Player Matchup

Chaac
Chaac
 
Chaac
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
IM_BATMAN224
Sun Wukong
Level 124
God Stats
6W - 7L
1,591 SR
Queue Stats
451W - 422L
1,522 Elo+
Party 1
Medusa
Medusa
Jr Pelusin
Medusa
Level 124
God Stats
4W - 3L
1,578 SR
Queue Stats
288W - 245L
1,564 Elo+
Party 2
Ganesha
Ganesha
Mr Socio9343
Ganesha
Level 120
God Stats
6W - 5L
1,922 SR
Queue Stats
314W - 285L
1,554 Elo+
Party 2
Team Averages
Level 118
1,618 SR
1,528 Elo+

VS

Team Averages
Level 95
1,322 SR
1,501 Elo+
Anubis
Anubis
 
Anubis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Brightfern
Danzaburou
Level 42
God Stats
0W - 2L
1,194 SR
Queue Stats
48W - 68L
1,468 Elo+
Solo
Da Ji
Da Ji
CallMeHades
Da Ji
Level 116
God Stats
0W - 5L
1,034 SR
Queue Stats
420W - 370L
1,525 Elo+
Solo
Jormungandr
Jormungandr
MacNChris
Jormungandr
Level 89
God Stats
7W - 6L
1,596 SR
Queue Stats
314W - 293L
1,495 Elo+
Solo
Vulcan
Vulcan
TheFatherGrim
Vulcan
Level 86
God Stats
0W - 4L
1,285 SR
Queue Stats
295W - 309L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
9 / 3 / 11
13,291
782
19,186
18,786
23,564
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
 
Mercury
17
3 / 8 / 11
11,166
657
6,695
14,397
5,360
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
IM_BATMAN224
Sun Wukong
20
6 / 5 / 10
13,390
788
13,941
20,626
16,623
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
Jr Pelusin
Medusa
19
7 / 5 / 11
13,335
784
17,369
10,830
4,240
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Mr Socio9343
Ganesha
18
0 / 6 / 20
11,887
699
8,799
26,947
31,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
8 / 4 / 14
13,022
766
18,495
14,104
8,476
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Brightfern
Danzaburou
18
3 / 5 / 12
11,512
677
18,877
14,631
6,256
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 6 / 13
12,556
739
13,870
14,398
6,015
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
MacNChris
Jormungandr
17
6 / 3 / 11
11,424
672
13,305
14,666
17,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 7 / 13
12,645
744
13,211
14,703
5,877
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
90
25
Kills
27
27
Deaths
25
63
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
3
11
4.83
W
Mercury
 
Mercury
3
8
11
1.06
L
Anubis
 
Anubis
8
4
14
3.75
L
Danzaburou
Brightfern
Danzaburou
3
5
12
1.8
L
6
6
13
2.08
W
Sun Wukong
IM_BATMAN224
Sun Wukong
6
5
10
2.2
W
Medusa
Jr Pelusin
Medusa
7
5
11
2.5
L
Jormungandr
MacNChris
Jormungandr
6
3
11
3.83
W
Ganesha
Mr Socio9343
Ganesha
0
6
20
1.67
L
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,990
Damage
77,758
91,586
Taken
72,502
80,858
Mitigated
44,361
32,033
Healing
20,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
19,186
1,945
953
7,471
18,786
23,564
758
8,085
10,640
670
43,529
W
Mercury
 
Mercury
6,695
3,606
2,032
2,414
14,397
5,360
129
6,702
7,577
0
19,116
L
Anubis
 
Anubis
18,495
690
804
4,323
14,104
8,476
1,885
2,971
11,133
39,813
0
L
Danzaburou
Brightfern
Danzaburou
18,877
10,113
1,998
3,147
14,631
6,256
1,211
1,864
12,767
0
36,574
L
13,870
2,955
2,072
2,716
14,398
6,015
334
780
13,618
0
17,189
W
Sun Wukong
IM_BATMAN224
Sun Wukong
13,941
2,729
1,097
6,372
20,626
16,623
523
9,547
10,899
0
41,340
W
Medusa
Jr Pelusin
Medusa
17,369
7,271
8
171
10,830
4,240
3,345
4,323
6,463
0
37,087
L
Jormungandr
MacNChris
Jormungandr
13,305
3,103
188
2,075
14,666
17,737
587
1,214
13,452
22,240
0
W
Ganesha
Mr Socio9343
Ganesha
8,799
354
2,435
9,080
26,947
31,071
416
15,683
10,996
22,568
0
L
13,211
5,450
1,096
1,871
14,703
5,877
364
2,285
12,418
36,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,069
Gold Earned
61,159
189
Minions Killed
165
0
Camps Cleared
0
1,498,892
Distance Traveled
1,361,965
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,291
782
70
4
0
291,096
0
W
Mercury
11,166
657
27
2
0
326,105
1
L
Anubis
13,022
766
48
3
0
270,375
0
L
Danzaburou
11,512
677
40
2
0
292,018
2
L
Da Ji
12,556
739
5
0
0
289,841
0
W
Sun Wukong
13,390
788
59
3
0
295,691
1
W
Medusa
13,335
784
33
2
0
294,318
0
L
Jormungandr
11,424
672
14
1
0
218,488
4
W
Ganesha
11,887
699
0
0
0
291,682
4
L
Vulcan
12,645
744
58
3
0
291,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role