Player Matchup

Fafnir
Fafnir
AlienMixr
Fafnir
Level 130
God Stats
2W - 2L
1,576 SR
Queue Stats
106W - 64L
1,619 Elo+
Party 1
Hera
Hera
Datwelfare
Hera
Level 151
God Stats
0W - 1L
1,746 SR
Queue Stats
142W - 117L
1,582 Elo+
Party 1
Freya
Freya
PaRtY Mighty
Freya
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,654 Elo+
Party 1
Ymir
Ymir
lilstormyvert
Ymir
Level 66
God Stats
0W - 1L
1,732 SR
Queue Stats
12W - 5L
1,578 Elo+
Party 1
Scylla
Scylla
madbomber316
Scylla
Level 130
God Stats
0W - 2L
1,483 SR
Queue Stats
13W - 11L
1,541 Elo+
Party 1
Team Averages
Level 111
1,608 SR
1,595 Elo+

VS

Team Averages
Level 49
1,667 SR
1,654 Elo+
Neith
Neith
FabriziOMG6
Neith
Level 22
God Stats
2W - 0L
1,777 SR
Queue Stats
32W - 43L
1,668 Elo+
Solo
The Morrigan
The Morrigan
GroundhogNo1
The Morrigan
Level 26
God Stats
5W - 1L
1,701 SR
Queue Stats
302W - 262L
1,525 Elo+
Solo
Vulcan
Vulcan
M4liciousMonkey
Vulcan
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Only1999
Cthulhu
Level 26
God Stats
6W - 0L
1,855 SR
Queue Stats
145W - 42L
1,814 Elo+
Party 2
Chernobog
Chernobog
PogueRocks
Chernobog
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
218W - 92L
1,760 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AlienMixr
Fafnir
12
1 / 4 / 4
6,391
913
3,954
8,522
7,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 6 / 4
6,478
925
6,808
7,596
3,178
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 6 / 5
5,995
856
1,411
8,103
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 6 / 5
5,664
809
2,102
9,276
6,892
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
11
3 / 6 / 3
6,744
963
8,703
6,512
2,101
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 11
7,541
1,077
9,572
4,200
1,342
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
GroundhogNo1
The Morrigan
13
5 / 1 / 13
7,749
1,107
7,994
5,738
2,071
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
4 / 2 / 10
7,541
1,077
5,452
5,137
2,134
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Only1999
Cthulhu
14
4 / 1 / 16
7,905
1,129
5,152
6,621
6,043
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
PogueRocks
Chernobog
14
10 / 3 / 10
8,819
1,260
7,074
7,781
2,922
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
88
7
Kills
28
28
Deaths
8
21
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Fafnir
AlienMixr
Fafnir
1
4
4
0.75
L
2
6
4
0.67
W
5
1
11
10.5
W
The Morrigan
GroundhogNo1
The Morrigan
5
1
13
11.5
W
4
2
10
4.5
W
Cthulhu
Only1999
Cthulhu
4
1
16
12
L
1
6
5
0.58
W
Chernobog
PogueRocks
Chernobog
10
3
10
5
L
0
6
5
0.42
L
Scylla
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,978
Damage
35,244
40,009
Taken
29,477
22,584
Mitigated
14,512
4,051
Healing
12,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
AlienMixr
Fafnir
3,954
870
133
1,854
8,522
7,443
0
3,413
5,109
7,711
0
L
6,808
1,288
0
351
7,596
3,178
0
3,674
3,922
18,118
0
W
9,572
2,863
1,060
1,885
4,200
1,342
1,812
3,902
298
0
17,014
W
The Morrigan
GroundhogNo1
The Morrigan
7,994
1,006
2,149
2,140
5,738
2,071
708
4,872
866
12,804
0
W
5,452
2,024
0
150
5,137
2,134
1,076
3,779
1,358
14,287
0
W
Cthulhu
Only1999
Cthulhu
5,152
680
1,366
1,656
6,621
6,043
586
4,915
1,706
10,314
0
L
1,411
468
578
883
8,103
2,970
0
4,180
3,923
3,707
0
W
Chernobog
PogueRocks
Chernobog
7,074
5,051
151
2,015
7,781
2,922
642
5,510
2,271
0
20,849
L
2,102
263
0
30
9,276
6,892
0
4,082
5,194
8,169
0
L
Scylla
8,703
1,162
0
222
6,512
2,101
0
3,461
3,051
13,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,272
Gold Earned
39,555
53
Minions Killed
84
0
Camps Cleared
0
561,905
Distance Traveled
681,055
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,391
913
8
1
0
120,396
3
L
Hera
6,478
925
18
3
0
128,453
2
W
Neith
7,541
1,077
13
2
0
122,208
1
W
The Morrigan
7,749
1,107
13
2
0
137,876
0
W
Vulcan
7,541
1,077
14
2
0
148,599
0
W
Cthulhu
7,905
1,129
16
2
0
140,055
2
L
Freya
5,995
856
6
1
0
102,195
0
W
Chernobog
8,819
1,260
28
4
0
132,317
0
L
Ymir
5,664
809
11
2
0
110,435
1
L
Scylla
6,744
963
10
1
0
100,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role