Player Matchup

Bellona
Bellona
 
Bellona
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BiscuitTheory
Izanami
Level 13
God Stats
3W - 2L
1,660 SR
Queue Stats
81W - 95L
1,536 Elo+
Solo
Cerberus
Cerberus
Cookie3022
Cerberus
Level 16
God Stats
3W - 0L
1,749 SR
Queue Stats
46W - 34L
1,591 Elo+
Solo
Erlang Shen
Erlang Shen
GuinnessRat
Erlang Shen
Level 29
God Stats
13W - 8L
1,578 SR
Queue Stats
114W - 116L
1,538 Elo+
Solo
Tiamat
Tiamat
NotSoAVG
Tiamat
Level 14
God Stats
8W - 6L
1,778 SR
Queue Stats
31W - 30L
1,554 Elo+
Solo
Team Averages
Level 19
1,653 SR
1,544 Elo+

VS

Team Averages
Level 24
1,531 SR
1,519 Elo+
Nike
Nike
Rocket733
Nike
Level 20
God Stats
5W - 3L
1,670 SR
Queue Stats
17W - 22L
1,378 Elo+
Party 1
Anubis
Anubis
Yuuuuuup007
Anubis
Level 36
God Stats
7W - 5L
1,639 SR
Queue Stats
58W - 61L
1,407 Elo+
Party 1
Hachiman
Hachiman
xMattwoo
Hachiman
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 145L
1,705 Elo+
Solo
Sun Wukong
Sun Wukong
xXRoya1Pwn3rXx
Sun Wukong
Level 29
God Stats
0W - 2L
1,543 SR
Queue Stats
7W - 6L
1,621 Elo+
Party 1
Fenrir
Fenrir
xthugxlifex
Fenrir
Level 16
God Stats
0W - 2L
1,301 SR
Queue Stats
3W - 6L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
7 / 1 / 5
7,920
609
8,428
10,615
8,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
9
0 / 1 / 4
5,944
457
2,020
3,279
797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Cookie3022
Cerberus
9
1 / 0 / 5
6,233
479
2,654
6,405
4,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
GuinnessRat
Erlang Shen
12
8 / 0 / 5
7,675
590
7,434
7,095
4,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
NotSoAVG
Tiamat
13
6 / 0 / 4
8,144
626
6,021
5,360
3,234
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
8
1 / 3 / 0
5,407
416
3,549
7,615
3,427
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
10
0 / 5 / 0
6,060
466
4,477
6,825
3,317
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
xMattwoo
Hachiman
11
0 / 2 / 1
6,551
504
1,883
5,728
1,262
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
xXRoya1Pwn3rXx
Sun Wukong
9
0 / 5 / 0
5,438
418
2,552
8,027
6,241
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
8
1 / 7 / 0
5,747
442
2,163
8,890
3,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
22
Kills
2
2
Deaths
22
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
1
5
9.5
W
Izanami
0
1
4
2
W
Cerberus
Cookie3022
Cerberus
1
0
5
3.5
W
Erlang Shen
GuinnessRat
Erlang Shen
8
0
5
10.5
W
Tiamat
NotSoAVG
Tiamat
6
0
4
8
L
Nike
1
3
0
0.33
L
Anubis
0
5
0
0
L
Hachiman
xMattwoo
Hachiman
0
2
1
0.25
L
Sun Wukong
xXRoya1Pwn3rXx
Sun Wukong
0
5
0
0
L
Fenrir
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,557
Damage
14,624
32,754
Taken
37,085
21,895
Mitigated
17,657
11,988
Healing
7,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,428
2,822
0
3,745
10,615
8,830
114
1,295
9,234
0
48,075
W
Izanami
2,020
1,341
0
320
3,279
797
0
145
3,093
0
27,592
W
Cerberus
Cookie3022
Cerberus
2,654
214
0
1,916
6,405
4,768
0
0
6,204
19,232
0
W
Erlang Shen
GuinnessRat
Erlang Shen
7,434
4,180
0
2,695
7,095
4,266
786
1,800
5,257
0
40,126
W
Tiamat
NotSoAVG
Tiamat
6,021
727
0
3,312
5,360
3,234
376
2,203
3,157
47,858
0
L
Nike
3,549
587
0
1,153
7,615
3,427
437
1,801
5,814
1,966
20,033
L
Anubis
4,477
200
0
1,414
6,825
3,317
212
2,525
4,300
33,157
0
L
Hachiman
xMattwoo
Hachiman
1,883
659
0
2,339
5,728
1,262
0
1,155
4,573
0
41,162
L
Sun Wukong
xXRoya1Pwn3rXx
Sun Wukong
2,552
623
178
691
8,027
6,241
394
2,040
5,987
0
18,140
L
Fenrir
2,163
925
0
1,267
8,890
3,410
180
1,412
7,478
0
24,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,916
Gold Earned
29,203
374
Minions Killed
267
0
Camps Cleared
0
1,259,827
Distance Traveled
1,138,314
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,920
609
104
8
0
239,322
4
W
Izanami
5,944
457
67
5
0
250,529
3
W
Cerberus
6,233
479
31
2
0
232,552
2
W
Erlang Shen
7,675
590
71
5
0
272,260
1
W
Tiamat
8,144
626
101
8
0
265,164
4
L
Nike
5,407
416
35
3
0
246,001
4
L
Anubis
6,060
466
65
5
0
197,879
1
L
Hachiman
6,551
504
86
7
0
217,181
4
L
Sun Wukong
5,438
418
29
2
0
255,582
0
L
Fenrir
5,747
442
52
4
0
221,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role