Player Matchup

Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
 
Sol
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Fanntastiic
Cthulhu
Level 109
God Stats
5W - 1L
1,648 SR
Queue Stats
58W - 45L
1,461 Elo+
Party 3
Hera
Hera
HeyyImBoo
Hera
Level 88
God Stats
2W - 2L
1,401 SR
Queue Stats
91W - 90L
1,477 Elo+
Party 3
Ne Zha
Ne Zha
TKG XERO
Ne Zha
Level 25
God Stats
1W - 2L
1,466 SR
Queue Stats
19W - 42L
1,310 Elo+
Party 3
Team Averages
Level 86
1,503 SR
1,450 Elo+

VS

Team Averages
Level 89
1,494 SR
1,397 Elo+
Skadi
Skadi
Peztex
Skadi
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
117W - 119L
1,364 Elo+
Party 1
Hades
Hades
TTVxURBANxJesus
Hades
Level 146
God Stats
5W - 4L
1,376 SR
Queue Stats
246W - 244L
1,466 Elo+
Party 1
Janus
Janus
Uncleanernut
Janus
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 32L
1,376 Elo+
Party 2
Heimdallr
Heimdallr
UnreaI Ace
Heimdallr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,376 Elo+
Party 2
Anubis
Anubis
xURBANxMOSESx
Anubis
Level 118
God Stats
3W - 4L
1,594 SR
Queue Stats
114W - 123L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
6 / 4 / 19
11,658
897
10,130
17,393
20,916
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
 
Sol
18
7 / 3 / 10
10,848
834
11,929
11,886
4,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Fanntastiic
Cthulhu
20
8 / 1 / 14
11,758
904
21,394
15,182
16,391
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hera
17
2 / 4 / 15
10,375
798
14,043
8,911
3,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
TKG XERO
Ne Zha
14
3 / 8 / 4
9,211
709
1,955
11,778
3,625
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Peztex
Skadi
15
3 / 3 / 7
8,936
687
6,044
9,075
3,708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
7 / 6 / 10
10,124
779
17,610
16,903
14,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 8 / 6
8,682
668
6,080
10,974
4,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
UnreaI Ace
Heimdallr
15
1 / 6 / 9
8,765
674
6,873
13,636
5,557
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
8 / 4 / 7
11,014
847
17,481
15,498
9,136
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
59
26
Kills
20
20
Deaths
27
62
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
4
19
3.88
W
Sol
 
Sol
7
3
10
4
W
Cthulhu
Fanntastiic
Cthulhu
8
1
14
15
W
Hera
2
4
15
2.38
L
Skadi
Peztex
Skadi
3
3
7
2.17
W
Ne Zha
TKG XERO
Ne Zha
3
8
4
0.63
L
7
6
10
2
L
1
8
6
0.5
L
Heimdallr
UnreaI Ace
Heimdallr
1
6
9
0.92
L
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,451
Damage
54,088
65,150
Taken
66,086
48,907
Mitigated
37,418
27,898
Healing
23,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,130
854
1,779
5,197
17,393
20,916
492
8,833
8,320
0
22,809
W
Sol
 
Sol
11,929
1,946
2,778
5,190
11,886
4,524
2,805
8,146
3,566
30,101
0
W
Cthulhu
Fanntastiic
Cthulhu
21,394
666
2,949
4,202
15,182
16,391
546
6,582
8,365
49,348
0
W
Hera
14,043
3,667
3,107
1,754
8,911
3,451
1,013
8,253
572
23,129
0
L
Skadi
Peztex
Skadi
6,044
1,340
1,276
1,768
9,075
3,708
894
6,810
2,265
0
11,772
W
Ne Zha
TKG XERO
Ne Zha
1,955
548
428
514
11,778
3,625
630
8,622
3,156
0
3,203
L
17,610
538
1,165
5,116
16,903
14,922
0
12,076
4,827
25,929
0
L
6,080
231
145
1,245
10,974
4,095
0
8,958
2,016
17,473
0
L
Heimdallr
UnreaI Ace
Heimdallr
6,873
2,919
1,093
3,148
13,636
5,557
292
9,600
4,036
0
17,520
L
17,481
411
1,657
6,902
15,498
9,136
427
9,922
5,576
42,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,850
Gold Earned
47,521
133
Minions Killed
130
0
Camps Cleared
0
1,232,504
Distance Traveled
1,122,214
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,658
897
19
1
0
272,674
1
W
Sol
10,848
834
37
3
0
212,522
0
W
Cthulhu
11,758
904
49
4
0
321,633
1
W
Hera
10,375
798
25
2
0
215,642
0
L
Skadi
8,936
687
15
1
0
267,211
3
W
Ne Zha
9,211
709
3
0
0
210,033
2
L
Hades
10,124
779
18
1
0
208,610
2
L
Janus
8,682
668
23
2
0
220,475
0
L
Heimdallr
8,765
674
20
2
0
222,685
2
L
Anubis
11,014
847
54
4
0
203,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role