Player Matchup

Thoth
Thoth
BGS The Cannon
Thoth
Level 127
God Stats
2W - 1L
1,265 SR
Queue Stats
50W - 48L
1,448 Elo+
Solo
Nox
Nox
Erubus35195
Nox
Level 128
God Stats
6W - 8L
1,656 SR
Queue Stats
399W - 406L
1,488 Elo+
Solo
Ganesha
Ganesha
JDHill_123
Ganesha
Level 126
God Stats
2W - 3L
1,276 SR
Queue Stats
716W - 762L
1,490 Elo+
Solo
Vamana
Vamana
PROKILLER1880
Vamana
Level 68
God Stats
1W - 0L
1,291 SR
Queue Stats
18W - 16L
1,498 Elo+
Solo
Odin
Odin
TheJaffner
Odin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,580 Elo+
Solo
Team Averages
Level 112
1,398 SR
1,501 Elo+

VS

Team Averages
Level 124
1,714 SR
1,515 Elo+
Cthulhu
Cthulhu
Bouyancy
Cthulhu
Level 125
God Stats
2W - 3L
1,624 SR
Queue Stats
83W - 71L
1,486 Elo+
Solo
Amaterasu
Amaterasu
Ferbed45
Amaterasu
Level 121
God Stats
7W - 6L
1,913 SR
Queue Stats
1,025W - 1,069L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
HandleWithKerr34
Gilgamesh
Level 113
God Stats
1W - 3L
1,697 SR
Queue Stats
453W - 449L
1,565 Elo+
Party 1
Chaac
Chaac
deimalleo
Chaac
Level 104
God Stats
4W - 2L
1,688 SR
Queue Stats
53W - 53L
1,493 Elo+
Party 1
Cabrakan
Cabrakan
xXBORREGOXx0
Cabrakan
Level 159
God Stats
5W - 5L
1,649 SR
Queue Stats
466W - 468L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 6
11,254
866
18,478
7,300
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 3 / 15
10,879
837
17,903
8,850
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
JDHill_123
Ganesha
16
0 / 4 / 18
9,082
699
7,578
14,558
17,018
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
5 / 4 / 13
10,418
801
16,319
20,152
14,258
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 5 / 14
9,848
758
12,383
17,360
15,716
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bouyancy
Cthulhu
18
4 / 3 / 13
10,535
810
17,810
20,103
22,728
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Ferbed45
Amaterasu
14
2 / 4 / 14
8,946
688
7,410
18,561
7,676
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
14
2 / 9 / 9
8,787
676
12,996
20,235
11,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
deimalleo
Chaac
18
8 / 3 / 8
11,017
847
18,347
16,952
12,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cabrakan
xXBORREGOXx0
Cabrakan
15
2 / 5 / 10
9,004
693
4,202
10,518
11,650
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
72
24
Kills
18
18
Deaths
24
66
Assists
54
Player
Kills
Deaths
Assists
KDA
W
11
2
6
7
L
Cthulhu
Bouyancy
Cthulhu
4
3
13
3.5
W
5
3
15
4.17
L
Amaterasu
Ferbed45
Amaterasu
2
4
14
2.25
L
Gilgamesh
2
9
9
0.72
W
Ganesha
JDHill_123
Ganesha
0
4
18
2.25
W
5
4
13
2.88
W
3
5
14
2
L
Chaac
deimalleo
Chaac
8
3
8
4
L
Cabrakan
xXBORREGOXx0
Cabrakan
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,661
Damage
60,765
68,220
Taken
86,369
54,903
Mitigated
65,856
22,347
Healing
33,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,478
2,149
1,638
990
7,300
3,552
1,285
2,128
5,172
37,760
0
L
Cthulhu
Bouyancy
Cthulhu
17,810
976
3,229
7,398
20,103
22,728
0
9,847
10,256
37,474
0
W
17,903
292
2,454
1,668
8,850
4,359
867
2,763
6,087
37,807
0
L
Amaterasu
Ferbed45
Amaterasu
7,410
2,851
813
6,135
18,561
7,676
518
9,991
8,570
0
13,301
L
Gilgamesh
12,996
3,133
1,184
3,883
20,235
11,284
1,486
10,652
9,583
0
16,667
W
Ganesha
JDHill_123
Ganesha
7,578
814
1,236
1,008
14,558
17,018
388
5,055
9,503
13,778
0
W
16,319
8,082
1,820
6,438
20,152
14,258
360
6,135
14,017
0
21,081
W
12,383
3,255
1,110
3,985
17,360
15,716
204
5,931
11,429
0
19,417
L
Chaac
deimalleo
Chaac
18,347
3,884
825
7,771
16,952
12,518
969
8,615
8,337
0
34,501
L
Cabrakan
xXBORREGOXx0
Cabrakan
4,202
1,134
1,166
826
10,518
11,650
904
4,854
5,664
8,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,481
Gold Earned
48,289
123
Minions Killed
117
0
Camps Cleared
0
1,248,812
Distance Traveled
1,147,989
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,254
866
36
3
0
235,034
0
L
Cthulhu
10,535
810
45
3
0
248,863
0
W
Nox
10,879
837
59
5
0
250,587
0
L
Amaterasu
8,946
688
13
1
0
224,944
0
L
Gilgamesh
8,787
676
17
1
0
223,810
0
W
Ganesha
9,082
699
0
0
0
248,173
2
W
Vamana
10,418
801
12
1
0
264,186
0
W
Odin
9,848
758
16
1
0
250,832
0
L
Chaac
11,017
847
32
2
0
263,614
0
L
Cabrakan
9,004
693
10
1
0
186,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role