Player Matchup

Baron Samedi
Baron Samedi
BrilliantKilla
Baron Samedi
Level 7
God Stats
2W - 5L
1,322 SR
Queue Stats
18W - 16L
1,180 Elo+
Party 1
Da Ji
Da Ji
Crywolf013
Da Ji
Level 8
God Stats
13W - 11L
1,224 SR
Queue Stats
27W - 18L
1,121 Elo+
Party 1
Kukulkan
Kukulkan
UndamagedLeaf
Kukulkan
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Rama
Rama
Uziverse
Rama
Level 9
God Stats
2W - 5L
1,257 SR
Queue Stats
13W - 13L
1,176 Elo+
Party 1
The Morrigan
The Morrigan
orangoxx
The Morrigan
Level 5
God Stats
2W - 1L
1,498 SR
Queue Stats
15W - 9L
1,193 Elo+
Solo
Team Averages
Level 6
1,360 SR
1,234 Elo+

VS

Team Averages
Level 19
1,340 SR
1,263 Elo+
Morgan Le Fay
Morgan Le Fay
Josushi
Morgan Le Fay
Level 7
God Stats
0W - 2L
1,255 SR
Queue Stats
2W - 7L
1,244 Elo+
Party 2
Cerberus
Cerberus
KushKiller311
Cerberus
Level 16
God Stats
25W - 45L
1,285 SR
Queue Stats
42W - 82L
1,240 Elo+
Party 3
Set
Set
Michael_Truax
Set
Level 22
God Stats
30W - 47L
1,413 SR
Queue Stats
100W - 149L
1,272 Elo+
Party 3
Hercules
Hercules
THVSasuke
Hercules
Level 8
God Stats
0W - 2L
1,540 SR
Queue Stats
2W - 3L
1,224 Elo+
Solo
Jing Wei
Jing Wei
UshiSushi
Jing Wei
Level 41
God Stats
1W - 9L
1,209 SR
Queue Stats
300W - 377L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BrilliantKilla
Baron Samedi
15
10 / 1 / 4
9,620
601
13,755
10,589
5,891
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
15
8 / 3 / 7
9,743
609
8,444
10,740
4,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
UndamagedLeaf
Kukulkan
12
0 / 5 / 4
7,116
445
5,266
5,888
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
13
4 / 3 / 0
7,451
466
4,283
7,562
2,150
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
orangoxx
The Morrigan
15
3 / 0 / 1
8,714
545
6,799
7,978
4,122
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Josushi
Morgan Le Fay
10
0 / 7 / 1
6,612
413
4,481
11,231
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
KushKiller311
Cerberus
10
0 / 3 / 6
6,169
386
953
8,411
8,334
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
3 / 7 / 1
6,771
423
5,190
10,661
4,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
THVSasuke
Hercules
15
3 / 4 / 0
9,152
572
7,063
13,505
10,396
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
UshiSushi
Jing Wei
12
6 / 4 / 1
8,205
513
7,787
10,262
2,832
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
25
Kills
12
12
Deaths
25
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BrilliantKilla
Baron Samedi
10
1
4
12
W
Da Ji
8
3
7
3.83
L
Morgan Le Fay
Josushi
Morgan Le Fay
0
7
1
0.07
L
Cerberus
KushKiller311
Cerberus
0
3
6
1
L
3
7
1
0.5
L
Hercules
THVSasuke
Hercules
3
4
0
0.75
W
Kukulkan
UndamagedLeaf
Kukulkan
0
5
4
0.4
L
Jing Wei
UshiSushi
Jing Wei
6
4
1
1.63
W
Rama
4
3
0
1.33
W
The Morrigan
orangoxx
The Morrigan
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,547
Damage
25,474
42,757
Taken
54,070
18,165
Mitigated
29,079
10,007
Healing
12,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BrilliantKilla
Baron Samedi
13,755
2,341
182
3,398
10,589
5,891
370
3,803
6,786
49,584
0
W
Da Ji
8,444
1,923
0
385
10,740
4,326
0
678
10,062
0
63,053
L
Morgan Le Fay
Josushi
Morgan Le Fay
4,481
1,049
0
1,391
11,231
3,010
0
6,935
4,296
31,100
0
L
Cerberus
KushKiller311
Cerberus
953
36
202
486
8,411
8,334
0
4,687
3,724
13,129
0
L
5,190
2,241
73
2,285
10,661
4,507
0
1,854
8,807
0
33,190
L
Hercules
THVSasuke
Hercules
7,063
1,600
0
5,132
13,505
10,396
0
5,335
8,170
0
58,228
W
Kukulkan
UndamagedLeaf
Kukulkan
5,266
1,698
0
10
5,888
1,676
789
699
5,189
27,281
0
L
Jing Wei
UshiSushi
Jing Wei
7,787
5,694
0
3,028
10,262
2,832
1,064
5,545
4,717
0
40,101
W
Rama
4,283
3,831
0
2,067
7,562
2,150
2,568
254
7,308
0
39,252
W
The Morrigan
orangoxx
The Morrigan
6,799
1,024
0
3,965
7,978
4,122
0
0
7,978
49,407
1,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,644
Gold Earned
36,909
408
Minions Killed
335
0
Camps Cleared
0
1,329,083
Distance Traveled
1,293,623
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,620
601
82
5
0
234,605
1
W
Da Ji
9,743
609
103
6
0
330,398
0
L
Morgan Le Fay
6,612
413
50
3
0
227,849
0
L
Cerberus
6,169
386
35
2
0
250,433
0
L
Set
6,771
423
48
3
0
263,569
0
L
Hercules
9,152
572
130
8
0
285,401
7
W
Kukulkan
7,116
445
62
4
0
240,650
1
L
Jing Wei
8,205
513
72
5
0
266,371
0
W
Rama
7,451
466
71
4
0
259,086
1
W
The Morrigan
8,714
545
90
6
0
264,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role