Player Matchup

Hercules
Hercules
ChonkayChips
Hercules
Level 95
God Stats
18W - 16L
1,566 SR
Queue Stats
561W - 540L
1,564 Elo+
Party 2
Tiamat
Tiamat
Foxmou
Tiamat
Level 140
God Stats
4W - 8L
1,481 SR
Queue Stats
268W - 226L
1,553 Elo+
Party 2
Amaterasu
Amaterasu
IONKNOWJAY
Amaterasu
Level 27
God Stats
18W - 28L
1,439 SR
Queue Stats
134W - 148L
1,450 Elo+
Party 2
Rama
Rama
SnappiestJam20
Rama
Level 119
God Stats
8W - 3L
1,860 SR
Queue Stats
402W - 332L
1,557 Elo+
Party 2
Baron Samedi
Baron Samedi
VFAFornax
Baron Samedi
Level 125
God Stats
4W - 2L
1,720 SR
Queue Stats
306W - 346L
1,497 Elo+
Party 2
Team Averages
Level 101
1,613 SR
1,524 Elo+

VS

Team Averages
Level 71
1,534 SR
1,564 Elo+
Artemis
Artemis
BlackJackkX3
Artemis
Level 43
God Stats
2W - 6L
1,208 SR
Queue Stats
113W - 119L
1,494 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DaNggaGrimy
Tsukuyomi
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 71L
1,624 Elo+
Party 1
Khepri
Khepri
DatNggaGrimy
Khepri
Level 59
God Stats
2W - 0L
1,674 SR
Queue Stats
120W - 122L
1,580 Elo+
Party 1
Arachne
Arachne
SOADCALIBUR37
Arachne
Level 159
God Stats
30W - 19L
1,692 SR
Queue Stats
307W - 294L
1,573 Elo+
Party 3
Merlin
Merlin
Weekenddrunk
Merlin
Level 66
God Stats
5W - 6L
1,595 SR
Queue Stats
191W - 190L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChonkayChips
Hercules
19
8 / 6 / 8
13,813
512
19,381
24,717
10,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Foxmou
Tiamat
20
5 / 4 / 4
13,335
494
14,191
18,226
17,539
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
IONKNOWJAY
Amaterasu
20
1 / 6 / 2
12,701
470
3,219
21,685
13,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 8 / 7
13,452
498
19,905
25,837
7,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
VFAFornax
Baron Samedi
19
2 / 4 / 8
11,926
442
10,298
18,968
21,027
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BlackJackkX3
Artemis
20
2 / 5 / 8
13,286
492
9,369
16,112
7,153
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
DaNggaGrimy
Tsukuyomi
20
3 / 4 / 6
13,352
495
13,567
15,933
16,063
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Khepri
20
2 / 2 / 20
14,438
535
11,487
18,057
26,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
20
15 / 3 / 6
16,792
622
32,990
33,163
23,669
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
20
6 / 7 / 4
14,474
536
12,256
15,888
7,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
72
21
Kills
28
28
Deaths
21
29
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Artemis
BlackJackkX3
Artemis
2
5
8
1.2
L
Hercules
ChonkayChips
Hercules
8
6
8
2
W
Tsukuyomi
DaNggaGrimy
Tsukuyomi
3
4
6
1.5
W
Khepri
2
2
20
6
L
Tiamat
Foxmou
Tiamat
5
4
4
1.75
L
Amaterasu
IONKNOWJAY
Amaterasu
1
6
2
0.33
W
Arachne
15
3
6
6
L
5
8
7
1.06
L
Baron Samedi
VFAFornax
Baron Samedi
2
4
8
1.5
W
Merlin
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,994
Damage
79,669
109,433
Taken
99,153
70,006
Mitigated
81,174
35,762
Healing
32,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BlackJackkX3
Artemis
9,369
2,206
0
5,274
16,112
7,153
2,484
2,654
13,458
0
87,148
L
Hercules
ChonkayChips
Hercules
19,381
9,196
0
5,918
24,717
10,943
2,099
3,810
20,907
0
88,186
W
Tsukuyomi
DaNggaGrimy
Tsukuyomi
13,567
2,772
0
2,177
15,933
16,063
2,464
2,298
13,635
0
83,059
W
Khepri
11,487
1,871
0
3,890
18,057
26,378
282
5,986
12,071
46,399
0
L
Tiamat
Foxmou
Tiamat
14,191
744
402
7,003
18,226
17,539
1,667
3,503
14,723
104,097
0
L
Amaterasu
IONKNOWJAY
Amaterasu
3,219
1,305
0
4,102
21,685
13,039
481
6,020
15,665
0
67,373
W
Arachne
32,990
22,435
0
18,009
33,163
23,669
2,467
6,983
26,180
0
176,318
L
19,905
16,199
0
10,456
25,837
7,458
1,867
5,828
20,009
0
102,691
L
Baron Samedi
VFAFornax
Baron Samedi
10,298
922
1,195
6,686
18,968
21,027
726
5,018
13,950
45,316
0
W
Merlin
12,256
715
408
2,462
15,888
7,911
1,033
7,575
8,313
92,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,227
Gold Earned
72,342
626
Minions Killed
685
0
Camps Cleared
0
2,356,747
Distance Traveled
2,545,688
19
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,286
492
142
5
0
478,085
2
L
Hercules
13,813
512
129
5
0
479,307
4
W
Tsukuyomi
13,352
495
134
5
0
468,809
7
W
Khepri
14,438
535
53
2
0
534,455
18
L
Tiamat
13,335
494
173
6
0
476,945
3
L
Amaterasu
12,701
470
126
5
0
532,288
3
W
Arachne
16,792
622
179
7
0
585,455
3
L
Rama
13,452
498
146
5
0
430,989
6
L
Baron Samedi
11,926
442
52
2
0
437,218
3
W
Merlin
14,474
536
177
7
0
478,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role