Player Matchup

Chaac
Chaac
DevilNario
Chaac
Level 4
God Stats
0W - 4L
1,271 SR
Queue Stats
0W - 5L
1,090 Elo+
Solo
Danzaburou
Danzaburou
Salsa130
Danzaburou
Level 23
God Stats
0W - 2L
1,230 SR
Queue Stats
2W - 7L
1,253 Elo+
Party 3
Cthulhu
Cthulhu
Someblackguy58
Cthulhu
Level 22
God Stats
1W - 4L
1,472 SR
Queue Stats
62W - 55L
1,390 Elo+
Solo
Izanami
Izanami
TLW_ZEUS_2018
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 60L
1,323 Elo+
Solo
Cerberus
Cerberus
XrayRed928
Cerberus
Level 21
God Stats
0W - 3L
1,406 SR
Queue Stats
1W - 4L
1,176 Elo+
Party 3
Team Averages
Level 19
1,376 SR
1,246 Elo+

VS

Team Averages
Level 46
1,572 SR
1,419 Elo+
Chronos
Chronos
ABX_PHYTHON-_-
Chronos
Level 47
God Stats
8W - 5L
1,530 SR
Queue Stats
8W - 6L
1,350 Elo+
Party 1
Sun Wukong
Sun Wukong
DiegoGames14609
Sun Wukong
Level 18
God Stats
4W - 2L
1,536 SR
Queue Stats
69W - 81L
1,342 Elo+
Solo
Thor
Thor
DontB1inkTw1c3
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,350 Elo+
Party 1
Neith
Neith
FierceBWithU
Neith
Level 3
God Stats
6W - 5L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Party 2
Ares
Ares
Kenpachi2432
Ares
Level 157
God Stats
4W - 1L
1,792 SR
Queue Stats
76W - 91L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
0 / 8 / 3
8,903
371
7,870
18,099
11,177
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Salsa130
Danzaburou
13
0 / 10 / 2
8,725
364
6,569
13,956
4,212
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
8 / 3 / 0
12,801
533
16,955
18,800
15,756
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
14
1 / 14 / 0
9,226
384
3,557
19,206
5,592
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
XrayRed928
Cerberus
11
0 / 10 / 2
7,722
322
3,856
17,999
11,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 8
15,426
643
18,147
23,823
10,042
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
DiegoGames14609
Sun Wukong
17
3 / 5 / 5
11,511
480
6,994
14,702
9,504
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 3 / 6
13,876
578
9,310
19,668
13,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
9 / 1 / 15
12,594
525
13,055
7,804
3,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

19
14 / 1 / 15
13,931
580
23,214
21,749
24,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
94
9
Kills
45
45
Deaths
12
7
Assists
49
Player
Kills
Deaths
Assists
KDA
W
12
2
8
8
L
Chaac
0
8
3
0.19
W
Sun Wukong
DiegoGames14609
Sun Wukong
3
5
5
1.1
W
7
3
6
3.33
W
9
1
15
16.5
W
14
1
15
21.5
L
Danzaburou
Salsa130
Danzaburou
0
10
2
0.1
L
8
3
0
2.67
L
Izanami
1
14
0
0.07
L
Cerberus
XrayRed928
Cerberus
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,807
Damage
70,720
88,060
Taken
87,746
48,572
Mitigated
61,426
14,385
Healing
17,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,147
7,282
0
6,311
23,823
10,042
6,197
3,000
20,743
130,089
0
L
Chaac
7,870
1,315
0
3,562
18,099
11,177
137
8,767
9,332
50
38,185
W
Sun Wukong
DiegoGames14609
Sun Wukong
6,994
3,013
471
1,106
14,702
9,504
1,142
9,016
5,640
0
54,426
W
9,310
1,910
0
4,317
19,668
13,597
0
2,567
17,101
0
142,119
W
13,055
5,418
0
2,396
7,804
3,757
4,666
3,938
3,818
0
50,124
W
23,214
891
0
3,272
21,749
24,526
1,390
4,477
16,832
62,717
0
L
Danzaburou
Salsa130
Danzaburou
6,569
1,878
0
1,170
13,956
4,212
0
7,576
6,380
0
44,787
L
16,955
2,104
277
5,583
18,800
15,756
219
6,258
12,542
74,508
0
L
Izanami
3,557
1,188
0
1,752
19,206
5,592
277
10,982
8,224
0
46,640
L
Cerberus
XrayRed928
Cerberus
3,856
504
399
1,642
17,999
11,835
0
7,912
10,087
9,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,377
Gold Earned
67,338
381
Minions Killed
609
0
Camps Cleared
0
1,921,667
Distance Traveled
2,282,921
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
15,426
643
187
8
0
469,728
0
L
Chaac
8,903
371
63
3
0
423,614
0
W
Sun Wukong
11,511
480
99
4
0
474,448
0
W
Thor
13,876
578
174
7
0
476,353
2
W
Neith
12,594
525
82
3
0
401,797
0
W
Ares
13,931
580
67
3
0
460,595
1
L
Danzaburou
8,725
364
71
3
0
371,623
0
L
Cthulhu
12,801
533
154
6
0
469,027
0
L
Izanami
9,226
384
78
3
0
307,469
0
L
Cerberus
7,722
322
15
1
0
349,934
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role