Player Matchup

Tiamat
Tiamat
Beerosaurus
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 34L
1,511 Elo+
Solo
Guan Yu
Guan Yu
JaviGalvan94
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,772 Elo+
Party 1
Athena
Athena
NickleBees
Athena
Level 24
God Stats
4W - 1L
1,676 SR
Queue Stats
45W - 48L
1,486 Elo+
Solo
Nemesis
Nemesis
TouchTheToddler
Nemesis
Level 23
God Stats
20W - 18L
1,502 SR
Queue Stats
27W - 31L
1,323 Elo+
Solo
Hou Yi
Hou Yi
samuellossi123
Hou Yi
Level 82
God Stats
2W - 1L
1,448 SR
Queue Stats
6W - 5L
1,565 Elo+
Party 1
Team Averages
Level 32
1,525 SR
1,532 Elo+

VS

Team Averages
Level 26
1,528 SR
1,518 Elo+
Thanatos
Thanatos
Ay0_its_Blaze
Thanatos
Level 27
God Stats
3W - 4L
1,548 SR
Queue Stats
13W - 18L
1,657 Elo+
Party 2
Izanami
Izanami
CMB_AT-Infamous
Izanami
Level 29
God Stats
5W - 4L
1,985 SR
Queue Stats
14W - 19L
1,619 Elo+
Party 2
Cthulhu
Cthulhu
Chatterbuuny
Cthulhu
Level 20
God Stats
0W - 2L
1,278 SR
Queue Stats
1W - 2L
1,297 Elo+
Solo
Janus
Janus
SR III JoeMaMa
Janus
Level 26
God Stats
53W - 55L
1,471 SR
Queue Stats
233W - 262L
1,469 Elo+
Solo
Bellona
Bellona
UnholyBologna
Bellona
Level 27
God Stats
7W - 7L
1,355 SR
Queue Stats
253W - 239L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
2 / 1 / 2
6,198
563
4,357
6,401
3,461
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
JaviGalvan94
Guan Yu
12
6 / 1 / 0
7,440
676
7,088
10,303
9,032
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Athena
NickleBees
Athena
9
0 / 0 / 4
5,859
533
1,945
6,860
4,336
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
0 / 0 / 0
5,768
524
349
5,221
1,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
4 / 1 / 0
6,261
569
3,116
3,793
1,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ay0_its_Blaze
Thanatos
9
2 / 3 / 0
5,512
501
1,227
5,660
1,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 3 / 1
5,002
455
2,895
5,372
1,326
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Chatterbuuny
Cthulhu
8
0 / 2 / 0
4,738
431
1,840
3,795
1,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 1 / 0
5,368
488
4,217
4,713
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
10
1 / 3 / 0
5,543
504
5,478
9,726
5,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
12
Kills
3
3
Deaths
12
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Ay0_its_Blaze
Thanatos
2
3
0
0.67
W
Tiamat
2
1
2
3
L
0
3
1
0.17
L
Cthulhu
Chatterbuuny
Cthulhu
0
2
0
0
W
Guan Yu
JaviGalvan94
Guan Yu
6
1
0
6
W
Athena
NickleBees
Athena
0
0
4
2
L
0
1
0
0
W
0
0
0
0
L
Bellona
1
3
0
0.33
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,855
Damage
15,657
32,578
Taken
29,266
19,640
Mitigated
11,547
9,685
Healing
9,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Ay0_its_Blaze
Thanatos
1,227
355
0
3,119
5,660
1,613
0
774
4,678
0
17,912
W
Tiamat
4,357
259
0
1,976
6,401
3,461
1,008
3,365
3,036
32,480
0
L
2,895
1,128
84
1,567
5,372
1,326
0
1,848
3,524
0
25,478
L
Cthulhu
Chatterbuuny
Cthulhu
1,840
166
0
0
3,795
1,608
0
1,453
2,342
11,811
0
W
Guan Yu
JaviGalvan94
Guan Yu
7,088
1,223
89
3,667
10,303
9,032
156
485
9,818
9,338
29,731
W
Athena
NickleBees
Athena
1,945
743
0
2,328
6,860
4,336
312
1,364
5,496
16,867
0
L
4,217
248
0
749
4,713
1,321
0
2,468
2,198
35,381
0
W
349
0
0
875
5,221
1,725
162
123
5,098
0
38,972
L
Bellona
5,478
3,083
0
3,723
9,726
5,679
0
1,393
7,624
0
31,658
W
3,116
1,425
0
750
3,793
1,086
586
720
3,073
0
29,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,526
Gold Earned
26,163
312
Minions Killed
247
0
Camps Cleared
0
1,020,928
Distance Traveled
978,205
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,512
501
39
4
0
223,769
0
W
Tiamat
6,198
563
55
5
0
213,526
3
L
Izanami
5,002
455
49
4
0
179,736
4
L
Cthulhu
4,738
431
22
2
0
193,990
0
W
Guan Yu
7,440
676
83
8
0
187,704
3
W
Athena
5,859
533
30
3
0
214,040
4
L
Janus
5,368
488
68
6
0
210,183
3
W
Nemesis
5,768
524
75
7
0
236,135
0
L
Bellona
5,543
504
69
6
0
170,527
0
W
Hou Yi
6,261
569
69
6
0
169,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role