Player Matchup

Hel
Hel
Diamond V
BAD-AZZ_BAMM
Hel
Diamond V
Level 158
God Stats
2W - 2L
1,706 SR
Queue Stats
426W - 416L
2,064 MMR
Party 1
Izanami
Izanami
Platinum I
Miggles2
Izanami
Platinum I
Level 102
God Stats
5W - 5L
1,578 SR
Queue Stats
45W - 34L
2,192 MMR
Party 1
Loki
Loki
Diamond V
Reesolutions
Loki
Diamond V
Level 118
God Stats
5W - 2L
1,775 SR
Queue Stats
166W - 151L
2,057 MMR
Solo
Khepri
Khepri
Diamond III
TJanth
Khepri
Diamond III
Level 157
God Stats
5W - 1L
1,836 SR
Queue Stats
454W - 427L
2,084 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond V
cerrojo
Morgan Le Fay
Diamond V
Level 157
God Stats
1W - 0L
1,852 SR
Queue Stats
96W - 90L
2,139 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,749 SR
2,107 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 120
1,658 SR
2,107 MMR
King Arthur
King Arthur
Diamond IV
BluexThunder360
King Arthur
Diamond IV
Level 102
God Stats
29W - 34L
1,605 SR
Queue Stats
82W - 67L
2,198 MMR
Solo
Raijin
Raijin
Platinum II
FearTheeBeard1
Raijin
Platinum II
Level 73
God Stats
1W - 3L
1,479 SR
Queue Stats
104W - 89L
2,026 MMR
Solo
Neith
Neith
Platinum I
Sabatobimaru
Neith
Platinum I
Level 121
God Stats
1W - 1L
1,741 SR
Queue Stats
269W - 268L
2,152 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond IV
legitshadow999
Kumbhakarna
Diamond IV
Level 145
God Stats
17W - 10L
1,739 SR
Queue Stats
347W - 322L
2,141 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
muhmercy
Hun Batz
Platinum IV
Level 157
God Stats
1W - 1L
1,725 SR
Queue Stats
34W - 25L
2,018 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
6,915
692
5,935
8,299
4,611
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
Miggles2
Izanami
13
8 / 2 / 0
7,860
786
6,192
7,676
2,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
4 / 0 / 5
6,838
684
4,948
6,052
1,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Khepri
TJanth
Khepri
10
1 / 1 / 9
6,515
652
2,976
5,312
3,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
cerrojo
Morgan Le Fay
11
4 / 0 / 3
6,330
633
6,160
3,928
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GilgameshAthenaTiamatCu ChulainnArtemis

VS

Bans
SetKaliFenrirBakasuraSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BluexThunder360
King Arthur
8
0 / 2 / 0
4,451
445
4,779
10,107
6,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 2 / 0
5,608
561
1,858
5,077
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 5 / 2
5,109
511
3,865
5,194
1,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
legitshadow999
Kumbhakarna
6
0 / 5 / 0
3,955
396
1,062
8,676
3,957
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hun Batz
muhmercy
Hun Batz
6
0 / 4 / 0
4,432
443
3,010
5,874
1,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
18
Kills
2
3
Deaths
18
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
King Arthur
BluexThunder360
King Arthur
0
2
0
0
L
1
2
0
0.5
W
Izanami
Miggles2
Izanami
8
2
0
4
W
4
0
5
6.5
L
1
5
2
0.4
W
Khepri
TJanth
Khepri
1
1
9
5.5
W
Morgan Le Fay
cerrojo
Morgan Le Fay
4
0
3
5.5
L
Kumbhakarna
legitshadow999
Kumbhakarna
0
5
0
0
L
Hun Batz
muhmercy
Hun Batz
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,211
Damage
14,574
31,267
Taken
34,928
14,240
Mitigated
15,344
13,869
Healing
6,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,935
570
1,025
5,678
8,299
4,611
1,787
445
7,413
45,206
0
L
King Arthur
BluexThunder360
King Arthur
4,779
746
0
3,387
10,107
6,775
0
4,826
5,226
0
22,120
L
1,858
317
0
1,191
5,077
1,553
0
2,950
1,927
29,398
0
W
Izanami
Miggles2
Izanami
6,192
3,390
0
2,283
7,676
2,592
1,791
739
6,937
0
56,778
W
4,948
1,080
0
0
6,052
1,928
839
150
5,825
0
37,794
L
3,865
1,200
0
634
5,194
1,494
53
604
4,580
0
22,710
W
Khepri
TJanth
Khepri
2,976
340
0
2,557
5,312
3,585
72
609
4,661
11,214
0
W
Morgan Le Fay
cerrojo
Morgan Le Fay
6,160
532
0
2,326
3,928
1,524
248
1,035
2,834
35,455
0
L
Kumbhakarna
legitshadow999
Kumbhakarna
1,062
92
0
322
8,676
3,957
0
4,628
3,840
9,575
0
L
Hun Batz
muhmercy
Hun Batz
3,010
1,019
0
1,381
5,874
1,565
0
1,510
4,284
0
15,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,458
Gold Earned
23,555
386
Minions Killed
199
0
Camps Cleared
0
1,024,005
Distance Traveled
855,351
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,915
692
102
10
0
187,276
0
L
King Arthur
4,451
445
39
4
0
191,241
2
L
Raijin
5,608
561
61
6
0
175,067
4
W
Izanami
7,860
786
118
12
0
192,044
4
W
Loki
6,838
684
74
7
0
240,053
0
L
Neith
5,109
511
43
4
0
173,991
0
W
Khepri
6,515
652
22
2
0
200,517
4
W
Morgan Le Fay
6,330
633
70
7
0
204,115
5
L
Kumbhakarna
3,955
396
10
1
0
177,067
4
L
Hun Batz
4,432
443
46
5
0
137,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role