Player Matchup

Apollo
Apollo
IHitTheMidgets
Apollo
Level 14
God Stats
3W - 3L
1,272 SR
Queue Stats
14W - 11L
1,431 Elo+
Party 1
Gilgamesh
Gilgamesh
ImmortalTrikz
Gilgamesh
Level 18
God Stats
6W - 1L
1,861 SR
Queue Stats
14W - 12L
1,441 Elo+
Party 1
Fenrir
Fenrir
Sam_Stevenz
Fenrir
Level 120
God Stats
2W - 0L
1,491 SR
Queue Stats
49W - 30L
1,553 Elo+
Party 1
Sol
Sol
X-RuShEr-X2
Sol
Level 68
God Stats
34W - 25L
1,610 SR
Queue Stats
198W - 207L
1,408 Elo+
Party 1
Cerberus
Cerberus
YeetyMcSqueety
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,337 Elo+
Party 1
Team Averages
Level 45
1,547 SR
1,434 Elo+

VS

Team Averages
Level 17
1,369 SR
1,352 Elo+
Bakasura
Bakasura
BCbeats
Bakasura
Level 3
God Stats
0W - 2L
1,236 SR
Queue Stats
0W - 2L
1,194 Elo+
Solo
Neith
Neith
GRatedClaps
Neith
Level 28
God Stats
166W - 164L
1,519 SR
Queue Stats
166W - 166L
1,443 Elo+
Solo
Hercules
Hercules
Magneto_2k
Hercules
Level 20
God Stats
0W - 5L
1,500 SR
Queue Stats
38W - 39L
1,408 Elo+
Solo
Scylla
Scylla
ShiroG_15
Scylla
Level 28
God Stats
10W - 12L
1,285 SR
Queue Stats
162W - 225L
1,324 Elo+
Solo
Nu Wa
Nu Wa
gibviking32
Nu Wa
Level 5
God Stats
11W - 19L
1,306 SR
Queue Stats
124W - 138L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 6
9,943
552
10,563
12,170
4,308
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
ImmortalTrikz
Gilgamesh
15
7 / 0 / 4
10,467
582
7,952
9,726
5,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
17
10 / 4 / 7
11,696
650
10,009
16,643
10,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
9 / 4 / 7
10,311
573
10,957
11,729
4,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
13
4 / 4 / 8
9,785
544
6,074
13,563
14,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BCbeats
Bakasura
5
0 / 9 / 0
5,681
316
700
7,369
2,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
9 / 7 / 1
10,111
562
14,770
13,906
4,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Magneto_2k
Hercules
14
1 / 4 / 4
8,801
489
5,558
14,886
12,170
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
ShiroG_15
Scylla
8
2 / 8 / 1
6,480
360
2,470
9,784
3,413
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 10 / 3
7,961
442
7,797
13,180
4,675
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
37
Kills
14
17
Deaths
38
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BCbeats
Bakasura
0
9
0
0
L
9
7
1
1.36
W
7
5
6
2
W
Gilgamesh
ImmortalTrikz
Gilgamesh
7
0
4
9
L
Hercules
Magneto_2k
Hercules
1
4
4
0.75
W
Fenrir
10
4
7
3.38
L
Scylla
ShiroG_15
Scylla
2
8
1
0.31
W
9
4
7
3.13
W
Cerberus
4
4
8
2
L
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,555
Damage
31,295
63,831
Taken
59,125
39,531
Mitigated
27,525
14,393
Healing
8,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BCbeats
Bakasura
700
572
0
319
7,369
2,362
136
3,163
4,090
0
6,217
L
14,770
6,696
0
1,970
13,906
4,905
330
2,132
11,584
0
59,114
W
10,563
7,040
0
2,212
12,170
4,308
7,096
2,434
9,736
0
53,455
W
Gilgamesh
ImmortalTrikz
Gilgamesh
7,952
2,464
0
1,798
9,726
5,749
3,761
1,709
8,017
0
42,014
L
Hercules
Magneto_2k
Hercules
5,558
957
86
4,050
14,886
12,170
0
1,987
12,472
12,192
33,921
W
Fenrir
10,009
2,997
0
3,847
16,643
10,300
1,143
3,021
13,110
0
67,535
L
Scylla
ShiroG_15
Scylla
2,470
559
0
1,016
9,784
3,413
0
4,607
5,132
19,396
0
W
10,957
4,544
0
4,411
11,729
4,722
3,808
2,629
9,100
44,275
5,356
W
Cerberus
6,074
411
0
2,125
13,563
14,452
992
2,009
11,554
24,703
0
L
7,797
2,802
0
1,128
13,180
4,675
0
4,217
8,870
27,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,202
Gold Earned
39,034
414
Minions Killed
264
0
Camps Cleared
0
1,660,325
Distance Traveled
1,138,970
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,681
316
28
2
0
155,791
0
L
Neith
10,111
562
83
5
0
263,968
2
W
Apollo
9,943
552
96
5
0
323,825
0
W
Gilgamesh
10,467
582
89
5
0
370,989
0
L
Hercules
8,801
489
92
5
0
312,537
0
W
Fenrir
11,696
650
111
6
0
357,526
0
L
Scylla
6,480
360
20
1
0
181,552
5
W
Sol
10,311
573
83
5
0
304,557
0
W
Cerberus
9,785
544
35
2
0
303,428
0
L
Nu Wa
7,961
442
41
2
0
225,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role