Player Matchup

Vulcan
Vulcan
Arm3dStud3nt
Vulcan
Level 25
God Stats
37W - 33L
1,668 SR
Queue Stats
243W - 211L
1,589 Elo+
Solo
Gilgamesh
Gilgamesh
CyroPanda
Gilgamesh
Level 27
God Stats
2W - 4L
1,605 SR
Queue Stats
109W - 59L
1,696 Elo+
Party 2
Da Ji
Da Ji
CyroPiggy
Da Ji
Level 24
God Stats
3W - 2L
1,628 SR
Queue Stats
71W - 28L
1,777 Elo+
Party 2
Cthulhu
Cthulhu
Involvedllama
Cthulhu
Level 18
God Stats
7W - 1L
1,552 SR
Queue Stats
38W - 18L
1,769 Elo+
Party 2
Neith
Neith
SoupBoy0880
Neith
Level 16
God Stats
21W - 10L
1,604 SR
Queue Stats
36W - 15L
1,753 Elo+
Party 2
Team Averages
Level 22
1,611 SR
1,717 Elo+

VS

Team Averages
Level 23
1,562 SR
1,627 Elo+
Hades
Hades
BlingoDJ
Hades
Level 27
God Stats
10W - 8L
1,683 SR
Queue Stats
197W - 157L
1,520 Elo+
Solo
Mercury
Mercury
DanScreams
Mercury
Level 18
God Stats
2W - 0L
1,707 SR
Queue Stats
14W - 5L
1,767 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DarkCheni
Kumbhakarna
Level 28
God Stats
7W - 7L
1,473 SR
Queue Stats
234W - 222L
1,548 Elo+
Party 3
Gilgamesh
Gilgamesh
SnackThePack
Gilgamesh
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,717 Elo+
Party 1
Tiamat
Tiamat
fuasineguer
Tiamat
Level 28
God Stats
7W - 6L
1,450 SR
Queue Stats
219W - 197L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
4 / 7 / 13
12,159
1,013
25,132
19,033
8,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
CyroPanda
Gilgamesh
19
9 / 10 / 12
13,621
1,135
19,644
25,399
26,608
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
CyroPiggy
Da Ji
18
6 / 12 / 14
12,657
1,055
16,564
22,353
10,834
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
19
4 / 4 / 19
12,972
1,081
17,029
19,037
23,004
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
3 / 7 / 17
12,099
1,008
17,822
16,606
7,999
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

66

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BlingoDJ
Hades
20
6 / 5 / 26
13,511
1,126
17,413
24,282
14,111
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
DanScreams
Mercury
20
9 / 8 / 15
13,587
1,132
22,328
22,670
9,065
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
DarkCheni
Kumbhakarna
20
6 / 5 / 25
13,406
1,117
8,499
21,923
29,830
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
SnackThePack
Gilgamesh
20
12 / 3 / 20
15,103
1,259
22,660
17,692
13,249
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
20
7 / 5 / 26
14,131
1,178
26,702
18,152
10,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
152
26
Kills
40
40
Deaths
26
75
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Vulcan
4
7
13
1.5
W
Hades
BlingoDJ
Hades
6
5
26
3.8
L
Gilgamesh
CyroPanda
Gilgamesh
9
10
12
1.5
L
Da Ji
CyroPiggy
Da Ji
6
12
14
1.08
W
Mercury
DanScreams
Mercury
9
8
15
2.06
W
Kumbhakarna
DarkCheni
Kumbhakarna
6
5
25
3.7
L
Cthulhu
4
4
19
3.38
W
Gilgamesh
SnackThePack
Gilgamesh
12
3
20
7.33
L
3
7
17
1.64
W
Tiamat
7
5
26
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,191
Damage
97,602
102,428
Taken
104,719
77,083
Mitigated
76,660
7,296
Healing
12,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
25,132
6,985
0
690
19,033
8,638
0
11,885
7,148
51,891
0
W
Hades
BlingoDJ
Hades
17,413
883
856
3,658
24,282
14,111
0
8,960
15,136
30,643
0
L
Gilgamesh
CyroPanda
Gilgamesh
19,644
3,596
0
759
25,399
26,608
0
13,494
11,905
0
28,770
L
Da Ji
CyroPiggy
Da Ji
16,564
3,801
0
353
22,353
10,834
0
9,307
13,046
0
22,612
W
Mercury
DanScreams
Mercury
22,328
13,329
0
2,509
22,670
9,065
0
8,644
13,816
0
49,991
W
Kumbhakarna
DarkCheni
Kumbhakarna
8,499
507
0
58
21,923
29,830
0
11,284
10,437
18,312
0
L
Cthulhu
17,029
1,683
1,504
3,013
19,037
23,004
0
10,804
8,233
43,600
0
W
Gilgamesh
SnackThePack
Gilgamesh
22,660
9,140
0
1,706
17,692
13,249
0
6,511
11,065
0
46,079
L
17,822
7,238
0
977
16,606
7,999
0
7,124
9,482
0
37,334
W
Tiamat
26,702
1,448
216
3,871
18,152
10,405
0
5,882
12,044
54,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,508
Gold Earned
69,738
189
Minions Killed
227
4
Camps Cleared
14
1,115,451
Distance Traveled
1,350,283
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,159
1,013
55
5
0
230,248
0
W
Hades
13,511
1,126
30
3
0
240,677
0
L
Gilgamesh
13,621
1,135
24
2
0
237,535
0
L
Da Ji
12,657
1,055
12
1
4
207,966
0
W
Mercury
13,587
1,132
50
4
9
303,004
0
W
Kumbhakarna
13,406
1,117
19
2
0
264,580
0
L
Cthulhu
12,972
1,081
64
5
0
245,024
0
W
Gilgamesh
15,103
1,259
59
5
2
287,630
0
L
Neith
12,099
1,008
34
3
0
194,678
0
W
Tiamat
14,131
1,178
69
6
3
254,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role