Player Matchup

Awilix
Awilix
Elite_Maxey
Awilix
Level 85
God Stats
0W - 1L
1,335 SR
Queue Stats
89W - 108L
1,504 Elo+
Party 2
He Bo
He Bo
TFitz05
He Bo
Level 147
God Stats
0W - 2L
1,171 SR
Queue Stats
208W - 195L
1,528 Elo+
Party 2
Jing Wei
Jing Wei
venttin7
Jing Wei
Level 12
God Stats
0W - 1L
1,311 SR
Queue Stats
0W - 2L
1,321 Elo+
Solo
Team Averages
Level 81
1,272 SR
1,451 Elo+

VS

Team Averages
Level 86
1,706 SR
1,782 Elo+
Sylvanus
Sylvanus
IlIXA-
Sylvanus
Level 29
God Stats
21W - 6L
1,860 SR
Queue Stats
169W - 57L
1,786 Elo+
Party 1
Anubis
Anubis
XxChocksxX
Anubis
Level 93
God Stats
169W - 74L
1,758 SR
Queue Stats
289W - 129L
1,788 Elo+
Party 1
Gilgamesh
Gilgamesh
ajaijo
Gilgamesh
Level 136
God Stats
5W - 0L
1,500 SR
Queue Stats
452W - 186L
1,772 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
9
2 / 7 / 1
7,135
793
4,437
8,236
2,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
TFitz05
He Bo
10
2 / 8 / 2
7,657
851
5,206
9,101
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
venttin7
Jing Wei
9
0 / 7 / 3
6,004
667
1,543
7,323
1,485
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IlIXA-
Sylvanus
11
5 / 1 / 14
7,705
856
3,367
5,740
5,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
XxChocksxX
Anubis
12
3 / 1 / 13
7,784
865
5,359
5,825
3,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ajaijo
Gilgamesh
12
14 / 2 / 6
9,295
1,033
11,153
11,066
5,614
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
4
Kills
22
22
Deaths
4
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Awilix
2
7
1
0.36
W
Sylvanus
IlIXA-
Sylvanus
5
1
14
12
L
He Bo
TFitz05
He Bo
2
8
2
0.38
W
Anubis
XxChocksxX
Anubis
3
1
13
9.5
W
Gilgamesh
ajaijo
Gilgamesh
14
2
6
8.5
L
Jing Wei
venttin7
Jing Wei
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,186
Damage
19,879
24,660
Taken
22,631
6,201
Mitigated
14,445
495
Healing
7,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
4,437
1,532
0
261
8,236
2,829
0
2,711
5,525
0
13,898
W
Sylvanus
IlIXA-
Sylvanus
3,367
914
958
1,357
5,740
5,821
695
1,564
4,176
9,549
1,139
L
He Bo
TFitz05
He Bo
5,206
284
0
234
9,101
1,887
0
2,911
6,190
20,486
0
W
Anubis
XxChocksxX
Anubis
5,359
431
0
2,053
5,825
3,010
182
1,238
4,587
33,052
0
W
Gilgamesh
ajaijo
Gilgamesh
11,153
4,095
261
2,388
11,066
5,614
719
2,404
8,662
0
24,168
L
Jing Wei
venttin7
Jing Wei
1,543
798
0
0
7,323
1,485
0
2,872
4,451
0
8,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,796
Gold Earned
24,784
64
Minions Killed
94
0
Camps Cleared
0
431,630
Distance Traveled
509,114
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,135
793
17
2
0
164,129
2
W
Sylvanus
7,705
856
9
1
0
160,083
1
L
He Bo
7,657
851
31
3
0
126,005
1
W
Anubis
7,784
865
58
6
0
156,178
1
W
Gilgamesh
9,295
1,033
27
3
0
192,853
2
L
Jing Wei
6,004
667
16
2
0
141,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role