Player Matchup

Sobek
Sobek
ExaltedPopo
Sobek
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 234L
1,435 Elo+
Party 3
Cthulhu
Cthulhu
Helghast307
Cthulhu
Level 45
God Stats
10W - 20L
1,442 SR
Queue Stats
14W - 33L
1,328 Elo+
Party 3
Tiamat
Tiamat
Saggy Almond
Tiamat
Level 84
God Stats
0W - 1L
1,668 SR
Queue Stats
0W - 2L
1,290 Elo+
Party 2
Serqet
Serqet
Saggy WaInut
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,591 Elo+
Party 2
Jing Wei
Jing Wei
kidbuu25
Jing Wei
Level 107
God Stats
3W - 2L
1,625 SR
Queue Stats
167W - 177L
1,434 Elo+
Party 3
Team Averages
Level 76
1,547 SR
1,416 Elo+

VS

Team Averages
Level 83
1,548 SR
1,501 Elo+
Hercules
Hercules
CynicalBlight
Hercules
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,603 Elo+
Solo
Thanatos
Thanatos
GirthyKoreanBoy
Thanatos
Level 59
God Stats
22W - 27L
1,512 SR
Queue Stats
187W - 201L
1,447 Elo+
Party 1
Ymir
Ymir
GrizzL_23
Ymir
Level 91
God Stats
25W - 16L
1,526 SR
Queue Stats
295W - 280L
1,469 Elo+
Party 1
Medusa
Medusa
Lickalottapuzz
Medusa
Level 68
God Stats
11W - 16L
1,611 SR
Queue Stats
229W - 238L
1,473 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
bustersabeast
Morgan Le Fay
Level 47
God Stats
33W - 24L
1,591 SR
Queue Stats
152W - 142L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
6,269
448
2,940
8,663
4,017
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
Helghast307
Cthulhu
12
2 / 1 / 1
6,759
483
4,538
9,397
4,228
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
10
0 / 8 / 0
5,931
424
6,604
11,993
6,095
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
9
1 / 1 / 1
6,088
435
1,549
11,012
5,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
kidbuu25
Jing Wei
12
3 / 6 / 1
7,322
523
5,790
9,076
2,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CynicalBlight
Hercules
13
1 / 2 / 0
7,592
542
6,853
8,495
5,248
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
11
0 / 3 / 2
6,532
467
2,981
8,297
2,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
12
4 / 2 / 5
7,781
556
3,770
9,584
7,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
6 / 1 / 3
8,106
579
7,113
6,722
2,050
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
bustersabeast
Morgan Le Fay
15
8 / 0 / 3
8,780
627
12,512
9,013
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
8
Kills
19
19
Deaths
8
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
CynicalBlight
Hercules
1
2
0
0.5
L
2
3
1
0.83
W
Thanatos
0
3
2
0.33
W
Ymir
4
2
5
3.25
L
Cthulhu
Helghast307
Cthulhu
2
1
1
2.5
W
6
1
3
7.5
L
Tiamat
0
8
0
0
L
Serqet
1
1
1
1.5
W
Morgan Le Fay
bustersabeast
Morgan Le Fay
8
0
3
9.5
L
Jing Wei
kidbuu25
Jing Wei
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,421
Damage
33,229
50,141
Taken
42,111
22,562
Mitigated
20,903
12,903
Healing
18,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CynicalBlight
Hercules
6,853
1,308
0
1,547
8,495
5,248
0
3,725
4,632
0
42,721
L
2,940
195
0
2,325
8,663
4,017
90
2,653
6,010
12,550
0
W
Thanatos
2,981
583
0
5,930
8,297
2,928
0
1,602
6,695
0
42,732
W
Ymir
3,770
1,012
0
4,679
9,584
7,337
0
2,981
6,603
26,203
0
L
Cthulhu
Helghast307
Cthulhu
4,538
923
120
4,780
9,397
4,228
0
0
9,397
35,760
0
W
7,113
4,324
104
1,766
6,722
2,050
752
1,567
5,155
0
47,574
L
Tiamat
6,604
746
0
2,143
11,993
6,095
0
8,907
3,086
33,284
0
L
Serqet
1,549
324
0
2,875
11,012
5,729
0
1,469
9,543
0
21,588
W
Morgan Le Fay
bustersabeast
Morgan Le Fay
12,512
1,810
0
4,013
9,013
3,340
418
4,250
4,625
64,552
0
L
Jing Wei
kidbuu25
Jing Wei
5,790
4,829
0
660
9,076
2,493
0
3,306
5,770
0
42,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,369
Gold Earned
38,791
257
Minions Killed
415
0
Camps Cleared
0
1,293,188
Distance Traveled
1,377,831
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,592
542
110
8
0
248,730
6
L
Sobek
6,269
448
11
1
0
260,254
5
W
Thanatos
6,532
467
73
5
0
307,564
4
W
Ymir
7,781
556
39
3
0
273,269
5
L
Cthulhu
6,759
483
66
5
0
262,115
0
W
Medusa
8,106
579
87
6
0
277,015
0
L
Tiamat
5,931
424
50
4
0
243,710
1
L
Serqet
6,088
435
39
3
0
256,338
0
W
Morgan Le Fay
8,780
627
106
8
0
271,253
6
L
Jing Wei
7,322
523
91
7
0
270,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role