Player Matchup

Merlin
Merlin
Caytoz
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Grand_Revenant
Morgan Le Fay
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,376 Elo+
Solo
Raijin
Raijin
RottingNephilim
Raijin
Level 5
God Stats
4W - 12L
1,111 SR
Queue Stats
54W - 66L
1,217 Elo+
Solo
Achilles
Achilles
WolfRiZ
Achilles
Level 12
God Stats
10W - 15L
1,538 SR
Queue Stats
11W - 15L
1,503 Elo+
Solo
Odin
Odin
jABo_oFFiciAl
Odin
Level 25
God Stats
4W - 9L
1,331 SR
Queue Stats
117W - 123L
1,375 Elo+
Solo
Team Averages
Level 13
1,396 SR
1,394 Elo+

VS

Team Averages
Level 13
1,405 SR
1,413 Elo+
Kukulkan
Kukulkan
Deathlok101
Kukulkan
Level 14
God Stats
39W - 29L
1,611 SR
Queue Stats
46W - 36L
1,503 Elo+
Solo
Olorun
Olorun
Fazekj
Olorun
Level 4
God Stats
1W - 2L
1,077 SR
Queue Stats
2W - 3L
1,465 Elo+
Solo
Thanatos
Thanatos
KTSAUCEGOD
Thanatos
Level 20
God Stats
54W - 37L
1,493 SR
Queue Stats
115W - 84L
1,424 Elo+
Solo
Horus
Horus
TheBlackOsprey
Horus
Level 15
God Stats
27W - 29L
1,342 SR
Queue Stats
47W - 57L
1,359 Elo+
Solo
Merlin
Merlin
pcronoos
Merlin
Level 10
God Stats
3W - 4L
1,500 SR
Queue Stats
28W - 37L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Caytoz
Merlin
19
1 / 9 / 4
13,175
941
5,244
20,010
7,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Morgan Le Fay
Grand_Revenant
Morgan Le Fay
18
0 / 9 / 5
12,062
862
12,281
24,973
8,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
1 / 9 / 5
12,302
879
12,284
17,910
5,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
WolfRiZ
Achilles
19
4 / 6 / 2
12,972
927
15,733
23,497
18,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
2 / 6 / 5
12,985
928
19,208
28,185
21,628
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Deathlok101
Kukulkan
20
12 / 1 / 19
16,251
1,161
35,301
10,909
4,761
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Olorun
Fazekj
Olorun
16
0 / 0 / 0
8,860
633
0
0
0
Thanatos
KTSAUCEGOD
Thanatos
20
15 / 2 / 13
15,822
1,130
19,518
15,858
7,150
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
6 / 4 / 23
14,824
1,059
23,356
30,338
40,275
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
pcronoos
Merlin
20
6 / 1 / 19
14,081
1,006
25,386
12,228
5,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
113
8
Kills
39
39
Deaths
8
21
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Merlin
Caytoz
Merlin
1
9
4
0.33
W
Kukulkan
Deathlok101
Kukulkan
12
1
19
21.5
W
Olorun
Fazekj
Olorun
0
0
0
0
L
Morgan Le Fay
Grand_Revenant
Morgan Le Fay
0
9
5
0.28
W
Thanatos
KTSAUCEGOD
Thanatos
15
2
13
10.75
L
1
9
5
0.39
W
6
4
23
4.38
L
Achilles
WolfRiZ
Achilles
4
6
2
0.83
L
2
6
5
0.75
W
Merlin
pcronoos
Merlin
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,750
Damage
103,561
114,575
Taken
69,333
61,241
Mitigated
57,850
8,467
Healing
25,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Caytoz
Merlin
5,244
993
280
1,409
20,010
7,520
0
12,201
7,809
14,444
0
W
Kukulkan
Deathlok101
Kukulkan
35,301
1,760
0
1,286
10,909
4,761
0
5,332
5,577
70,863
0
W
Olorun
Fazekj
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
Grand_Revenant
Morgan Le Fay
12,281
2,378
0
4,363
24,973
8,066
0
16,571
8,402
40,454
0
W
Thanatos
KTSAUCEGOD
Thanatos
19,518
8,524
0
8,121
15,858
7,150
0
5,658
10,200
0
29,983
L
12,284
3,024
0
386
17,910
5,230
0
7,479
10,431
30,638
0
W
23,356
11,360
2,407
11,841
30,338
40,275
0
14,223
16,115
0
51,048
L
Achilles
WolfRiZ
Achilles
15,733
8,670
0
2,029
23,497
18,797
0
11,711
11,786
0
36,513
L
19,208
7,165
0
0
28,185
21,628
0
12,725
15,460
0
48,239
W
Merlin
pcronoos
Merlin
25,386
397
0
1,426
12,228
5,664
0
4,596
7,632
47,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,496
Gold Earned
69,838
246
Minions Killed
251
4
Camps Cleared
2
1,223,430
Distance Traveled
1,108,631
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,175
941
20
1
0
230,568
1
W
Kukulkan
16,251
1,161
112
8
0
294,593
0
W
Olorun
8,860
633
0
0
0
0
0
L
Morgan Le Fay
12,062
862
64
5
1
256,560
0
W
Thanatos
15,822
1,130
25
2
2
253,730
0
L
Raijin
12,302
879
44
3
0
253,878
0
W
Horus
14,824
1,059
63
5
0
272,819
0
L
Achilles
12,972
927
48
3
2
225,654
0
L
Odin
12,985
928
70
5
1
256,770
1
W
Merlin
14,081
1,006
51
4
0
287,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role