Player Matchup

Poseidon
Poseidon
Diamond IV
Gawdiator
Poseidon
Diamond IV
Level 62
God Stats
5W - 1L
1,500 SR
Queue Stats
48W - 21L
2,090 MMR
Party 1
Cerberus
Cerberus
Diamond IV
hobowithcash
Cerberus
Diamond IV
Level 85
God Stats
15W - 6L
1,762 SR
Queue Stats
48W - 21L
2,090 MMR
Party 1
Izanami
Izanami
Diamond IV
rain896
Izanami
Diamond IV
Level 119
God Stats
7W - 2L
2,091 SR
Queue Stats
48W - 21L
2,090 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 89
1,785 SR
2,090 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 94
1,602 SR
1,821 MMR
Khepri
Khepri
Platinum II
GBD93
Khepri
Platinum II
Level 46
God Stats
0W - 1L
1,857 SR
Queue Stats
73W - 52L
1,882 MMR
Party 2
Kukulkan
Kukulkan
Platinum II
JUNIN93
Kukulkan
Platinum II
Level 92
God Stats
6W - 10L
1,410 SR
Queue Stats
105W - 89L
1,916 MMR
Party 2
Neith
Neith
Gold II
Main_Wingman_BR
Neith
Gold II
Level 143
God Stats
0W - 5L
1,539 SR
Queue Stats
55W - 38L
1,663 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Gawdiator
Poseidon
15
1 / 2 / 8
10,380
649
15,331
7,775
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
hobowithcash
Cerberus
16
5 / 0 / 4
12,078
755
8,149
15,021
18,856
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
rain896
Izanami
16
3 / 2 / 5
11,439
715
11,832
10,055
5,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
DanzaburouAthenaSolAphroditeGilgamesh

VS

Bans
Morgan Le FayHou YiChang'eArtemisHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
GBD93
Khepri
13
0 / 3 / 4
10,025
627
3,219
17,230
20,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
JUNIN93
Kukulkan
15
3 / 3 / 1
10,059
629
11,446
9,550
4,311
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 3 / 2
9,206
575
9,103
11,610
4,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
9
Kills
4
4
Deaths
9
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Khepri
GBD93
Khepri
0
3
4
0.67
W
Poseidon
Gawdiator
Poseidon
1
2
8
2.5
L
Kukulkan
JUNIN93
Kukulkan
3
3
1
1.17
L
1
3
2
0.67
W
Cerberus
hobowithcash
Cerberus
5
0
4
7
W
Izanami
rain896
Izanami
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,312
Damage
23,768
32,851
Taken
38,390
27,820
Mitigated
28,861
5,918
Healing
6,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
GBD93
Khepri
3,219
101
0
2,197
17,230
20,436
0
9,751
7,479
12,796
0
W
Poseidon
Gawdiator
Poseidon
15,331
1,263
0
0
7,775
3,414
105
4,385
3,390
55,323
0
L
Kukulkan
JUNIN93
Kukulkan
11,446
478
0
2,269
9,550
4,311
0
6,897
2,653
61,951
0
L
9,103
2,894
0
2,052
11,610
4,114
164
6,832
4,778
0
33,581
W
Cerberus
hobowithcash
Cerberus
8,149
385
0
3,585
15,021
18,856
232
5,477
9,544
24,398
0
W
Izanami
rain896
Izanami
11,832
7,884
0
2,333
10,055
5,550
2,775
4,803
5,252
0
77,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,897
Gold Earned
29,290
247
Minions Killed
182
0
Camps Cleared
0
855,485
Distance Traveled
859,258
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,025
627
15
1
0
310,672
3
W
Poseidon
10,380
649
84
5
0
286,045
3
L
Kukulkan
10,059
629
117
7
0
278,712
5
L
Neith
9,206
575
50
3
0
269,874
4
W
Cerberus
12,078
755
28
2
0
288,682
4
W
Izanami
11,439
715
135
8
0
280,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role