Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AdrianGT7w7
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,415 Elo+
Party 1
Hel
Hel
ApprovingHippo5
Hel
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 7L
1,525 Elo+
Solo
Da Ji
Da Ji
Hershyes
Da Ji
Level 22
God Stats
5W - 1L
1,911 SR
Queue Stats
33W - 37L
1,372 Elo+
Solo
Guan Yu
Guan Yu
MrManuXZ
Guan Yu
Level 29
God Stats
2W - 1L
1,501 SR
Queue Stats
5W - 4L
1,511 Elo+
Party 1
Team Averages
Level 20
1,582 SR
1,465 Elo+

VS

Team Averages
Level 23
1,346 SR
1,381 Elo+
Susano
Susano
ELVER69D
Susano
Level 19
God Stats
18W - 27L
1,229 SR
Queue Stats
336W - 385L
1,306 Elo+
Party 2
Kukulkan
Kukulkan
Elempotrador01
Kukulkan
Level 17
God Stats
18W - 19L
1,247 SR
Queue Stats
177W - 175L
1,394 Elo+
Party 2
Neith
Neith
Mayk0ll
Neith
Level 68
God Stats
14W - 12L
1,500 SR
Queue Stats
116W - 126L
1,491 Elo+
Party 2
Cthulhu
Cthulhu
dude69420
Cthulhu
Level 5
God Stats
5W - 10L
1,456 SR
Queue Stats
6W - 16L
1,356 Elo+
Party 3
Tsukuyomi
Tsukuyomi
kyrofyy
Tsukuyomi
Level 5
God Stats
1W - 3L
1,299 SR
Queue Stats
4W - 10L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
2 / 0 / 32
11,624
969
3,725
8,564
9,709
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
11 / 1 / 23
12,602
1,050
29,026
14,721
7,562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
13 / 0 / 20
12,672
1,056
22,731
15,116
10,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Hershyes
Da Ji
18
3 / 6 / 17
10,694
891
11,724
14,149
6,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
MrManuXZ
Guan Yu
19
10 / 1 / 22
12,299
1,025
18,116
22,517
31,762
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

258

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ELVER69D
Susano
17
3 / 4 / 3
10,663
889
11,005
11,040
3,624
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
17
3 / 2 / 2
11,252
938
17,982
11,223
4,190
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Mayk0ll
Neith
17
1 / 1 / 5
10,533
878
13,445
7,751
3,013
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
dude69420
Cthulhu
16
0 / 12 / 4
10,076
840
9,353
28,537
24,512
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tsukuyomi
kyrofyy
Tsukuyomi
16
1 / 20 / 3
10,193
849
16,477
32,644
15,673
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
25
39
Kills
8
8
Deaths
39
114
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
32
18
W
11
1
23
22.5
W
13
0
20
23
L
Susano
ELVER69D
Susano
3
4
3
1.13
L
Kukulkan
3
2
2
2
W
Da Ji
Hershyes
Da Ji
3
6
17
1.92
L
Neith
Mayk0ll
Neith
1
1
5
3.5
W
Guan Yu
MrManuXZ
Guan Yu
10
1
22
21
L
Cthulhu
dude69420
Cthulhu
0
12
4
0.17
L
Tsukuyomi
kyrofyy
Tsukuyomi
1
20
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,322
Damage
68,262
75,067
Taken
91,195
66,238
Mitigated
51,012
46,997
Healing
4,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,725
1,848
15,104
3,032
8,564
9,709
0
3,980
4,584
10,439
0
W
29,026
16,693
0
3,528
14,721
7,562
0
6,082
8,639
0
53,605
W
22,731
6,565
9,632
6,381
15,116
10,495
0
8,112
6,800
39,853
0
L
Susano
ELVER69D
Susano
11,005
2,696
0
0
11,040
3,624
0
3,348
7,692
0
13,623
L
Kukulkan
17,982
1,046
20
426
11,223
4,190
0
377
10,846
40,369
0
W
Da Ji
Hershyes
Da Ji
11,724
2,003
0
57
14,149
6,710
0
2,546
11,471
0
21,864
L
Neith
Mayk0ll
Neith
13,445
7,483
0
334
7,751
3,013
0
878
6,873
0
30,717
W
Guan Yu
MrManuXZ
Guan Yu
18,116
5,027
4,633
4,630
22,517
31,762
0
6,615
14,512
0
35,837
L
Cthulhu
dude69420
Cthulhu
9,353
711
172
507
28,537
24,512
0
9,833
18,704
21,343
0
L
Tsukuyomi
kyrofyy
Tsukuyomi
16,477
6,598
0
2,558
32,644
15,673
0
12,020
20,624
0
31,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,891
Gold Earned
52,717
178
Minions Killed
156
4
Camps Cleared
3
1,099,200
Distance Traveled
932,135
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,624
969
14
1
1
224,672
1
W
Neith
12,602
1,050
61
5
2
208,761
0
W
Hel
12,672
1,056
34
3
0
228,379
0
L
Susano
10,663
889
4
0
0
168,033
0
L
Kukulkan
11,252
938
59
5
0
204,421
0
W
Da Ji
10,694
891
19
2
1
192,359
0
L
Neith
10,533
878
29
2
1
169,273
0
W
Guan Yu
12,299
1,025
50
4
0
245,029
2
L
Cthulhu
10,076
840
34
3
1
176,669
1
L
Tsukuyomi
10,193
849
30
3
1
213,739
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role