Player Matchup

Nemesis
Nemesis
EvilMable
Nemesis
Level 29
God Stats
7W - 16L
1,255 SR
Queue Stats
394W - 504L
1,353 Elo+
Solo
Anubis
Anubis
Gjacinto
Anubis
Level 2
God Stats
1W - 6L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Solo
Cerberus
Cerberus
Josushi
Cerberus
Level 7
God Stats
1W - 2L
1,252 SR
Queue Stats
2W - 7L
1,139 Elo+
Party 1
Jing Wei
Jing Wei
UshiSushi
Jing Wei
Level 41
God Stats
1W - 9L
1,077 SR
Queue Stats
300W - 377L
1,319 Elo+
Party 1
Hercules
Hercules
luisjr98
Hercules
Level 24
God Stats
6W - 16L
1,340 SR
Queue Stats
88W - 118L
1,251 Elo+
Solo
Team Averages
Level 21
1,285 SR
1,312 Elo+

VS

Team Averages
Level 13
1,465 SR
1,318 Elo+
Apollo
Apollo
Alveras
Apollo
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,377 Elo+
Solo
Bellona
Bellona
RtrdSmtPlyr
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,288 Elo+
Party 2
Yemoja
Yemoja
StickToBots
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 15L
1,288 Elo+
Party 2
Olorun
Olorun
cnocsos
Olorun
Level 16
God Stats
2W - 2L
1,340 SR
Queue Stats
49W - 59L
1,282 Elo+
Solo
Sun Wukong
Sun Wukong
kendrickautumn33
Sun Wukong
Level 29
God Stats
4W - 2L
1,484 SR
Queue Stats
93W - 122L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EvilMable
Nemesis
13
4 / 5 / 2
8,046
536
6,552
11,700
6,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Gjacinto
Anubis
7
0 / 8 / 3
5,569
371
1,548
7,704
3,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Josushi
Cerberus
9
0 / 5 / 3
6,426
428
3,685
13,295
10,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
UshiSushi
Jing Wei
9
2 / 6 / 0
5,899
393
4,944
10,164
3,215
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
luisjr98
Hercules
12
2 / 6 / 1
7,670
511
6,067
11,660
4,657
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Alveras
Apollo
12
3 / 2 / 4
8,325
555
5,288
8,743
2,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
RtrdSmtPlyr
Bellona
13
2 / 0 / 8
8,486
566
6,798
13,523
7,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
17
17 / 0 / 5
11,065
738
16,825
11,191
6,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
cnocsos
Olorun
14
6 / 5 / 4
9,273
618
6,008
8,268
3,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
kendrickautumn33
Sun Wukong
11
1 / 2 / 4
7,954
530
5,342
10,450
4,714
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
8
Kills
29
30
Deaths
9
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Apollo
Alveras
Apollo
3
2
4
2.5
L
Nemesis
EvilMable
Nemesis
4
5
2
1
L
Anubis
Gjacinto
Anubis
0
8
3
0.19
L
Cerberus
Josushi
Cerberus
0
5
3
0.3
W
Bellona
RtrdSmtPlyr
Bellona
2
0
8
6
W
Yemoja
17
0
5
19.5
L
Jing Wei
UshiSushi
Jing Wei
2
6
0
0.33
W
Olorun
cnocsos
Olorun
6
5
4
1.6
W
Sun Wukong
kendrickautumn33
Sun Wukong
1
2
4
1.5
L
Hercules
luisjr98
Hercules
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,796
Damage
40,261
54,523
Taken
52,175
27,683
Mitigated
23,990
10,204
Healing
20,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Alveras
Apollo
5,288
3,573
0
2,941
8,743
2,495
2,768
1,366
7,377
0
42,926
L
Nemesis
EvilMable
Nemesis
6,552
3,043
0
2,602
11,700
6,417
1,967
4,506
7,194
0
44,881
L
Anubis
Gjacinto
Anubis
1,548
0
0
830
7,704
3,021
0
3,369
4,335
7,701
0
L
Cerberus
Josushi
Cerberus
3,685
479
0
2,685
13,295
10,373
186
3,617
9,678
24,511
0
W
Bellona
RtrdSmtPlyr
Bellona
6,798
3,153
0
8,570
13,523
7,405
2,143
1,687
11,836
0
41,110
W
Yemoja
16,825
6,209
795
3,202
11,191
6,092
5,177
421
10,770
66,783
8,176
L
Jing Wei
UshiSushi
Jing Wei
4,944
2,676
0
1,849
10,164
3,215
558
4,698
5,466
0
22,219
W
Olorun
cnocsos
Olorun
6,008
2,942
90
2,031
8,268
3,284
4,509
1,330
6,938
36,390
2,917
W
Sun Wukong
kendrickautumn33
Sun Wukong
5,342
969
0
3,336
10,450
4,714
255
703
9,747
0
29,599
L
Hercules
luisjr98
Hercules
6,067
1,364
0
2,238
11,660
4,657
96
4,725
6,935
0
36,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,610
Gold Earned
45,103
261
Minions Killed
371
0
Camps Cleared
0
1,191,400
Distance Traveled
1,398,984
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,325
555
66
4
0
253,613
0
L
Nemesis
8,046
536
86
6
0
282,607
3
L
Anubis
5,569
371
13
1
0
154,232
0
L
Cerberus
6,426
428
52
3
0
231,376
2
W
Bellona
8,486
566
56
4
0
307,733
1
W
Yemoja
11,065
738
119
8
0
285,939
2
L
Jing Wei
5,899
393
38
3
0
244,581
0
W
Olorun
9,273
618
82
5
0
262,978
0
W
Sun Wukong
7,954
530
48
3
0
288,721
4
L
Hercules
7,670
511
72
5
0
278,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role