Player Matchup

Cthulhu
Cthulhu
FLASHflameBLADE
Cthulhu
Level 128
God Stats
11W - 8L
1,574 SR
Queue Stats
44W - 66L
1,403 Elo+
Solo
Neith
Neith
Kenomahn
Neith
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,371 Elo+
Party 2
Bellona
Bellona
lXl Huffy lXl
Bellona
Level 90
God Stats
14W - 18L
1,469 SR
Queue Stats
256W - 265L
1,406 Elo+
Party 3
Sol
Sol
speggooter
Sol
Level 25
God Stats
0W - 1L
1,271 SR
Queue Stats
5W - 7L
1,475 Elo+
Party 2
King Arthur
King Arthur
swah97
King Arthur
Level 96
God Stats
2W - 1L
1,683 SR
Queue Stats
234W - 240L
1,399 Elo+
Party 3
Team Averages
Level 74
1,499 SR
1,411 Elo+

VS

Team Averages
Level 105
1,535 SR
1,425 Elo+
Neith
Neith
BeautifulHoshi
Neith
Level 90
God Stats
10W - 8L
1,547 SR
Queue Stats
104W - 99L
1,423 Elo+
Solo
The Morrigan
The Morrigan
DanielriosS
The Morrigan
Level 121
God Stats
35W - 48L
1,451 SR
Queue Stats
509W - 536L
1,403 Elo+
Solo
Chang'e
Chang'e
Orlahna
Chang'e
Level 69
God Stats
2W - 0L
1,652 SR
Queue Stats
2W - 1L
1,476 Elo+
Solo
Hercules
Hercules
Pixel2961
Hercules
Level 123
God Stats
1W - 0L
1,393 SR
Queue Stats
14W - 18L
1,480 Elo+
Party 1
Yemoja
Yemoja
Serotonin4509
Yemoja
Level 123
God Stats
4W - 5L
1,630 SR
Queue Stats
58W - 68L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 5
9,774
698
21,472
21,162
27,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Kenomahn
Neith
15
1 / 5 / 5
9,108
651
13,260
12,588
5,472
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
16
3 / 5 / 6
9,788
699
11,490
19,715
25,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 5 / 3
9,130
652
21,892
12,772
4,988
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
swah97
King Arthur
13
1 / 4 / 5
8,009
572
6,592
13,782
14,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 15
12,013
858
22,398
15,705
7,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
DanielriosS
The Morrigan
20
11 / 2 / 9
13,071
934
14,633
6,719
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
Orlahna
Chang'e
15
4 / 4 / 9
10,146
725
9,337
14,311
7,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
Pixel2961
Hercules
17
6 / 1 / 11
11,458
818
12,215
33,328
22,694
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 3 / 8
8,818
630
6,430
17,847
16,558
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
79
11
Kills
27
27
Deaths
11
24
Assists
52
Player
Kills
Deaths
Assists
KDA
W
6
1
15
13.5
W
The Morrigan
DanielriosS
The Morrigan
11
2
9
7.75
L
4
8
5
0.81
L
Neith
Kenomahn
Neith
1
5
5
0.7
W
Chang'e
Orlahna
Chang'e
4
4
9
2.13
W
Hercules
Pixel2961
Hercules
6
1
11
11.5
W
0
3
8
1.33
L
Bellona
3
5
6
1.2
L
2
5
3
0.7
L
King Arthur
swah97
King Arthur
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,706
Damage
65,013
80,019
Taken
87,910
78,107
Mitigated
57,573
20,550
Healing
48,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,398
11,666
0
6,407
15,705
7,712
5,500
7,162
7,949
0
51,804
W
The Morrigan
DanielriosS
The Morrigan
14,633
1,897
384
762
6,719
2,878
160
3,167
3,106
54,463
0
L
21,472
1,118
1,325
2,288
21,162
27,050
0
8,788
12,374
40,630
0
L
Neith
Kenomahn
Neith
13,260
4,111
0
3,496
12,588
5,472
204
3,969
8,619
0
29,999
W
Chang'e
Orlahna
Chang'e
9,337
1,601
8,211
5,023
14,311
7,731
797
9,090
4,904
16,961
0
W
Hercules
Pixel2961
Hercules
12,215
2,987
0
14,483
33,328
22,694
680
12,911
18,837
0
25,251
W
6,430
1,384
9,473
3,698
17,847
16,558
608
9,482
7,700
23,245
0
L
Bellona
11,490
1,792
1,158
5,643
19,715
25,730
120
8,299
11,416
0
32,757
L
21,892
4,859
0
4,354
12,772
4,988
0
4,775
7,997
40,865
0
L
King Arthur
swah97
King Arthur
6,592
587
0
2,286
13,782
14,867
20
5,489
8,293
0
16,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,809
Gold Earned
55,506
206
Minions Killed
278
3
Camps Cleared
6
1,133,710
Distance Traveled
1,212,412
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,013
858
76
5
0
255,804
1
W
The Morrigan
13,071
934
98
7
6
261,933
1
L
Cthulhu
9,774
698
45
3
0
217,075
0
L
Neith
9,108
651
42
3
0
236,538
0
W
Chang'e
10,146
725
22
2
0
239,339
0
W
Hercules
11,458
818
43
3
0
261,580
4
W
Yemoja
8,818
630
39
3
0
193,756
0
L
Bellona
9,788
699
52
4
1
224,479
0
L
Sol
9,130
652
54
4
1
247,699
0
L
King Arthur
8,009
572
13
1
1
207,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role