131
God Stats
18W - 16L
1,598 SR
Queue Stats
157W - 153L
1,605 Elo+
Party 1
Tsukuyomi
Tsukuyomi
malywaly
Tsukuyomi
Level 82
God Stats
1W - 4L
1,094 SR
Queue Stats
425W - 387L
1,530 Elo+
Party 4
Team Averages
Level 81
1,445 SR
1,571 Elo+

VS

Team Averages
Level 59
1,458 SR
1,434 Elo+
Fenrir
Fenrir
 
Fenrir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ACE Assassin317
Danzaburou
Level 108
God Stats
4W - 9L
1,411 SR
Queue Stats
438W - 401L
1,541 Elo+
Party 2
Agni
Agni
Auenu Pt2
Agni
Level 7
God Stats
3W - 3L
1,650 SR
Queue Stats
6W - 4L
1,626 Elo+
Party 2
Cabrakan
Cabrakan
KronicXecutioner
Cabrakan
Level 27
God Stats
3W - 9L
1,229 SR
Queue Stats
83W - 90L
1,265 Elo+
Party 3
Hercules
Hercules
Revolyzer
Hercules
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 105L
1,240 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Avalon100
Danzaburou
17
9 / 3 / 3
10,798
635
16,389
13,332
4,954
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Renalen
Merlin
14
0 / 7 / 2
8,514
501
3,619
8,878
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 0
9,258
545
9,971
12,149
9,411
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 3 / 8
8,572
504
6,709
11,013
11,898
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
malywaly
Tsukuyomi
12
3 / 7 / 3
8,170
481
6,086
12,428
4,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
11 / 1 / 6
9,803
577
11,683
12,592
5,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
ACE Assassin317
Danzaburou
16
4 / 3 / 4
9,598
565
9,535
12,086
4,548
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Agni
14
3 / 6 / 8
8,893
523
8,832
12,224
4,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 5 / 5
7,849
462
2,784
14,671
13,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
Revolyzer
Hercules
12
0 / 5 / 1
7,478
440
2,954
10,460
4,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
44
19
Kills
20
21
Deaths
20
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
11
1
6
14
L
Danzaburou
ACE Assassin317
Danzaburou
4
3
4
2
L
Agni
3
6
8
1.17
W
Danzaburou
Avalon100
Danzaburou
9
3
3
3.5
L
2
5
5
0.9
W
Merlin
Renalen
Merlin
0
7
2
0.14
L
Hercules
Revolyzer
Hercules
0
5
1
0.1
W
4
1
0
4
W
3
3
8
2.33
W
Tsukuyomi
malywaly
Tsukuyomi
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,774
Damage
35,788
57,800
Taken
62,033
33,361
Mitigated
32,492
17,656
Healing
10,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
11,683
3,641
0
719
12,592
5,485
0
3,235
9,357
0
63,555
L
Danzaburou
ACE Assassin317
Danzaburou
9,535
5,535
0
4,082
12,086
4,548
540
1,889
10,197
0
72,263
L
Agni
8,832
809
158
2,981
12,224
4,079
0
4,119
8,105
55,462
0
W
Danzaburou
Avalon100
Danzaburou
16,389
9,531
0
5,916
13,332
4,954
572
1,229
12,028
0
82,997
L
2,784
448
0
1,290
14,671
13,632
0
6,268
8,403
9,738
0
W
Merlin
Renalen
Merlin
3,619
548
0
898
8,878
2,915
207
1,556
7,322
57,340
0
L
Hercules
Revolyzer
Hercules
2,954
931
0
1,557
10,460
4,748
2,888
4,788
5,672
0
30,541
W
9,971
500
0
5,450
12,149
9,411
0
3,205
8,760
57,738
0
W
6,709
1,376
0
2,245
11,013
11,898
97
2,016
8,958
26,702
0
W
Tsukuyomi
malywaly
Tsukuyomi
6,086
912
0
3,147
12,428
4,183
0
3,479
8,923
0
41,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,312
Gold Earned
43,621
463
Minions Killed
390
0
Camps Cleared
0
1,507,223
Distance Traveled
1,559,327
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,803
577
92
5
0
381,404
5
L
Danzaburou
9,598
565
126
7
0
287,527
3
L
Agni
8,893
523
91
5
0
313,543
2
W
Danzaburou
10,798
635
140
8
0
294,660
3
L
Cabrakan
7,849
462
14
1
0
306,833
2
W
Merlin
8,514
501
118
7
0
263,980
0
L
Hercules
7,478
440
67
4
0
270,020
3
W
Cthulhu
9,258
545
112
7
0
301,140
3
W
Fafnir
8,572
504
28
2
0
301,548
2
W
Tsukuyomi
8,170
481
65
4
0
345,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role