Player Matchup

Hercules
Hercules
JoelDaAzzhole
Hercules
Level 160
God Stats
236W - 98L
1,722 SR
Queue Stats
1,002W - 443L
1,852 Elo+
Party 1
Tiamat
Tiamat
Yulre
Tiamat
Level 160
God Stats
62W - 9L
2,042 SR
Queue Stats
1,003W - 143L
2,049 Elo+
Party 1
Cerberus
Cerberus
rehx
Cerberus
Level 160
God Stats
1W - 0L
1,904 SR
Queue Stats
42W - 1L
2,255 Elo+
Party 1
Team Averages
Level 160
1,889 SR
2,052 Elo+

VS

Team Averages
Level 82
1,780 SR
1,808 Elo+
Hou Yi
Hou Yi
Dulcineo
Hou Yi
Level 120
God Stats
5W - 3L
1,853 SR
Queue Stats
91W - 36L
1,863 Elo+
Party 2
Athena
Athena
Mishasho99
Athena
Level 67
God Stats
7W - 2L
1,740 SR
Queue Stats
388W - 151L
1,814 Elo+
Party 2
Scylla
Scylla
T33BAW
Scylla
Level 58
God Stats
16W - 9L
1,747 SR
Queue Stats
376W - 220L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JoelDaAzzhole
Hercules
15
7 / 1 / 10
12,068
754
8,233
22,771
27,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
Yulre
Tiamat
16
4 / 2 / 13
10,986
687
17,756
16,968
14,057
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
rehx
Cerberus
17
8 / 1 / 8
11,943
746
18,377
21,605
11,867
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dulcineo
Hou Yi
12
2 / 7 / 0
9,097
569
14,944
18,259
5,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Athena
Mishasho99
Athena
14
0 / 3 / 4
9,683
605
8,349
21,123
23,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
T33BAW
Scylla
13
2 / 9 / 2
9,269
579
9,293
12,509
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
19
Kills
4
4
Deaths
19
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Dulcineo
Hou Yi
2
7
0
0.29
W
Hercules
JoelDaAzzhole
Hercules
7
1
10
12
L
Athena
Mishasho99
Athena
0
3
4
0.67
L
Scylla
T33BAW
Scylla
2
9
2
0.33
W
Tiamat
Yulre
Tiamat
4
2
13
5.25
W
Cerberus
rehx
Cerberus
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,366
Damage
32,586
61,344
Taken
51,891
52,932
Mitigated
33,137
33,007
Healing
5,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Dulcineo
Hou Yi
14,944
7,301
0
2,090
18,259
5,507
0
13,446
4,813
0
39,777
W
Hercules
JoelDaAzzhole
Hercules
8,233
2,846
0
13,528
22,771
27,008
975
5,638
16,991
0
28,939
L
Athena
Mishasho99
Athena
8,349
2,031
0
2,713
21,123
23,970
0
13,469
7,654
31,301
0
L
Scylla
T33BAW
Scylla
9,293
939
0
510
12,509
3,660
0
9,218
3,291
36,860
0
W
Tiamat
Yulre
Tiamat
17,756
2,037
225
7,984
16,968
14,057
1,332
6,056
10,745
52,866
0
W
Cerberus
rehx
Cerberus
18,377
1,159
321
10,949
21,605
11,867
160
5,365
15,966
66,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,997
Gold Earned
28,049
221
Minions Killed
181
0
Camps Cleared
0
965,901
Distance Traveled
802,469
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,097
569
57
4
0
266,262
3
W
Hercules
12,068
754
32
2
0
310,010
0
L
Athena
9,683
605
70
4
0
298,810
2
L
Scylla
9,269
579
54
3
0
237,397
6
W
Tiamat
10,986
687
80
5
0
321,168
2
W
Cerberus
11,943
746
109
7
0
334,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role