Player Matchup

Eset
Eset
Ghosty89
Eset
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 31L
1,509 Elo+
Party 1
Achilles
Achilles
MMMuffinJesster
Achilles
Level 14
God Stats
5W - 5L
1,500 SR
Queue Stats
42W - 28L
1,472 Elo+
Party 1
Chaac
Chaac
Mizu257
Chaac
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,493 Elo+
Party 1
Nemesis
Nemesis
Vextify0
Nemesis
Level 5
God Stats
2W - 2L
1,322 SR
Queue Stats
2W - 4L
1,378 Elo+
Solo
Discordia
Discordia
syncopatedglory
Discordia
Level 27
God Stats
23W - 23L
1,573 SR
Queue Stats
147W - 175L
1,422 Elo+
Solo
Team Averages
Level 18
1,479 SR
1,455 Elo+

VS

Team Averages
Level 15
1,363 SR
1,307 Elo+
Athena
Athena
CmdrAthena
Athena
Level 3
God Stats
0W - 1L
1,165 SR
Queue Stats
29W - 40L
1,076 Elo+
Party 2
Fenrir
Fenrir
HyperKnucks
Fenrir
Level 12
God Stats
0W - 4L
1,500 SR
Queue Stats
36W - 44L
1,076 Elo+
Party 2
Gilgamesh
Gilgamesh
Shjamloka
Gilgamesh
Level 22
God Stats
2W - 7L
1,294 SR
Queue Stats
44W - 59L
1,398 Elo+
Solo
Anhur
Anhur
SiCMADE_38
Anhur
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 84L
1,437 Elo+
Solo
Raijin
Raijin
SirSpadge
Raijin
Level 26
God Stats
7W - 11L
1,358 SR
Queue Stats
371W - 374L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
12 / 3 / 24
15,801
1,215
23,186
13,733
5,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
20
3 / 4 / 16
11,857
912
8,078
17,944
20,759
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chaac
Mizu257
Chaac
20
14 / 1 / 20
14,953
1,150
34,888
26,636
32,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
Vextify0
Nemesis
20
7 / 5 / 23
13,914
1,070
26,303
23,608
10,208
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
syncopatedglory
Discordia
20
8 / 4 / 26
14,362
1,105
27,103
13,910
5,457
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

138

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CmdrAthena
Athena
19
2 / 15 / 9
12,217
940
9,697
29,697
39,752
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
19
2 / 9 / 9
12,193
938
13,399
25,593
12,537
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Shjamloka
Gilgamesh
19
4 / 7 / 8
12,473
959
19,630
29,838
16,529
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
20
5 / 9 / 6
13,649
1,050
15,703
20,404
14,961
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
SirSpadge
Raijin
19
4 / 4 / 11
13,153
1,012
29,297
23,198
9,397
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
60
44
Kills
17
17
Deaths
44
109
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Athena
CmdrAthena
Athena
2
15
9
0.43
W
Eset
12
3
24
8
L
Fenrir
2
9
9
0.72
W
Achilles
3
4
16
2.75
W
Chaac
Mizu257
Chaac
14
1
20
24
L
Gilgamesh
Shjamloka
Gilgamesh
4
7
8
1.14
L
Anhur
5
9
6
0.89
L
Raijin
SirSpadge
Raijin
4
4
11
2.38
W
Nemesis
Vextify0
Nemesis
7
5
23
3.7
W
Discordia
syncopatedglory
Discordia
8
4
26
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,558
Damage
87,726
95,831
Taken
128,730
73,811
Mitigated
93,176
23,012
Healing
3,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
CmdrAthena
Athena
9,697
3,747
0
2
29,697
39,752
0
11,613
17,457
28,213
0
W
Eset
23,186
2,331
2,984
1,534
13,733
5,070
0
6,565
7,168
44,506
0
L
Fenrir
13,399
3,369
0
582
25,593
12,537
0
8,225
16,804
0
26,179
W
Achilles
8,078
1,407
0
1,330
17,944
20,759
0
6,779
11,165
0
17,317
W
Chaac
Mizu257
Chaac
34,888
8,704
0
10,305
26,636
32,317
0
10,490
16,048
0
56,049
L
Gilgamesh
Shjamloka
Gilgamesh
19,630
5,271
0
710
29,838
16,529
0
12,203
16,952
7,410
38,801
L
Anhur
15,703
9,819
0
1,606
20,404
14,961
0
8,499
11,464
0
30,882
L
Raijin
SirSpadge
Raijin
29,297
4,010
0
594
23,198
9,397
0
9,749
13,192
60,868
0
W
Nemesis
Vextify0
Nemesis
26,303
11,788
0
3,862
23,608
10,208
0
10,843
12,765
0
32,203
W
Discordia
syncopatedglory
Discordia
27,103
4,466
0
2,997
13,910
5,457
0
7,475
6,435
45,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,887
Gold Earned
63,685
196
Minions Killed
209
3
Camps Cleared
5
1,187,995
Distance Traveled
1,257,388
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
12,217
940
40
3
1
206,771
2
W
Eset
15,801
1,215
51
4
0
252,253
0
L
Fenrir
12,193
938
25
2
1
288,569
0
W
Achilles
11,857
912
32
2
0
189,371
2
W
Chaac
14,953
1,150
57
4
1
278,533
0
L
Gilgamesh
12,473
959
48
4
2
270,034
0
L
Anhur
13,649
1,050
37
3
0
241,849
1
L
Raijin
13,153
1,012
59
5
1
250,165
4
W
Nemesis
13,914
1,070
20
2
0
247,158
0
W
Discordia
14,362
1,105
36
3
2
220,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role