Player Matchup

Sun Wukong
Sun Wukong
BigPrimeXIII
Sun Wukong
Level 96
God Stats
28W - 27L
1,605 SR
Queue Stats
554W - 549L
1,531 Elo+
Party 1
Danzaburou
Danzaburou
Droid_SDz
Danzaburou
Level 125
God Stats
32W - 26L
1,566 SR
Queue Stats
453W - 438L
1,563 Elo+
Party 1
Loki
Loki
ManGuyDudeG
Loki
Level 47
God Stats
4W - 3L
1,904 SR
Queue Stats
506W - 482L
1,489 Elo+
Party 1
Cerberus
Cerberus
StyleEyeX
Cerberus
Level 134
God Stats
29W - 30L
1,517 SR
Queue Stats
299W - 292L
1,499 Elo+
Party 1
Eset
Eset
The__Exiled
Eset
Level 147
God Stats
42W - 34L
1,605 SR
Queue Stats
655W - 631L
1,528 Elo+
Party 1
Team Averages
Level 110
1,639 SR
1,522 Elo+

VS

Team Averages
Level 91
1,580 SR
1,518 Elo+
Fenrir
Fenrir
Armed Commando
Fenrir
Level 87
God Stats
3W - 5L
1,550 SR
Queue Stats
116W - 129L
1,520 Elo+
Party 2
Chernobog
Chernobog
COD KINGZ 4EVA
Chernobog
Level 140
God Stats
4W - 4L
1,857 SR
Queue Stats
427W - 426L
1,520 Elo+
Party 2
Zhong Kui
Zhong Kui
Dog of Daunt
Zhong Kui
Level 118
God Stats
45W - 30L
1,612 SR
Queue Stats
347W - 328L
1,570 Elo+
Party 2
Bellona
Bellona
Galaxus3284
Bellona
Level 26
God Stats
2W - 4L
1,312 SR
Queue Stats
24W - 28L
1,445 Elo+
Party 2
Yemoja
Yemoja
SortingSummer29
Yemoja
Level 83
God Stats
76W - 73L
1,567 SR
Queue Stats
104W - 105L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigPrimeXIII
Sun Wukong
4
0 / 1 / 0
3,207
458
414
2,552
828
Danzaburou
Droid_SDz
Danzaburou
8
0 / 0 / 0
4,284
612
1,512
4,402
1,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
0 / 1 / 1
3,923
560
1,040
4,113
1,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cerberus
StyleEyeX
Cerberus
6
0 / 0 / 0
3,747
535
1,894
4,019
967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 0 / 0
4,542
649
2,732
2,308
674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,267
610
0
2,602
975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chernobog
COD KINGZ 4EVA
Chernobog
7
1 / 0 / 0
4,332
619
3,909
2,890
422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
Dog of Daunt
Zhong Kui
7
0 / 1 / 0
4,164
595
1,668
3,619
1,839
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
Galaxus3284
Bellona
8
1 / 0 / 0
4,457
637
2,075
3,131
1,957
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 0 / 0
3,899
557
1,130
3,478
1,098
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
2
2
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Sun Wukong
BigPrimeXIII
Sun Wukong
0
1
0
0
W
Chernobog
COD KINGZ 4EVA
Chernobog
1
0
0
1
W
Zhong Kui
Dog of Daunt
Zhong Kui
0
1
0
0
L
Danzaburou
Droid_SDz
Danzaburou
0
0
0
0
W
Bellona
Galaxus3284
Bellona
1
0
0
1
L
0
1
1
0.5
W
0
0
0
0
L
Cerberus
StyleEyeX
Cerberus
0
0
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,592
Damage
8,782
17,394
Taken
15,720
4,506
Mitigated
6,291
5,504
Healing
7,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
1,443
2,602
975
0
0
2,602
0
22,280
L
Sun Wukong
BigPrimeXIII
Sun Wukong
414
45
0
1,320
2,552
828
0
0
2,552
0
5,625
W
Chernobog
COD KINGZ 4EVA
Chernobog
3,909
2,297
0
1,355
2,890
422
0
553
2,337
0
26,224
W
Zhong Kui
Dog of Daunt
Zhong Kui
1,668
194
0
1,912
3,619
1,839
0
2,222
1,052
20,277
0
L
Danzaburou
Droid_SDz
Danzaburou
1,512
467
0
1,980
4,402
1,005
0
323
4,079
0
22,604
W
Bellona
Galaxus3284
Bellona
2,075
564
0
1,106
3,131
1,957
0
780
2,351
0
17,056
L
1,040
285
0
245
4,113
1,032
0
799
3,314
0
18,033
W
1,130
292
324
1,550
3,478
1,098
0
714
2,752
8,551
0
L
Cerberus
StyleEyeX
Cerberus
1,894
26
0
1,212
4,019
967
0
433
3,422
11,325
0
L
2,732
327
0
747
2,308
674
0
1,243
1,065
18,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,703
Gold Earned
21,119
161
Minions Killed
201
0
Camps Cleared
0
569,197
Distance Traveled
654,168
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,267
610
55
8
0
144,557
2
L
Sun Wukong
3,207
458
8
1
0
32,885
0
W
Chernobog
4,332
619
60
9
0
130,861
0
W
Zhong Kui
4,164
595
34
5
0
141,021
3
L
Danzaburou
4,284
612
50
7
0
131,121
3
W
Bellona
4,457
637
36
5
0
108,760
0
L
Loki
3,923
560
36
5
0
150,957
0
W
Yemoja
3,899
557
16
2
0
128,969
5
L
Cerberus
3,747
535
24
3
0
124,909
3
L
Eset
4,542
649
43
6
0
129,325
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role