Player Matchup

Merlin
Merlin
Iced vGxd
Merlin
Level 126
God Stats
32W - 21L
1,489 SR
Queue Stats
80W - 61L
1,537 Elo+
Solo
Kuzenbo
Kuzenbo
IxanR4
Kuzenbo
Level 127
God Stats
0W - 1L
2,024 SR
Queue Stats
17W - 18L
1,523 Elo+
Party 1
Danzaburou
Danzaburou
NeedMoDinero
Danzaburou
Level 82
God Stats
1W - 1L
1,700 SR
Queue Stats
12W - 7L
1,715 Elo+
Solo
Awilix
Awilix
WizardMoney4984
Awilix
Level 155
God Stats
1W - 2L
1,686 SR
Queue Stats
275W - 283L
1,499 Elo+
Solo
He Bo
He Bo
xDARRx
He Bo
Level 128
God Stats
0W - 2L
1,379 SR
Queue Stats
18W - 21L
1,471 Elo+
Party 1
Team Averages
Level 124
1,656 SR
1,549 Elo+

VS

Team Averages
Level 120
1,594 SR
1,474 Elo+
Gilgamesh
Gilgamesh
KingWonderGoat
Gilgamesh
Level 79
God Stats
4W - 6L
1,402 SR
Queue Stats
41W - 57L
1,337 Elo+
Solo
Geb
Geb
N7killa
Geb
Level 129
God Stats
1W - 1L
1,666 SR
Queue Stats
34W - 25L
1,514 Elo+
Party 2
Anhur
Anhur
SixFourT
Anhur
Level 120
God Stats
68W - 62L
1,536 SR
Queue Stats
817W - 776L
1,510 Elo+
Solo
Olorun
Olorun
WinterCaptain66
Olorun
Level 123
God Stats
5W - 1L
1,784 SR
Queue Stats
43W - 39L
1,522 Elo+
Party 2
Ganesha
Ganesha
thebuckeye1016
Ganesha
Level 148
God Stats
3W - 1L
1,584 SR
Queue Stats
37W - 29L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Iced vGxd
Merlin
15
0 / 5 / 4
8,574
612
9,669
8,463
2,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
IxanR4
Kuzenbo
16
2 / 4 / 3
10,312
737
8,096
18,371
23,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
NeedMoDinero
Danzaburou
16
2 / 4 / 3
10,138
724
10,510
11,638
4,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 5 / 3
9,968
712
9,141
12,295
4,613
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
xDARRx
He Bo
15
1 / 7 / 6
9,272
662
6,527
11,641
3,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KingWonderGoat
Gilgamesh
18
4 / 2 / 12
11,153
797
10,866
13,695
14,464
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Geb
17
6 / 1 / 12
11,195
800
11,506
15,691
8,575
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
SixFourT
Anhur
19
8 / 0 / 8
12,212
872
11,503
9,540
3,908
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 2 / 8
11,378
813
10,790
9,493
4,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
2 / 2 / 20
11,634
831
7,350
21,277
24,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
85
7
Kills
25
25
Deaths
7
19
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Merlin
Iced vGxd
Merlin
0
5
4
0.4
L
Kuzenbo
IxanR4
Kuzenbo
2
4
3
0.88
W
Gilgamesh
KingWonderGoat
Gilgamesh
4
2
12
5
W
Geb
6
1
12
12
L
Danzaburou
NeedMoDinero
Danzaburou
2
4
3
0.88
W
Anhur
SixFourT
Anhur
8
0
8
12
W
5
2
8
4.5
L
2
5
3
0.7
W
2
2
20
6
L
He Bo
xDARRx
He Bo
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,943
Damage
52,015
62,408
Taken
69,696
38,689
Mitigated
55,638
5,031
Healing
30,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Iced vGxd
Merlin
9,669
364
0
1,084
8,463
2,939
435
5,416
3,047
35,481
0
L
Kuzenbo
IxanR4
Kuzenbo
8,096
2,507
0
835
18,371
23,099
0
8,469
9,902
25,587
0
W
Gilgamesh
KingWonderGoat
Gilgamesh
10,866
2,469
0
3,370
13,695
14,464
1,669
3,639
9,894
0
35,709
W
Geb
11,506
1,185
662
4,340
15,691
8,575
536
6,720
8,631
35,269
0
L
Danzaburou
NeedMoDinero
Danzaburou
10,510
2,865
0
1,515
11,638
4,165
284
6,142
5,496
0
34,696
W
Anhur
SixFourT
Anhur
11,503
4,930
0
4,498
9,540
3,908
3,057
2,115
7,369
0
40,983
W
10,790
4,410
3,094
4,109
9,493
4,022
2,400
5,265
3,960
54,323
0
L
9,141
4,115
0
420
12,295
4,613
0
4,096
8,199
0
38,588
W
7,350
795
1,752
8,851
21,277
24,669
336
5,761
15,239
29,635
0
L
He Bo
xDARRx
He Bo
6,527
284
0
1,177
11,641
3,873
169
5,751
5,890
25,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,264
Gold Earned
57,572
278
Minions Killed
347
6
Camps Cleared
10
1,223,561
Distance Traveled
1,357,175
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,574
612
71
5
0
218,100
3
L
Kuzenbo
10,312
737
34
2
0
275,874
3
W
Gilgamesh
11,153
797
73
5
3
261,697
0
W
Geb
11,195
800
67
5
2
295,738
2
L
Danzaburou
10,138
724
58
4
0
253,698
3
W
Anhur
12,212
872
77
6
2
282,201
3
W
Olorun
11,378
813
109
8
3
262,088
3
L
Awilix
9,968
712
72
5
6
245,673
1
W
Ganesha
11,634
831
21
2
0
255,451
0
L
He Bo
9,272
662
43
3
0
230,216
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role