Player Matchup

Bellona
Bellona
 
Bellona
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
BloopToop
Hachiman
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 54L
1,586 Elo+
Party 1
Hun Batz
Hun Batz
Malvarik
Hun Batz
Level 34
God Stats
0W - 2L
1,296 SR
Queue Stats
20W - 18L
1,551 Elo+
Party 1
Da Ji
Da Ji
Taterlord
Da Ji
Level 68
God Stats
2W - 2L
1,830 SR
Queue Stats
15W - 9L
1,723 Elo+
Party 1
Nu Wa
Nu Wa
maguimaguiwis
Nu Wa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 70
1,525 SR
1,572 Elo+

VS

Team Averages
Level 70
1,497 SR
1,485 Elo+
Chang'e
Chang'e
 
Chang'e
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ChugHerNut
Hou Yi
Level 67
God Stats
16W - 12L
1,440 SR
Queue Stats
78W - 90L
1,486 Elo+
Party 2
Amaterasu
Amaterasu
KuuTheCrow
Amaterasu
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 39L
1,478 Elo+
Party 2
Ah Puch
Ah Puch
SYMVC
Ah Puch
Level 64
God Stats
7W - 4L
1,565 SR
Queue Stats
60W - 76L
1,480 Elo+
Party 2
Cthulhu
Cthulhu
Shadownato
Cthulhu
Level 27
God Stats
9W - 6L
1,481 SR
Queue Stats
29W - 33L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
2 / 2 / 11
10,597
963
14,192
21,760
19,397
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
BloopToop
Hachiman
17
3 / 5 / 9
10,655
969
11,270
12,120
4,160
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
Malvarik
Hun Batz
17
5 / 9 / 8
11,111
1,010
12,356
17,821
7,783
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Taterlord
Da Ji
17
4 / 6 / 8
10,574
961
12,958
14,889
5,985
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
0 / 3 / 11
9,832
894
10,145
8,699
3,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

112

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
4 / 3 / 18
11,893
1,081
15,404
12,262
5,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
ChugHerNut
Hou Yi
18
6 / 2 / 12
11,544
1,049
8,120
9,828
4,466
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
KuuTheCrow
Amaterasu
18
4 / 7 / 17
11,202
1,018
16,828
23,713
20,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
SYMVC
Ah Puch
18
5 / 1 / 16
12,004
1,091
17,339
5,204
2,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Shadownato
Cthulhu
18
6 / 1 / 15
12,263
1,115
10,248
13,991
18,937
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
103
14
Kills
25
25
Deaths
14
47
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
2
11
3.75
W
Chang'e
 
Chang'e
4
3
18
4.33
L
Hachiman
BloopToop
Hachiman
3
5
9
1.5
W
Hou Yi
ChugHerNut
Hou Yi
6
2
12
6
W
Amaterasu
KuuTheCrow
Amaterasu
4
7
17
1.79
L
Hun Batz
Malvarik
Hun Batz
5
9
8
1
W
Ah Puch
SYMVC
Ah Puch
5
1
16
13
W
Cthulhu
Shadownato
Cthulhu
6
1
15
13.5
L
Da Ji
Taterlord
Da Ji
4
6
8
1.33
L
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,921
Damage
67,939
75,289
Taken
64,998
40,627
Mitigated
51,610
7,240
Healing
18,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
14,192
3,077
0
5,175
21,760
19,397
0
12,959
8,268
6,933
28,801
W
Chang'e
 
Chang'e
15,404
502
6,282
5,107
12,262
5,417
0
2,264
9,998
51,789
0
L
Hachiman
BloopToop
Hachiman
11,270
8,072
0
38
12,120
4,160
0
4,790
7,248
0
37,894
W
Hou Yi
ChugHerNut
Hou Yi
8,120
2,764
0
63
9,828
4,466
0
1,741
8,087
0
27,690
W
Amaterasu
KuuTheCrow
Amaterasu
16,828
7,533
0
5,299
23,713
20,205
0
3,563
20,150
0
30,022
L
Hun Batz
Malvarik
Hun Batz
12,356
2,551
0
410
17,821
7,783
0
12,238
5,430
0
27,782
W
Ah Puch
SYMVC
Ah Puch
17,339
821
0
134
5,204
2,585
0
1,310
3,894
46,207
0
W
Cthulhu
Shadownato
Cthulhu
10,248
2,272
1,061
765
13,991
18,937
0
4,309
9,682
19,293
0
L
Da Ji
Taterlord
Da Ji
12,958
3,758
0
434
14,889
5,985
0
7,817
6,958
0
23,782
L
10,145
1,336
0
1,183
8,699
3,302
0
4,099
4,394
28,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,769
Gold Earned
58,906
206
Minions Killed
252
5
Camps Cleared
7
1,046,724
Distance Traveled
1,100,968
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,597
963
43
4
0
249,668
0
W
Chang'e
11,893
1,081
70
6
5
258,489
4
L
Hachiman
10,655
969
56
5
0
200,887
0
W
Hou Yi
11,544
1,049
45
4
0
215,613
0
W
Amaterasu
11,202
1,018
33
3
2
217,728
0
L
Hun Batz
11,111
1,010
43
4
3
207,843
0
W
Ah Puch
12,004
1,091
80
7
0
238,460
0
W
Cthulhu
12,263
1,115
24
2
0
170,678
0
L
Da Ji
10,574
961
26
2
2
200,911
1
L
Nu Wa
9,832
894
38
3
0
187,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role