Player Matchup

Heimdallr
Heimdallr
Chykuu
Heimdallr
Level 29
God Stats
2W - 3L
1,515 SR
Queue Stats
109W - 106L
1,516 Elo+
Solo
Nu Wa
Nu Wa
LoveHyacinth
Nu Wa
Level 28
God Stats
4W - 2L
1,763 SR
Queue Stats
27W - 25L
1,511 Elo+
Solo
Mercury
Mercury
NoloRocks18
Mercury
Level 17
God Stats
2W - 1L
1,815 SR
Queue Stats
112W - 101L
1,551 Elo+
Solo
Fenrir
Fenrir
epoocmg
Fenrir
Level 17
God Stats
0W - 2L
1,339 SR
Queue Stats
38W - 27L
1,575 Elo+
Solo
Terra
Terra
i_am_brainlesss
Terra
Level 27
God Stats
21W - 5L
1,898 SR
Queue Stats
281W - 284L
1,534 Elo+
Solo
Team Averages
Level 24
1,666 SR
1,537 Elo+

VS

Team Averages
Level 40
1,610 SR
1,557 Elo+
Ra
Ra
Sopa de rabo
Ra
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 6L
1,445 Elo+
Party 1
Amaterasu
Amaterasu
cisco6ixx
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 56L
1,493 Elo+
Solo
Ne Zha
Ne Zha
elmojonioooo
Ne Zha
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 22L
1,494 Elo+
Party 1
Skadi
Skadi
skyline7877
Skadi
Level 146
God Stats
64W - 42L
1,581 SR
Queue Stats
111W - 98L
1,531 Elo+
Party 2
Zhong Kui
Zhong Kui
ungaybailarin
Zhong Kui
Level 7
God Stats
166W - 148L
1,967 SR
Queue Stats
185W - 178L
1,822 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chykuu
Heimdallr
12
3 / 9 / 4
7,372
434
11,319
18,038
5,983
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 7 / 4
9,320
548
15,148
16,022
6,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
NoloRocks18
Mercury
13
2 / 8 / 4
8,333
490
5,722
14,902
4,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
epoocmg
Fenrir
12
2 / 10 / 5
7,198
423
5,669
18,555
8,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
0 / 9 / 5
6,766
398
4,267
21,478
16,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 18
9,808
577
12,936
13,241
5,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
cisco6ixx
Amaterasu
14
4 / 3 / 14
8,800
518
7,273
17,531
9,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ne Zha
17
12 / 3 / 11
11,198
659
18,013
13,717
9,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
6 / 4 / 11
9,895
582
11,574
10,231
3,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
ungaybailarin
Zhong Kui
17
19 / 0 / 5
11,425
672
23,844
15,672
12,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
102
11
Kills
43
43
Deaths
13
22
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Chykuu
Heimdallr
3
9
4
0.56
L
4
7
4
0.86
L
Mercury
NoloRocks18
Mercury
2
8
4
0.5
W
2
3
18
3.67
W
Amaterasu
cisco6ixx
Amaterasu
4
3
14
3.67
W
Ne Zha
12
3
11
5.83
L
Fenrir
epoocmg
Fenrir
2
10
5
0.45
L
0
9
5
0.28
W
6
4
11
2.88
W
Zhong Kui
ungaybailarin
Zhong Kui
19
0
5
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,125
Damage
73,640
88,995
Taken
70,392
41,473
Mitigated
39,520
16,671
Healing
33,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Chykuu
Heimdallr
11,319
4,071
0
3,403
18,038
5,983
0
6,012
11,898
0
42,773
L
15,148
4,012
136
2,090
16,022
6,938
0
7,602
8,104
53,196
0
L
Mercury
NoloRocks18
Mercury
5,722
1,456
0
2,500
14,902
4,210
0
5,239
9,467
0
29,962
W
12,936
1,071
1,965
6,825
13,241
5,037
902
5,119
8,122
60,550
0
W
Amaterasu
cisco6ixx
Amaterasu
7,273
3,111
146
4,626
17,531
9,293
420
4,178
13,353
0
32,023
W
Ne Zha
18,013
3,499
0
4,779
13,717
9,164
2,086
3,227
10,490
174
79,274
L
Fenrir
epoocmg
Fenrir
5,669
1,580
0
3,400
18,555
8,125
0
10,355
8,024
0
25,140
L
4,267
830
2,053
3,089
21,478
16,217
23
6,725
14,548
14,158
0
W
11,574
6,591
745
1,592
10,231
3,227
6,914
3,141
7,090
0
48,213
W
Zhong Kui
ungaybailarin
Zhong Kui
23,844
1,869
0
12,483
15,672
12,799
4,794
3,750
11,922
75,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,989
Gold Earned
51,126
272
Minions Killed
477
0
Camps Cleared
0
1,447,939
Distance Traveled
1,676,457
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,372
434
58
3
0
249,775
1
L
Nu Wa
9,320
548
89
5
0
280,473
0
L
Mercury
8,333
490
61
4
0
335,323
5
W
Ra
9,808
577
111
7
0
334,992
2
W
Amaterasu
8,800
518
56
3
0
400,433
3
W
Ne Zha
11,198
659
108
6
0
367,110
1
L
Fenrir
7,198
423
46
3
0
274,468
0
L
Terra
6,766
398
18
1
0
307,900
7
W
Skadi
9,895
582
80
5
0
269,928
1
W
Zhong Kui
11,425
672
122
7
0
303,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role