Player Matchup

Sol
Sol
Bronze III
Ainura
Sol
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Achilles
Achilles
Gold III
CRYPTICxSLAYZ
Achilles
Gold III
Level 98
God Stats
8W - 4L
1,263 SR
Queue Stats
69W - 68L
1,273 MMR
Solo
Apollo
Apollo
Silver I
GetWr3kedKid
Apollo
Silver I
Level 41
God Stats
2W - 1L
1,612 SR
Queue Stats
51W - 55L
1,414 MMR
Solo
Awilix
Awilix
Gold V
Micklav
Awilix
Gold V
Level 158
God Stats
8W - 10L
1,548 SR
Queue Stats
211W - 205L
1,191 MMR
Solo
Fafnir
Fafnir
Gold V
wisdomorwar
Fafnir
Gold V
Level 157
God Stats
5W - 3L
1,598 SR
Queue Stats
227W - 220L
1,304 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,504 SR
1,316 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,627 SR
1,316 MMR
Chernobog
Chernobog
Gold V
AzulDior
Chernobog
Gold V
Level 160
God Stats
1W - 0L
1,599 SR
Queue Stats
95W - 97L
1,180 MMR
Solo
Mulan
Mulan
Silver I
Budskii Boy
Mulan
Silver I
Level 128
God Stats
4W - 2L
1,578 SR
Queue Stats
17W - 20L
1,358 MMR
Solo
Tiamat
Tiamat
Gold III
MoistyBoy
Tiamat
Gold III
Level 107
God Stats
1W - 4L
1,825 SR
Queue Stats
66W - 56L
1,569 MMR
Party 1
Mercury
Mercury
Silver I
TonyBombonii
Mercury
Silver I
Level 145
God Stats
2W - 3L
1,630 SR
Queue Stats
330W - 324L
1,198 MMR
Party 1
Hercules
Hercules
Silver II
samosas6767
Hercules
Silver II
Level 148
God Stats
3W - 5L
1,504 SR
Queue Stats
107W - 122L
1,277 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Ainura
Sol
17
2 / 6 / 2
10,837
433
13,931
19,248
5,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
CRYPTICxSLAYZ
Achilles
16
6 / 8 / 3
11,271
451
15,604
22,562
21,408
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
18
5 / 5 / 2
12,228
489
12,259
20,889
9,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Micklav
Awilix
17
4 / 8 / 5
11,386
455
10,719
18,216
7,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
15
1 / 6 / 5
10,735
429
8,883
25,194
25,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ArtemisAthenaCu ChulainnMorgan Le FayTsukuyomi

VS

Bans
SetArachneIzanamiBakasuraCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AzulDior
Chernobog
20
7 / 3 / 12
14,519
581
15,789
19,108
7,777
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 5 / 16
13,755
550
16,171
25,624
23,248
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
MoistyBoy
Tiamat
20
11 / 4 / 11
14,896
596
27,531
17,303
12,054
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
TonyBombonii
Mercury
20
7 / 2 / 12
15,575
623
11,928
17,151
8,643
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
samosas6767
Hercules
17
2 / 4 / 14
11,347
454
10,592
22,753
17,748
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
98
18
Kills
33
33
Deaths
18
17
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Sol
Ainura
Sol
2
6
2
0.5
W
Chernobog
AzulDior
Chernobog
7
3
12
4.33
W
6
5
16
2.8
L
Achilles
CRYPTICxSLAYZ
Achilles
6
8
3
0.94
L
Apollo
5
5
2
1.2
L
Awilix
Micklav
Awilix
4
8
5
0.81
W
Tiamat
MoistyBoy
Tiamat
11
4
11
4.13
W
Mercury
TonyBombonii
Mercury
7
2
12
6.5
W
Hercules
samosas6767
Hercules
2
4
14
2.25
L
Fafnir
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,396
Damage
82,011
106,109
Taken
101,939
69,874
Mitigated
69,470
25,675
Healing
36,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Ainura
Sol
13,931
2,007
0
8,832
19,248
5,858
140
7,694
11,104
84,798
0
W
Chernobog
AzulDior
Chernobog
15,789
8,347
0
6,380
19,108
7,777
4,862
3,303
15,727
0
123,352
W
16,171
1,990
0
13,672
25,624
23,248
316
3,766
21,203
0
76,700
L
Achilles
CRYPTICxSLAYZ
Achilles
15,604
3,649
0
4,431
22,562
21,408
0
3,094
19,277
0
68,065
L
Apollo
12,259
7,018
0
6,382
20,889
9,683
0
1,989
18,806
0
97,877
L
Awilix
Micklav
Awilix
10,719
4,205
0
540
18,216
7,706
0
4,213
13,871
0
95,891
W
Tiamat
MoistyBoy
Tiamat
27,531
1,834
475
4,951
17,303
12,054
557
5,890
11,389
101,612
0
W
Mercury
TonyBombonii
Mercury
11,928
4,917
0
3,249
17,151
8,643
743
1,974
15,078
0
141,797
W
Hercules
samosas6767
Hercules
10,592
2,000
269
7,968
22,753
17,748
109
7,166
15,145
0
25,105
L
Fafnir
8,883
1,918
0
5,490
25,194
25,219
0
9,289
15,453
22,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,457
Gold Earned
70,092
586
Minions Killed
610
0
Camps Cleared
0
2,319,472
Distance Traveled
2,569,827
37
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,837
433
151
6
0
431,232
5
W
Chernobog
14,519
581
158
6
0
467,285
10
W
Mulan
13,755
550
121
5
0
459,972
5
L
Achilles
11,271
451
110
4
0
425,754
5
L
Apollo
12,228
489
182
7
0
474,954
13
L
Awilix
11,386
455
119
5
0
503,699
4
W
Tiamat
14,896
596
142
6
0
497,085
3
W
Mercury
15,575
623
170
7
0
613,165
5
W
Hercules
11,347
454
19
1
0
532,320
6
L
Fafnir
10,735
429
24
1
0
483,833
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role