Player Matchup

Artemis
Artemis
Dylexink
Artemis
Level 129
God Stats
3W - 0L
1,690 SR
Queue Stats
38W - 42L
1,535 Elo+
Party 2
Merlin
Merlin
Skygamer1
Merlin
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,210 Elo+
Party 2
Jormungandr
Jormungandr
WhyMustIHaveName
Jormungandr
Level 17
God Stats
1W - 1L
1,366 SR
Queue Stats
1W - 2L
1,210 Elo+
Party 2
Team Averages
Level 52
1,519 SR
1,318 Elo+

VS

Team Averages
Level 48
1,705 SR
1,493 Elo+
Anubis
Anubis
DevasGamer16
Anubis
Level 15
God Stats
23W - 21L
1,763 SR
Queue Stats
99W - 111L
1,416 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Devilwolf Noble
Ah Muzen Cab
Level 7
God Stats
1W - 3L
1,851 SR
Queue Stats
16W - 19L
1,507 Elo+
Party 1
Gilgamesh
Gilgamesh
UmbraKage
Gilgamesh
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 17L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dylexink
Artemis
16
8 / 5 / 3
11,863
741
22,055
15,762
5,166
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
Skygamer1
Merlin
13
1 / 7 / 9
10,158
635
9,652
13,998
5,683
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
WhyMustIHaveName
Jormungandr
15
2 / 2 / 9
11,293
706
6,350
8,778
7,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
3 / 5 / 10
11,035
690
9,609
14,560
7,721
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Devilwolf Noble
Ah Muzen Cab
14
2 / 2 / 9
10,078
630
5,692
10,487
3,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
UmbraKage
Gilgamesh
14
8 / 4 / 5
11,508
719
14,842
18,309
9,414
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
11
Kills
13
14
Deaths
11
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
5
10
1.6
L
Ah Muzen Cab
Devilwolf Noble
Ah Muzen Cab
2
2
9
3.25
W
Artemis
Dylexink
Artemis
8
5
3
1.9
W
Merlin
Skygamer1
Merlin
1
7
9
0.79
L
Gilgamesh
UmbraKage
Gilgamesh
8
4
5
2.63
W
Jormungandr
WhyMustIHaveName
Jormungandr
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,057
Damage
30,143
38,538
Taken
43,356
17,854
Mitigated
20,720
8,332
Healing
12,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
9,609
254
0
5,860
14,560
7,721
285
5,358
9,202
64,045
0
L
Ah Muzen Cab
Devilwolf Noble
Ah Muzen Cab
5,692
2,312
0
4,460
10,487
3,585
552
5,178
5,309
0
27,847
W
Artemis
Dylexink
Artemis
22,055
11,011
0
5,265
15,762
5,166
2,170
5,177
10,585
0
59,584
W
Merlin
Skygamer1
Merlin
9,652
878
0
1,108
13,998
5,683
737
3,203
10,795
27,289
0
L
Gilgamesh
UmbraKage
Gilgamesh
14,842
2,125
90
1,819
18,309
9,414
172
5,466
12,843
3,999
27,045
W
Jormungandr
WhyMustIHaveName
Jormungandr
6,350
660
0
1,959
8,778
7,005
425
2,504
6,274
28,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,314
Gold Earned
32,621
176
Minions Killed
186
0
Camps Cleared
0
802,412
Distance Traveled
753,354
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,035
690
106
7
0
266,845
2
L
Ah Muzen Cab
10,078
630
57
4
0
245,913
2
W
Artemis
11,863
741
92
6
0
270,969
0
W
Merlin
10,158
635
33
2
0
247,877
0
L
Gilgamesh
11,508
719
23
1
0
240,596
0
W
Jormungandr
11,293
706
51
3
0
283,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role