Player Matchup

Osiris
Osiris
Gold IV
CAiiiiiiyO
Osiris
Gold IV
Level 160
God Stats
16W - 16L
1,498 SR
Queue Stats
142W - 150L
1,380 MMR
Party 1
Sol
Sol
Gold V
SweetCandy115
Sol
Gold V
Level 160
God Stats
49W - 63L
1,463 SR
Queue Stats
142W - 150L
1,390 MMR
Party 1
Awilix
Awilix
Silver III
sirthumpalot
Awilix
Silver III
Level 158
God Stats
2W - 6L
1,321 SR
Queue Stats
16W - 21L
1,198 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 159
1,428 SR
1,323 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,490 SR
1,124 MMR
Neith
Neith
Silver II
EagleOrc
Neith
Silver II
Level 100
God Stats
8W - 8L
1,579 SR
Queue Stats
52W - 80L
1,029 MMR
Party 2
Achilles
Achilles
Silver I
Giantgalaxy5
Achilles
Silver I
Level 130
God Stats
3W - 4L
1,443 SR
Queue Stats
109W - 147L
1,308 MMR
Solo
Anubis
Anubis
Silver II
armandoo_30
Anubis
Silver II
Level 89
God Stats
13W - 22L
1,448 SR
Queue Stats
32W - 53L
1,035 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CAiiiiiiyO
Osiris
17
7 / 5 / 10
13,293
700
13,619
16,599
14,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
9 / 2 / 12
13,970
735
19,648
11,872
4,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
17
7 / 7 / 8
13,094
689
12,429
13,755
7,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
CthulhuMorgan Le FayGilgameshChaacScylla

VS

Bans
DanzaburouArtemisMedusaIzanamiHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EagleOrc
Neith
16
4 / 7 / 5
12,410
653
8,913
16,923
5,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Giantgalaxy5
Achilles
17
8 / 5 / 3
12,782
673
10,356
17,624
26,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
16
2 / 11 / 8
12,098
637
9,334
16,840
6,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
23
Kills
14
14
Deaths
23
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Osiris
CAiiiiiiyO
Osiris
7
5
10
2.4
L
Neith
EagleOrc
Neith
4
7
5
0.93
L
Achilles
Giantgalaxy5
Achilles
8
5
3
1.9
W
9
2
12
7.5
L
Anubis
2
11
8
0.55
W
Awilix
7
7
8
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,696
Damage
28,603
42,226
Taken
51,387
25,835
Mitigated
38,748
9,025
Healing
9,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
CAiiiiiiyO
Osiris
13,619
4,270
0
2,747
16,599
14,381
256
2,929
12,984
0
48,539
L
Neith
EagleOrc
Neith
8,913
3,517
132
3,601
16,923
5,750
130
6,942
9,981
0
43,314
L
Achilles
Giantgalaxy5
Achilles
10,356
2,244
0
1,773
17,624
26,685
0
6,256
11,368
3,694
25,398
W
19,648
4,761
459
5,625
11,872
4,290
2,708
4,022
7,718
72,331
4,182
L
Anubis
9,334
137
628
3,366
16,840
6,313
60
5,578
11,262
42,298
0
W
Awilix
12,429
4,586
0
194
13,755
7,164
423
3,005
10,218
87
31,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,357
Gold Earned
37,290
202
Minions Killed
188
0
Camps Cleared
0
1,001,577
Distance Traveled
795,227
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,293
700
60
3
0
333,549
0
L
Neith
12,410
653
87
5
0
245,253
4
L
Achilles
12,782
673
33
2
0
323,435
4
W
Sol
13,970
735
120
6
0
332,146
1
L
Anubis
12,098
637
68
4
0
226,539
3
W
Awilix
13,094
689
22
1
0
335,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role