Player Matchup

Bellona
Bellona
CinnamonSpear
Bellona
Level 10
God Stats
1W - 2L
1,243 SR
Queue Stats
4W - 9L
1,313 Elo+
Party 2
Kukulkan
Kukulkan
Rocketpackkoala
Kukulkan
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Terra
Terra
Stacaay
Terra
Level 142
God Stats
3W - 1L
1,708 SR
Queue Stats
62W - 54L
1,480 Elo+
Party 3
Neith
Neith
VanillaPlanet
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
VitalXE
Ra
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 45L
1,500 Elo+
Party 3
Team Averages
Level 38
1,490 SR
1,459 Elo+

VS

Team Averages
Level 28
1,470 SR
1,311 Elo+
Kukulkan
Kukulkan
GabiTheOnlyGod
Kukulkan
Level 8
God Stats
29W - 31L
1,371 SR
Queue Stats
30W - 32L
1,392 Elo+
Solo
Artemis
Artemis
Gaunj
Artemis
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,207 Elo+
Party 1
Cthulhu
Cthulhu
LordCatington
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,332 Elo+
Solo
Tiamat
Tiamat
TheGroovyGod333
Tiamat
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 21L
1,207 Elo+
Party 1
Yemoja
Yemoja
战神尼科尔
Yemoja
Level 29
God Stats
14W - 16L
1,477 SR
Queue Stats
189W - 232L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
5 / 0 / 17
11,934
918
12,026
12,747
12,802
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
19
6 / 0 / 8
12,004
923
9,876
3,930
1,881
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
Stacaay
Terra
19
8 / 0 / 14
12,847
988
14,243
13,167
13,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 2 / 17
12,005
923
20,190
13,923
6,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 2 / 15
12,487
961
14,137
9,077
4,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

277

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
0 / 2 / 0
9,622
740
4,351
2,924
1,052
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Gaunj
Artemis
16
2 / 7 / 1
10,516
809
15,841
16,447
6,277
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
17
2 / 3 / 1
11,387
876
13,682
19,961
26,641
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
0 / 14 / 2
10,337
795
4,714
24,220
11,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 3 / 3
10,669
821
8,004
14,046
13,765
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
11
29
Kills
4
4
Deaths
29
71
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
5
0
17
13.5
L
Kukulkan
0
2
0
0
L
Artemis
Gaunj
Artemis
2
7
1
0.36
L
Cthulhu
2
3
1
0.83
W
Kukulkan
6
0
8
10
W
Terra
Stacaay
Terra
8
0
14
15
L
0
14
2
0.07
W
5
2
17
6.75
W
5
2
15
6.25
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,472
Damage
46,592
52,844
Taken
77,598
39,305
Mitigated
59,321
15,668
Healing
4,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
12,026
3,421
0
1,668
12,747
12,802
0
8,903
3,844
0
17,914
L
Kukulkan
4,351
171
0
0
2,924
1,052
0
1,368
1,556
10,849
0
L
Artemis
Gaunj
Artemis
15,841
9,083
0
2,359
16,447
6,277
0
9,058
7,389
0
23,839
L
Cthulhu
13,682
466
501
0
19,961
26,641
0
8,265
11,696
54,501
0
W
Kukulkan
9,876
1,469
0
0
3,930
1,881
0
2,254
1,676
46,342
0
W
Terra
Stacaay
Terra
14,243
1,736
5,125
3,712
13,167
13,949
0
5,601
7,566
28,677
0
L
4,714
1,206
0
1,072
24,220
11,586
0
11,795
12,425
14,747
0
W
20,190
8,567
0
4,169
13,923
6,411
0
9,094
4,829
0
36,966
W
14,137
1,152
926
68
9,077
4,262
0
4,899
4,178
33,915
0
L
8,004
585
1,062
0
14,046
13,765
0
7,770
6,276
22,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,277
Gold Earned
52,531
254
Minions Killed
172
3
Camps Cleared
3
1,175,789
Distance Traveled
846,954
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,934
918
13
1
0
250,515
0
L
Kukulkan
9,622
740
17
1
0
96,756
0
L
Artemis
10,516
809
15
1
2
134,107
0
L
Cthulhu
11,387
876
86
7
0
235,268
0
W
Kukulkan
12,004
923
112
9
0
215,421
0
W
Terra
12,847
988
31
2
0
265,253
0
L
Tiamat
10,337
795
18
1
1
191,015
0
W
Neith
12,005
923
48
4
1
182,849
1
W
Ra
12,487
961
50
4
2
261,751
0
L
Yemoja
10,669
821
36
3
0
189,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role