Player Matchup

The Morrigan
The Morrigan
ImMrRogers
The Morrigan
Level 126
God Stats
13W - 7L
1,730 SR
Queue Stats
427W - 287L
1,645 Elo+
Party 2
Izanami
Izanami
JParky
Izanami
Level 157
God Stats
4W - 0L
1,923 SR
Queue Stats
450W - 320L
1,653 Elo+
Party 2
Tiamat
Tiamat
PopeLagus
Tiamat
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
329W - 259L
1,610 Elo+
Party 2
Neith
Neith
SolunoJ
Neith
Level 132
God Stats
11W - 6L
1,756 SR
Queue Stats
458W - 278L
1,656 Elo+
Party 2
Xing Tian
Xing Tian
berkle
Xing Tian
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 14L
1,695 Elo+
Party 2
Team Averages
Level 115
1,682 SR
1,652 Elo+

VS

Team Averages
Level 92
1,582 SR
1,538 Elo+
Jormungandr
Jormungandr
ArfVader1
Jormungandr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,389 Elo+
Party 1
Izanami
Izanami
Countessira
Izanami
Level 159
God Stats
11W - 11L
1,538 SR
Queue Stats
251W - 237L
1,590 Elo+
Party 3
Agni
Agni
Kobie1997
Agni
Level 15
God Stats
1W - 1L
1,688 SR
Queue Stats
7W - 13L
1,389 Elo+
Party 1
Gilgamesh
Gilgamesh
Kumbahjones
Gilgamesh
Level 117
God Stats
4W - 3L
1,682 SR
Queue Stats
228W - 167L
1,674 Elo+
Party 3
Bastet
Bastet
StepOffMyCrocs
Bastet
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 124L
1,651 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ImMrRogers
The Morrigan
14
3 / 1 / 1
7,888
657
2,799
4,644
1,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
JParky
Izanami
15
5 / 1 / 1
8,373
698
6,985
6,474
1,930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
PopeLagus
Tiamat
12
2 / 1 / 2
7,409
617
4,141
6,340
7,447
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
SolunoJ
Neith
14
4 / 1 / 4
8,233
686
6,774
7,325
3,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
berkle
Xing Tian
9
0 / 2 / 5
6,016
501
1,253
6,676
3,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ArfVader1
Jormungandr
9
1 / 1 / 2
5,717
476
1,647
3,767
1,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Countessira
Izanami
11
1 / 2 / 1
6,457
538
3,532
6,477
1,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
10
0 / 4 / 2
5,723
477
4,928
6,003
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Kumbahjones
Gilgamesh
10
0 / 3 / 2
6,397
533
4,002
9,863
5,024
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 4 / 1
6,496
541
3,529
7,700
2,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
14
Kills
6
6
Deaths
14
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ArfVader1
Jormungandr
1
1
2
2
L
Izanami
Countessira
Izanami
1
2
1
0.75
W
The Morrigan
ImMrRogers
The Morrigan
3
1
1
3.5
W
Izanami
JParky
Izanami
5
1
1
5.5
L
Agni
0
4
2
0.25
L
Gilgamesh
Kumbahjones
Gilgamesh
0
3
2
0.33
W
Tiamat
PopeLagus
Tiamat
2
1
2
3
W
Neith
SolunoJ
Neith
4
1
4
6
L
4
4
1
1.13
W
Xing Tian
berkle
Xing Tian
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,952
Damage
17,638
31,459
Taken
33,810
17,947
Mitigated
11,667
13,530
Healing
6,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ArfVader1
Jormungandr
1,647
658
0
330
3,767
1,389
0
664
3,103
15,670
0
L
Izanami
Countessira
Izanami
3,532
2,951
0
1,930
6,477
1,258
0
141
6,336
0
44,976
W
The Morrigan
ImMrRogers
The Morrigan
2,799
808
0
1,847
4,644
1,856
550
1,336
3,188
48,088
6,257
W
Izanami
JParky
Izanami
6,985
4,259
0
3,152
6,474
1,930
642
510
5,960
0
71,166
L
Agni
4,928
512
0
1,160
6,003
1,612
0
2,103
3,900
28,071
0
L
Gilgamesh
Kumbahjones
Gilgamesh
4,002
1,355
0
2,078
9,863
5,024
0
3,356
6,507
0
34,757
W
Tiamat
PopeLagus
Tiamat
4,141
441
0
3,798
6,340
7,447
0
857
5,389
39,899
0
W
Neith
SolunoJ
Neith
6,774
3,358
0
3,457
7,325
3,001
0
1,718
5,475
0
55,276
L
3,529
1,123
0
700
7,700
2,384
0
922
6,778
0
26,400
W
Xing Tian
berkle
Xing Tian
1,253
149
0
1,276
6,676
3,713
72
1,754
4,812
5,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,919
Gold Earned
30,790
470
Minions Killed
335
0
Camps Cleared
0
1,160,436
Distance Traveled
1,208,765
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,717
476
28
2
0
262,871
3
L
Izanami
6,457
538
109
9
0
228,249
6
W
The Morrigan
7,888
657
122
10
0
231,948
4
W
Izanami
8,373
698
149
12
0
233,129
6
L
Agni
5,723
477
63
5
0
248,477
1
L
Gilgamesh
6,397
533
90
8
0
249,388
5
W
Tiamat
7,409
617
86
7
0
225,700
5
W
Neith
8,233
686
105
9
0
225,413
4
L
Bastet
6,496
541
45
4
0
219,780
5
W
Xing Tian
6,016
501
8
1
0
244,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role