Player Matchup

Arachne
Arachne
Aizzis
Arachne
Level 145
God Stats
3W - 2L
1,809 SR
Queue Stats
191W - 118L
1,652 Elo+
Party 2
Merlin
Merlin
FatSasquatch
Merlin
Level 82
God Stats
4W - 4L
1,510 SR
Queue Stats
66W - 61L
1,523 Elo+
Solo
Rama
Rama
Scųmbag
Rama
Level 141
God Stats
4W - 4L
1,365 SR
Queue Stats
199W - 101L
1,687 Elo+
Party 2
Gilgamesh
Gilgamesh
Tortugle
Gilgamesh
Level 153
God Stats
21W - 17L
1,555 SR
Queue Stats
459W - 324L
1,635 Elo+
Party 2
Ymir
Ymir
xooci
Ymir
Level 38
God Stats
52W - 14L
1,761 SR
Queue Stats
97W - 45L
1,708 Elo+
Party 2
Team Averages
Level 112
1,600 SR
1,641 Elo+

VS

Team Averages
Level 88
1,564 SR
1,603 Elo+
Izanami
Izanami
AimbotShrews
Izanami
Level 23
God Stats
11W - 14L
1,659 SR
Queue Stats
236W - 215L
1,651 Elo+
Party 1
Anubis
Anubis
DeliciousTHC
Anubis
Level 156
God Stats
11W - 16L
1,416 SR
Queue Stats
94W - 104L
1,621 Elo+
Party 1
Yemoja
Yemoja
Soapy1609
Yemoja
Level 86
God Stats
0W - 6L
1,307 SR
Queue Stats
117W - 112L
1,588 Elo+
Party 1
Ne Zha
Ne Zha
SumBoeDee
Ne Zha
Level 45
God Stats
1W - 2L
1,782 SR
Queue Stats
2W - 6L
1,485 Elo+
Solo
Erlang Shen
Erlang Shen
iFLAME95
Erlang Shen
Level 130
God Stats
12W - 6L
1,659 SR
Queue Stats
527W - 404L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aizzis
Arachne
10
2 / 1 / 3
5,891
589
2,266
6,145
2,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
10
2 / 1 / 2
5,965
597
3,543
3,085
830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
12
2 / 0 / 3
7,043
704
4,824
4,632
1,157
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Tortugle
Gilgamesh
13
7 / 0 / 2
7,639
764
5,583
5,034
4,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ymir
xooci
Ymir
9
1 / 2 / 5
6,013
601
2,768
7,731
4,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AimbotShrews
Izanami
9
0 / 2 / 1
5,356
536
2,860
4,772
1,145
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
9
0 / 1 / 1
5,199
520
3,710
3,837
1,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Soapy1609
Yemoja
8
0 / 3 / 1
5,247
525
2,604
7,148
3,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
SumBoeDee
Ne Zha
8
0 / 5 / 0
4,737
474
678
5,553
1,521
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Erlang Shen
iFLAME95
Erlang Shen
8
2 / 3 / 0
5,058
506
2,370
6,361
2,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
14
Kills
2
4
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
AimbotShrews
Izanami
0
2
1
0.25
W
Arachne
Aizzis
Arachne
2
1
3
3.5
L
Anubis
0
1
1
0.5
W
Merlin
2
1
2
3
W
Rama
2
0
3
3.5
L
Yemoja
Soapy1609
Yemoja
0
3
1
0.17
L
Ne Zha
SumBoeDee
Ne Zha
0
5
0
0
W
Gilgamesh
Tortugle
Gilgamesh
7
0
2
8
L
Erlang Shen
iFLAME95
Erlang Shen
2
3
0
0.67
W
Ymir
xooci
Ymir
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,984
Damage
12,222
26,627
Taken
27,671
13,127
Mitigated
10,519
12,207
Healing
7,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AimbotShrews
Izanami
2,860
2,208
0
1,386
4,772
1,145
0
806
3,966
0
35,452
W
Arachne
Aizzis
Arachne
2,266
1,427
0
3,750
6,145
2,407
0
1,524
4,621
0
28,586
L
Anubis
3,710
86
0
1,824
3,837
1,926
0
1,627
2,210
29,852
0
W
Merlin
3,543
327
0
1,017
3,085
830
0
1,217
1,868
34,630
0
W
Rama
4,824
4,102
0
2,537
4,632
1,157
0
684
3,948
0
55,037
L
Yemoja
Soapy1609
Yemoja
2,604
310
517
1,843
7,148
3,318
0
3,267
3,881
12,668
0
L
Ne Zha
SumBoeDee
Ne Zha
678
236
0
518
5,553
1,521
920
324
5,229
0
16,686
W
Gilgamesh
Tortugle
Gilgamesh
5,583
1,516
0
2,847
5,034
4,647
44
0
5,034
6,193
35,201
L
Erlang Shen
iFLAME95
Erlang Shen
2,370
1,213
0
1,357
6,361
2,609
0
1,041
5,320
0
25,928
W
Ymir
xooci
Ymir
2,768
772
0
2,056
7,731
4,086
54
2,948
4,783
12,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,551
Gold Earned
25,597
331
Minions Killed
275
0
Camps Cleared
0
1,023,430
Distance Traveled
916,295
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,356
536
88
9
0
198,678
1
W
Arachne
5,891
589
52
5
0
239,499
4
L
Anubis
5,199
520
70
7
0
197,309
2
W
Merlin
5,965
597
70
7
0
185,464
0
W
Rama
7,043
704
118
12
0
189,127
4
L
Yemoja
5,247
525
23
2
0
183,874
2
L
Ne Zha
4,737
474
44
4
0
148,104
1
W
Gilgamesh
7,639
764
79
8
0
217,295
3
L
Erlang Shen
5,058
506
50
5
0
188,330
3
W
Ymir
6,013
601
12
1
0
192,045
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role