Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
AgenteDoblex
Hera
Level 121
God Stats
7W - 5L
1,408 SR
Queue Stats
271W - 273L
1,528 Elo+
Party 3
Apollo
Apollo
LashGAMX
Apollo
Level 128
God Stats
4W - 3L
1,728 SR
Queue Stats
126W - 121L
1,523 Elo+
Party 3
Serqet
Serqet
SkinlessRavioli
Serqet
Level 108
God Stats
1W - 0L
1,687 SR
Queue Stats
86W - 62L
1,593 Elo+
Solo
Achilles
Achilles
Starbreakerjedi
Achilles
Level 129
God Stats
1W - 0L
1,287 SR
Queue Stats
15W - 15L
1,605 Elo+
Party 1
Team Averages
Level 122
1,522 SR
1,550 Elo+

VS

Team Averages
Level 98
1,601 SR
1,571 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Contradction
Nike
Level 63
God Stats
3W - 2L
1,648 SR
Queue Stats
136W - 120L
1,594 Elo+
Party 2
Danzaburou
Danzaburou
TreyKhe
Danzaburou
Level 69
God Stats
3W - 3L
1,702 SR
Queue Stats
130W - 105L
1,602 Elo+
Party 2
Scylla
Scylla
VodkaNeerd
Scylla
Level 100
God Stats
20W - 16L
1,646 SR
Queue Stats
129W - 103L
1,603 Elo+
Solo
Hun Batz
Hun Batz
WheelsTheLegMan
Hun Batz
Level 147
God Stats
6W - 9L
1,509 SR
Queue Stats
475W - 428L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
2 / 1 / 4
5,914
538
3,877
9,072
5,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 1 / 3
6,604
600
1,911
3,816
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
LashGAMX
Apollo
12
5 / 1 / 3
7,390
672
5,714
7,617
2,564
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 0 / 5
6,969
634
1,619
4,725
1,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
13
5 / 1 / 2
7,501
682
6,214
9,020
6,149
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
0 / 2 / 1
5,563
506
1,924
7,239
3,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 2
6,130
557
3,330
7,279
3,434
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
TreyKhe
Danzaburou
9
0 / 5 / 2
5,657
514
5,812
6,719
1,939
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
VodkaNeerd
Scylla
10
2 / 2 / 0
5,981
544
3,948
4,560
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
11
1 / 3 / 2
6,236
567
3,314
6,497
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
14
Kills
4
4
Deaths
15
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
1
4
4
L
Xing Tian
 
Xing Tian
0
2
1
0.25
W
1
1
3
2.5
L
1
3
2
0.67
W
Apollo
LashGAMX
Apollo
5
1
3
6.5
W
1
0
5
3.5
W
Achilles
5
1
2
6
L
Danzaburou
TreyKhe
Danzaburou
0
5
2
0.2
L
Scylla
VodkaNeerd
Scylla
2
2
0
1
L
Hun Batz
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,335
Damage
18,328
34,250
Taken
32,294
16,962
Mitigated
11,773
10,890
Healing
7,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,877
589
315
3,444
9,072
5,193
168
2,479
6,593
17,339
0
L
Xing Tian
 
Xing Tian
1,924
264
0
1,434
7,239
3,256
0
1,802
5,227
15,843
0
W
1,911
433
0
686
3,816
1,164
661
727
3,089
35,476
0
L
3,330
745
0
1,360
7,279
3,434
0
594
6,645
0
29,662
W
Apollo
LashGAMX
Apollo
5,714
3,456
0
2,349
7,617
2,564
710
801
6,816
0
46,899
W
1,619
196
0
500
4,725
1,892
0
609
4,116
0
42,519
W
Achilles
6,214
1,045
0
3,596
9,020
6,149
469
1,256
7,764
0
37,274
L
Danzaburou
TreyKhe
Danzaburou
5,812
2,398
0
1,609
6,719
1,939
0
1,521
5,164
0
37,749
L
Scylla
VodkaNeerd
Scylla
3,948
627
0
632
4,560
1,238
0
1,143
3,383
32,971
0
L
Hun Batz
3,314
935
0
2,104
6,497
1,906
0
819
5,516
0
35,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,378
Gold Earned
29,567
369
Minions Killed
289
0
Camps Cleared
0
1,256,005
Distance Traveled
1,144,685
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,914
538
13
1
0
248,011
7
L
Xing Tian
5,563
506
33
3
0
223,297
2
W
Hera
6,604
600
90
8
0
258,090
7
L
Nike
6,130
557
62
6
0
247,495
0
W
Apollo
7,390
672
98
9
0
244,885
3
W
Serqet
6,969
634
89
8
0
260,454
4
W
Achilles
7,501
682
79
7
0
244,565
0
L
Danzaburou
5,657
514
66
6
0
206,553
1
L
Scylla
5,981
544
57
5
0
219,311
5
L
Hun Batz
6,236
567
71
6
0
248,029
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role