Player Matchup

Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
InSomnia_OT7
Freya
Level 108
God Stats
30W - 17L
1,709 SR
Queue Stats
479W - 454L
1,469 Elo+
Party 3
Ares
Ares
MrGaaY
Ares
Level 141
God Stats
2W - 0L
1,959 SR
Queue Stats
28W - 12L
1,563 Elo+
Party 2
Anubis
Anubis
bythenines
Anubis
Level 12
God Stats
3W - 1L
1,616 SR
Queue Stats
27W - 47L
1,355 Elo+
Party 3
Ymir
Ymir
tigigi
Ymir
Level 22
God Stats
2W - 1L
1,772 SR
Queue Stats
34W - 13L
1,579 Elo+
Party 2
Team Averages
Level 82
1,711 SR
1,493 Elo+

VS

Team Averages
Level 49
1,595 SR
1,449 Elo+
Hachiman
Hachiman
MrLostFade
Hachiman
Level 32
God Stats
5W - 9L
1,394 SR
Queue Stats
15W - 21L
1,356 Elo+
Party 1
Nu Wa
Nu Wa
OnAtuesday27
Nu Wa
Level 115
God Stats
15W - 15L
1,651 SR
Queue Stats
47W - 48L
1,509 Elo+
Party 1
Fenrir
Fenrir
Opendia
Fenrir
Level 18
God Stats
2W - 4L
1,737 SR
Queue Stats
53W - 56L
1,535 Elo+
Party 1
Khepri
Khepri
WintersWraith
Khepri
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 176L
1,359 Elo+
Party 1
Tyr
Tyr
ZergMcSings
Tyr
Level 47
God Stats
0W - 1L
1,695 SR
Queue Stats
27W - 26L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 1 / 6
6,603
472
2,628
5,978
2,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 1 / 0
8,274
591
9,266
11,048
5,145
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
MrGaaY
Ares
14
4 / 0 / 6
7,898
564
5,759
6,000
5,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
bythenines
Anubis
11
0 / 0 / 1
6,692
478
256
4,728
1,523
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
tigigi
Ymir
14
7 / 0 / 5
8,513
608
8,107
7,743
4,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MrLostFade
Hachiman
11
1 / 2 / 0
6,648
475
2,485
5,659
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 2 / 0
7,468
533
8,327
7,312
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Opendia
Fenrir
3
0 / 1 / 0
4,558
326
667
1,941
528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
0 / 3 / 1
6,539
467
1,628
7,948
6,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 7 / 0
5,891
421
3,313
11,981
8,332

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
15
Kills
2
2
Deaths
15
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
6
3
W
4
1
0
4
W
Ares
MrGaaY
Ares
4
0
6
7
L
Hachiman
MrLostFade
Hachiman
1
2
0
0.5
L
1
2
0
0.5
L
Fenrir
Opendia
Fenrir
0
1
0
0
L
0
3
1
0.17
L
0
7
0
0
W
Anubis
bythenines
Anubis
0
0
1
0.5
W
Ymir
tigigi
Ymir
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,016
Damage
16,420
35,497
Taken
34,841
19,565
Mitigated
19,450
10,855
Healing
6,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,628
568
0
1,132
5,978
2,845
662
2,730
3,248
0
21,124
W
9,266
3,462
0
4,998
11,048
5,145
486
2,107
8,941
56,515
0
W
Ares
MrGaaY
Ares
5,759
219
0
500
6,000
5,710
96
1,083
4,917
31,130
0
L
Hachiman
MrLostFade
Hachiman
2,485
1,953
0
1,286
5,659
1,874
192
4,007
1,652
0
31,282
L
8,327
2,276
0
2,084
7,312
2,390
138
3,745
3,567
55,870
0
L
Fenrir
Opendia
Fenrir
667
229
0
492
1,941
528
0
1,031
910
0
4,112
L
1,628
121
0
497
7,948
6,326
269
6,083
1,865
22,425
0
L
3,313
708
0
1,709
11,981
8,332
0
7,992
3,989
0
22,992
W
Anubis
bythenines
Anubis
256
79
0
1,532
4,728
1,523
0
3,018
1,710
25,344
0
W
Ymir
tigigi
Ymir
8,107
3,795
0
2,693
7,743
4,342
610
1,167
6,576
48,065
5,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,980
Gold Earned
31,104
347
Minions Killed
239
0
Camps Cleared
0
1,353,004
Distance Traveled
1,082,085
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,603
472
34
2
0
260,362
0
W
Freya
8,274
591
96
7
0
268,670
2
W
Ares
7,898
564
64
5
0
259,262
3
L
Hachiman
6,648
475
69
5
0
231,219
5
L
Nu Wa
7,468
533
87
6
0
246,651
4
L
Fenrir
4,558
326
10
1
0
79,240
1
L
Khepri
6,539
467
27
2
0
265,421
4
L
Tyr
5,891
421
46
3
0
259,554
4
W
Anubis
6,692
478
57
4
0
258,950
0
W
Ymir
8,513
608
96
7
0
305,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role