Player Matchup

Hercules
Hercules
Collinug
Hercules
Level 44
God Stats
2W - 0L
1,656 SR
Queue Stats
62W - 78L
1,314 Elo+
Party 1
Yemoja
Yemoja
SSJGCharwizzle
Yemoja
Level 29
God Stats
565W - 768L
1,409 SR
Queue Stats
663W - 912L
1,293 Elo+
Solo
Poseidon
Poseidon
fierce_plane566
Poseidon
Level 18
God Stats
36W - 41L
1,433 SR
Queue Stats
41W - 52L
1,295 Elo+
Party 1
Team Averages
Level 30
1,499 SR
1,301 Elo+

VS

Team Averages
Level 15
1,498 SR
1,136 Elo+
Cerberus
Cerberus
Asapburrito
Cerberus
Level 24
God Stats
19W - 30L
1,419 SR
Queue Stats
38W - 66L
1,343 Elo+
Solo
Bellona
Bellona
Osvaldo457663
Bellona
Level 16
God Stats
0W - 3L
1,376 SR
Queue Stats
11W - 20L
1,270 Elo+
Solo
Ra
Ra
outley12
Ra
Level 5
God Stats
0W - 1L
1,698 SR
Queue Stats
0W - 4L
794 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Collinug
Hercules
16
7 / 0 / 11
12,128
758
9,628
20,427
22,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 2 / 7
10,429
652
10,691
11,588
7,013
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
16
7 / 1 / 9
11,351
709
16,020
9,073
4,153
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Asapburrito
Cerberus
14
1 / 2 / 1
8,844
553
9,952
19,677
16,587
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
12
2 / 11 / 0
9,052
566
11,978
19,982
16,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 6 / 1
8,011
501
1,870
6,375
1,819
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
19
Kills
3
3
Deaths
19
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Asapburrito
Cerberus
1
2
1
0.75
W
Hercules
Collinug
Hercules
7
0
11
12.5
L
Bellona
2
11
0
0.18
W
5
2
7
4.25
W
Poseidon
7
1
9
11.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,339
Damage
23,800
41,088
Taken
46,034
33,922
Mitigated
35,398
15,962
Healing
7,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Asapburrito
Cerberus
9,952
352
0
5,307
19,677
16,587
0
11,498
8,179
35,027
0
W
Hercules
Collinug
Hercules
9,628
3,308
592
6,068
20,427
22,756
577
5,313
15,114
0
29,692
L
Bellona
11,978
6,013
287
929
19,982
16,992
0
11,023
8,959
0
25,700
W
10,691
2,064
4,304
670
11,588
7,013
999
3,005
8,583
34,576
0
W
Poseidon
16,020
1,649
803
3,525
9,073
4,153
609
3,504
5,569
59,551
0
L
1,870
349
115
383
6,375
1,819
66
4,190
2,185
11,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,908
Gold Earned
25,907
157
Minions Killed
94
0
Camps Cleared
0
867,037
Distance Traveled
662,714
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,844
553
49
3
0
294,872
5
W
Hercules
12,128
758
37
2
0
317,280
1
L
Bellona
9,052
566
27
2
0
237,323
2
W
Yemoja
10,429
652
39
2
0
264,530
2
W
Poseidon
11,351
709
81
5
0
285,227
0
L
Ra
8,011
501
18
1
0
130,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role