Player Matchup

Sylvanus
Sylvanus
Dreathis
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 66L
1,371 Elo+
Party 3
Gilgamesh
Gilgamesh
Kami2431
Gilgamesh
Level 28
God Stats
7W - 7L
1,611 SR
Queue Stats
30W - 42L
1,343 Elo+
Party 1
Anubis
Anubis
MooseShephard
Anubis
Level 28
God Stats
1W - 0L
1,388 SR
Queue Stats
42W - 45L
1,447 Elo+
Party 1
Yemoja
Yemoja
SUPERnerd197
Yemoja
Level 29
God Stats
15W - 14L
1,474 SR
Queue Stats
32W - 43L
1,380 Elo+
Party 1
Scylla
Scylla
Tsukiomma
Scylla
Level 27
God Stats
6W - 6L
1,253 SR
Queue Stats
58W - 61L
1,356 Elo+
Party 3
Team Averages
Level 28
1,445 SR
1,379 Elo+

VS

Team Averages
Level 14
1,438 SR
1,317 Elo+
Morgan Le Fay
Morgan Le Fay
Hak0d4
Morgan Le Fay
Level 13
God Stats
0W - 5L
1,389 SR
Queue Stats
13W - 26L
1,274 Elo+
Party 4
Da Ji
Da Ji
LilBroomStik
Da Ji
Level 7
God Stats
7W - 11L
1,500 SR
Queue Stats
11W - 19L
1,236 Elo+
Party 2
Chang'e
Chang'e
Sëphy
Chang'e
Level 25
God Stats
89W - 84L
1,513 SR
Queue Stats
99W - 105L
1,299 Elo+
Solo
Hachiman
Hachiman
b3rkowitz
Hachiman
Level 11
God Stats
11W - 23L
1,288 SR
Queue Stats
12W - 24L
1,276 Elo+
Party 4
Fenrir
Fenrir
biggusfinnus
Fenrir
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dreathis
Sylvanus
19
3 / 1 / 28
11,703
975
7,864
18,353
27,128
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
Kami2431
Gilgamesh
19
12 / 5 / 15
13,126
1,094
23,600
21,277
15,256
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
12 / 2 / 17
13,430
1,119
29,904
16,658
11,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
19
0 / 1 / 32
11,551
963
4,201
7,521
9,318
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
Tsukiomma
Scylla
19
10 / 1 / 20
13,025
1,085
16,398
8,816
4,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

273

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hak0d4
Morgan Le Fay
17
3 / 7 / 3
11,765
980
18,965
21,602
12,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
3 / 12 / 6
12,263
1,022
14,494
18,921
12,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Sëphy
Chang'e
17
3 / 4 / 3
11,861
988
13,677
15,211
4,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
b3rkowitz
Hachiman
17
1 / 5 / 3
10,405
867
11,340
17,022
8,284
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
17
0 / 9 / 5
10,459
872
7,829
19,971
9,041
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
30
37
Kills
10
10
Deaths
37
112
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Dreathis
Sylvanus
3
1
28
17
L
Morgan Le Fay
Hak0d4
Morgan Le Fay
3
7
3
0.64
W
Gilgamesh
Kami2431
Gilgamesh
12
5
15
3.9
L
3
12
6
0.5
W
12
2
17
10.25
W
Yemoja
0
1
32
16
L
Chang'e
Sëphy
Chang'e
3
4
3
1.13
W
Scylla
Tsukiomma
Scylla
10
1
20
20
L
Hachiman
b3rkowitz
Hachiman
1
5
3
0.5
L
Fenrir
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,967
Damage
66,305
72,625
Taken
92,727
67,390
Mitigated
46,255
33,085
Healing
9,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Dreathis
Sylvanus
7,864
3,099
4,468
4,394
18,353
27,128
0
8,487
9,630
15,281
0
L
Morgan Le Fay
Hak0d4
Morgan Le Fay
18,965
2,107
0
1,053
21,602
12,750
0
12,256
9,346
37,982
0
W
Gilgamesh
Kami2431
Gilgamesh
23,600
9,079
0
421
21,277
15,256
0
8,020
13,039
0
54,410
L
14,494
3,372
0
288
18,921
12,166
0
13,581
5,340
0
22,330
W
29,904
1,822
152
6,671
16,658
11,242
0
7,032
9,452
61,652
0
W
Yemoja
4,201
1,537
15,432
1,448
7,521
9,318
0
4,217
3,186
14,662
0
L
Chang'e
Sëphy
Chang'e
13,677
2,246
2,869
3,340
15,211
4,014
0
8,728
6,483
43,251
0
W
Scylla
Tsukiomma
Scylla
16,398
2,798
0
99
8,816
4,446
0
3,994
4,676
23,907
0
L
Hachiman
b3rkowitz
Hachiman
11,340
7,769
0
1,524
17,022
8,284
0
11,771
5,251
0
21,446
L
Fenrir
7,829
3,790
0
562
19,971
9,041
0
12,031
7,940
0
18,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,835
Gold Earned
56,753
209
Minions Killed
178
3
Camps Cleared
11
951,685
Distance Traveled
933,835
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,703
975
19
2
1
188,380
0
L
Morgan Le Fay
11,765
980
46
4
0
189,578
0
W
Gilgamesh
13,126
1,094
68
6
1
199,759
0
L
Da Ji
12,263
1,022
20
2
2
156,074
0
W
Anubis
13,430
1,119
84
7
0
177,075
0
W
Yemoja
11,551
963
13
1
0
206,393
0
L
Chang'e
11,861
988
71
6
7
216,869
0
W
Scylla
13,025
1,085
25
2
1
180,078
0
L
Hachiman
10,405
867
20
2
0
169,806
0
L
Fenrir
10,459
872
21
2
2
201,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role