Player Matchup

Chiron
Chiron
BOWNCRUSHA
Chiron
Level 159
God Stats
4W - 5L
1,305 SR
Queue Stats
43W - 34L
1,631 Elo+
Party 2
Fenrir
Fenrir
Marzzy94
Fenrir
Level 148
God Stats
6W - 1L
1,521 SR
Queue Stats
149W - 107L
1,638 Elo+
Party 2
Khepri
Khepri
MetalGearFafnir
Khepri
Level 138
God Stats
20W - 6L
1,504 SR
Queue Stats
187W - 150L
1,609 Elo+
Party 2
Odin
Odin
Th3Mark0fCain
Odin
Level 11
God Stats
6W - 3L
1,637 SR
Queue Stats
13W - 5L
1,698 Elo+
Party 2
Discordia
Discordia
Xiose420
Discordia
Level 159
God Stats
6W - 1L
1,666 SR
Queue Stats
95W - 53L
1,683 Elo+
Party 2
Team Averages
Level 123
1,527 SR
1,652 Elo+

VS

Team Averages
Level 48
1,491 SR
1,502 Elo+
Baron Samedi
Baron Samedi
ImCarnage626
Baron Samedi
Level 23
God Stats
20W - 15L
1,579 SR
Queue Stats
53W - 51L
1,500 Elo+
Party 1
He Bo
He Bo
Joewind
He Bo
Level 128
God Stats
0W - 1L
1,312 SR
Queue Stats
186W - 150L
1,537 Elo+
Party 1
Fenrir
Fenrir
Real420Necio
Fenrir
Level 32
God Stats
25W - 27L
1,465 SR
Queue Stats
258W - 299L
1,413 Elo+
Solo
Hercules
Hercules
ethankage26
Hercules
Level 27
God Stats
8W - 8L
1,534 SR
Queue Stats
124W - 103L
1,533 Elo+
Party 1
Cabrakan
Cabrakan
lzRensenzl
Cabrakan
Level 28
God Stats
12W - 12L
1,566 SR
Queue Stats
187W - 164L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BOWNCRUSHA
Chiron
17
8 / 3 / 14
10,936
1,094
19,063
6,986
2,895
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Marzzy94
Fenrir
17
11 / 4 / 13
12,117
1,212
18,125
12,750
8,625
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
0 / 0 / 20
10,574
1,057
3,838
5,172
6,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
2 / 1 / 10
9,596
960
5,306
9,574
5,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
Xiose420
Discordia
17
5 / 0 / 16
11,150
1,115
19,812
5,616
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

276

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ImCarnage626
Baron Samedi
15
0 / 6 / 6
9,027
903
7,101
11,199
9,264
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
Joewind
He Bo
15
1 / 5 / 4
9,263
926
5,898
12,135
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
15
3 / 10 / 3
9,451
945
12,957
19,994
8,360
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
ethankage26
Hercules
15
2 / 2 / 3
9,465
947
4,196
10,379
13,608
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
lzRensenzl
Cabrakan
15
2 / 3 / 4
10,264
1,026
6,260
19,136
22,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
28
26
Kills
8
8
Deaths
26
73
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chiron
BOWNCRUSHA
Chiron
8
3
14
5
L
Baron Samedi
ImCarnage626
Baron Samedi
0
6
6
0.5
L
He Bo
Joewind
He Bo
1
5
4
0.6
W
Fenrir
Marzzy94
Fenrir
11
4
13
4.38
W
0
0
20
10
L
Fenrir
3
10
3
0.45
W
2
1
10
7
W
Discordia
Xiose420
Discordia
5
0
16
13
L
Hercules
ethankage26
Hercules
2
2
3
1.75
L
Cabrakan
lzRensenzl
Cabrakan
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,144
Damage
36,412
40,098
Taken
72,843
26,006
Mitigated
58,361
6,782
Healing
8,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BOWNCRUSHA
Chiron
19,063
8,250
967
1,561
6,986
2,895
0
3,198
3,788
0
31,560
L
Baron Samedi
ImCarnage626
Baron Samedi
7,101
484
1,942
968
11,199
9,264
0
4,719
6,480
25,844
0
L
He Bo
Joewind
He Bo
5,898
199
0
398
12,135
4,253
0
4,229
7,906
38,020
0
W
Fenrir
Marzzy94
Fenrir
18,125
4,524
0
2,818
12,750
8,625
0
5,956
6,794
0
24,904
W
3,838
293
0
907
5,172
6,367
0
3,261
1,911
13,124
0
L
Fenrir
12,957
2,758
0
428
19,994
8,360
0
5,434
14,560
0
18,019
W
5,306
360
0
0
9,574
5,511
0
4,597
4,977
0
10,595
W
Discordia
Xiose420
Discordia
19,812
934
0
529
5,616
2,608
0
2,247
3,369
56,547
0
L
Hercules
ethankage26
Hercules
4,196
913
0
2,824
10,379
13,608
0
3,715
6,664
0
15,701
L
Cabrakan
lzRensenzl
Cabrakan
6,260
1,100
0
1,962
19,136
22,876
0
5,553
13,321
15,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,373
Gold Earned
47,470
173
Minions Killed
167
7
Camps Cleared
5
974,099
Distance Traveled
934,178
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,936
1,094
23
2
1
177,456
0
L
Baron Samedi
9,027
903
45
5
1
177,832
0
L
He Bo
9,263
926
63
6
1
180,258
0
W
Fenrir
12,117
1,212
20
2
1
189,335
0
W
Khepri
10,574
1,057
13
1
2
203,993
3
L
Fenrir
9,451
945
12
1
1
192,729
0
W
Odin
9,596
960
17
2
2
204,053
2
W
Discordia
11,150
1,115
100
10
1
199,262
0
L
Hercules
9,465
947
30
3
1
212,551
3
L
Cabrakan
10,264
1,026
17
2
1
170,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role