Player Matchup

Hel
Hel
QuinnOfCups
Hel
Level 65
God Stats
0W - 1L
1,748 SR
Queue Stats
110W - 115L
1,469 Elo+
Party 2
Achilles
Achilles
mudpound
Achilles
Level 17
God Stats
0W - 1L
1,833 SR
Queue Stats
10W - 22L
1,212 Elo+
Party 2
Bakasura
Bakasura
v H3LLRA1Z3R v
Bakasura
Level 67
God Stats
40W - 82L
1,319 SR
Queue Stats
397W - 696L
1,245 Elo+
Solo
Team Averages
Level 50
1,633 SR
1,309 Elo+

VS

Team Averages
Level 59
1,422 SR
1,380 Elo+
Fenrir
Fenrir
Hold_My_Glizzy69
Fenrir
Level 20
God Stats
6W - 11L
1,332 SR
Queue Stats
49W - 70L
1,262 Elo+
Party 1
Odin
Odin
MyDixieErect_
Odin
Level 29
God Stats
55W - 44L
1,517 SR
Queue Stats
113W - 147L
1,405 Elo+
Party 1
Zeus
Zeus
stahpwatchwins
Zeus
Level 128
God Stats
2W - 4L
1,417 SR
Queue Stats
156W - 200L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
8,114
676
4,811
12,780
7,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
mudpound
Achilles
10
2 / 6 / 3
7,554
630
5,005
13,834
9,174
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
12
2 / 5 / 2
8,270
689
5,089
12,473
4,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 14
8,278
690
4,223
10,665
3,850
Heavy Mace

Heavy Mace

+30
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
2 / 1 / 15
8,852
738
5,591
8,516
7,320
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
14 / 1 / 2
10,624
885
22,201
5,988
1,891
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
5
Kills
17
17
Deaths
5
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
3
14
2.67
W
2
1
15
9.5
L
1
6
3
0.42
L
Achilles
mudpound
Achilles
2
6
3
0.58
W
14
1
2
15
L
Bakasura
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,905
Damage
32,015
39,087
Taken
25,169
21,185
Mitigated
13,061
10,955
Healing
4,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,223
926
573
529
10,665
3,850
541
1,359
8,681
0
12,305
W
5,591
527
701
2,182
8,516
7,320
183
1,451
6,468
0
24,751
L
4,811
303
3,702
5,019
12,780
7,024
62
7,910
4,870
23,882
0
L
Achilles
mudpound
Achilles
5,005
1,547
0
191
13,834
9,174
0
7,950
5,884
0
15,975
W
22,201
3,714
0
759
5,988
1,891
1,300
2,131
3,709
61,717
0
L
Bakasura
5,089
2,980
0
2,043
12,473
4,987
74
6,341
6,132
193
17,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,938
Gold Earned
27,754
103
Minions Killed
136
0
Camps Cleared
0
602,496
Distance Traveled
700,953
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,278
690
15
1
0
240,231
0
W
Odin
8,852
738
35
3
0
246,781
0
L
Hel
8,114
676
31
3
0
203,380
3
L
Achilles
7,554
630
24
2
0
186,160
6
W
Zeus
10,624
885
86
7
0
213,941
3
L
Bakasura
8,270
689
48
4
0
212,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role