Player Matchup

Kuzenbo
Kuzenbo
Dovahkiin14550
Kuzenbo
Level 27
God Stats
8W - 8L
1,533 SR
Queue Stats
196W - 197L
1,571 Elo+
Solo
Gilgamesh
Gilgamesh
Steezy888
Gilgamesh
Level 107
God Stats
3W - 2L
1,766 SR
Queue Stats
282W - 211L
1,579 Elo+
Party 1
Tyr
Tyr
mV Maib
Tyr
Level 28
God Stats
1W - 4L
1,210 SR
Queue Stats
117W - 76L
1,622 Elo+
Solo
Kukulkan
Kukulkan
tempuraset
Kukulkan
Level 14
God Stats
5W - 4L
1,698 SR
Queue Stats
16W - 17L
1,549 Elo+
Party 1
Neith
Neith
turnance
Neith
Level 25
God Stats
0W - 2L
1,345 SR
Queue Stats
33W - 23L
1,530 Elo+
Party 1
Team Averages
Level 40
1,510 SR
1,570 Elo+

VS

Team Averages
Level 25
1,714 SR
1,595 Elo+
Guan Yu
Guan Yu
Alan_Lee12
Guan Yu
Level 21
God Stats
7W - 1L
1,772 SR
Queue Stats
33W - 20L
1,571 Elo+
Solo
Cerberus
Cerberus
AwilixFeetPics
Cerberus
Level 26
God Stats
23W - 14L
1,703 SR
Queue Stats
100W - 95L
1,588 Elo+
Solo
Hun Batz
Hun Batz
CCSONICON
Hun Batz
Level 29
God Stats
1W - 3L
1,326 SR
Queue Stats
97W - 89L
1,515 Elo+
Solo
Ra
Ra
MK2JZ
Ra
Level 23
God Stats
1W - 1L
1,709 SR
Queue Stats
104W - 67L
1,590 Elo+
Solo
Hou Yi
Hou Yi
Tsukuhomie
Hou Yi
Level 25
God Stats
7W - 0L
2,061 SR
Queue Stats
205W - 108L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,527
461
3,420
7,162
6,008
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gilgamesh
Steezy888
Gilgamesh
12
4 / 1 / 1
6,958
580
4,857
8,710
3,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tyr
12
1 / 1 / 0
6,522
544
6,586
8,983
5,298
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
tempuraset
Kukulkan
8
0 / 4 / 1
4,962
414
1,268
4,931
1,447
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
turnance
Neith
10
0 / 1 / 2
5,712
476
2,481
5,128
1,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alan_Lee12
Guan Yu
12
2 / 0 / 0
6,975
581
5,115
8,518
6,886
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
10
1 / 2 / 2
5,918
493
4,227
7,803
3,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
CCSONICON
Hun Batz
11
1 / 2 / 2
6,603
550
2,129
7,326
2,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
14
5 / 2 / 2
7,762
647
7,740
6,272
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Tsukuhomie
Hou Yi
11
1 / 1 / 1
6,386
532
3,912
6,225
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
6
Kills
10
10
Deaths
7
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Alan_Lee12
Guan Yu
2
0
0
2
W
Cerberus
1
2
2
1
W
Hun Batz
CCSONICON
Hun Batz
1
2
2
1
L
1
3
0
0.33
W
Ra
5
2
2
3
L
Gilgamesh
Steezy888
Gilgamesh
4
1
1
4.5
W
Hou Yi
Tsukuhomie
Hou Yi
1
1
1
1.5
L
Tyr
1
1
0
1
L
Kukulkan
tempuraset
Kukulkan
0
4
1
0.13
L
Neith
turnance
Neith
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,612
Damage
23,123
34,914
Taken
36,144
17,272
Mitigated
16,088
12,855
Healing
15,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Alan_Lee12
Guan Yu
5,115
437
220
4,656
8,518
6,886
0
0
8,518
0
32,916
W
Cerberus
4,227
379
0
1,465
7,803
3,098
75
1,542
6,261
18,730
0
W
Hun Batz
CCSONICON
Hun Batz
2,129
387
0
3,784
7,326
2,330
0
264
7,062
0
43,409
L
3,420
1,571
0
1,971
7,162
6,008
71
2,607
4,540
10,716
0
W
Ra
7,740
1,259
589
2,055
6,272
1,997
431
1,174
5,098
47,559
0
L
Gilgamesh
Steezy888
Gilgamesh
4,857
1,320
0
3,141
8,710
3,285
0
2,828
5,734
0
43,994
W
Hou Yi
Tsukuhomie
Hou Yi
3,912
1,918
0
2,769
6,225
1,777
450
1,708
4,517
0
39,276
L
Tyr
6,586
905
0
5,095
8,983
5,298
0
1,286
7,697
0
38,230
L
Kukulkan
tempuraset
Kukulkan
1,268
196
0
670
4,931
1,447
0
3,710
1,035
16,576
0
L
Neith
turnance
Neith
2,481
491
0
1,978
5,128
1,234
84
1,187
3,941
0
32,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,681
Gold Earned
33,644
265
Minions Killed
385
0
Camps Cleared
0
1,135,781
Distance Traveled
1,166,374
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,975
581
64
5
0
249,758
1
W
Cerberus
5,918
493
30
3
0
226,152
1
W
Hun Batz
6,603
550
91
8
0
251,072
4
L
Kuzenbo
5,527
461
11
1
0
203,595
5
W
Ra
7,762
647
105
9
0
242,600
3
L
Gilgamesh
6,958
580
87
7
0
271,068
5
W
Hou Yi
6,386
532
95
8
0
196,792
1
L
Tyr
6,522
544
79
7
0
248,595
4
L
Kukulkan
4,962
414
35
3
0
206,670
3
L
Neith
5,712
476
53
4
0
205,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role