Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CoCoSiMp14
Artemis
Level 97
God Stats
1W - 0L
1,864 SR
Queue Stats
77W - 57L
1,572 Elo+
Party 1
Xbalanque
Xbalanque
DIS MY LEAF
Xbalanque
Level 124
God Stats
3W - 0L
1,701 SR
Queue Stats
80W - 57L
1,584 Elo+
Party 1
Ganesha
Ganesha
DragoonXLiger
Ganesha
Level 160
God Stats
4W - 4L
1,613 SR
Queue Stats
381W - 384L
1,519 Elo+
Solo
Aphrodite
Aphrodite
scorpion12320854
Aphrodite
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 124L
1,495 Elo+
Solo
Team Averages
Level 134
1,636 SR
1,534 Elo+

VS

Team Averages
Level 123
1,589 SR
1,513 Elo+
Raijin
Raijin
Htaedse
Raijin
Level 82
God Stats
4W - 4L
1,579 SR
Queue Stats
192W - 206L
1,518 Elo+
Party 2
Cthulhu
Cthulhu
Im Norton
Cthulhu
Level 143
God Stats
1W - 1L
1,839 SR
Queue Stats
78W - 92L
1,460 Elo+
Party 2
Kuzenbo
Kuzenbo
WarriorClueless
Kuzenbo
Level 141
God Stats
1W - 1L
1,571 SR
Queue Stats
208W - 207L
1,524 Elo+
Party 2
Thanatos
Thanatos
ll_Courtney_ll
Thanatos
Level 127
God Stats
3W - 13L
1,347 SR
Queue Stats
366W - 370L
1,541 Elo+
Solo
Hel
Hel
maneve
Hel
Level 124
God Stats
14W - 5L
1,607 SR
Queue Stats
577W - 563L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
7 / 2 / 11
12,876
757
25,101
11,340
4,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
CoCoSiMp14
Artemis
20
7 / 4 / 12
13,028
766
27,352
15,034
6,543
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xbalanque
DIS MY LEAF
Xbalanque
20
11 / 6 / 7
13,675
804
30,799
19,132
7,886
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
20
2 / 5 / 23
12,348
726
9,884
18,319
27,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
2
0 / 0 / 0
4,926
290
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Htaedse
Raijin
19
3 / 6 / 9
11,119
654
14,971
21,230
11,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Im Norton
Cthulhu
18
2 / 5 / 8
11,227
660
9,004
20,080
24,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
2 / 4 / 10
10,847
638
11,187
21,317
35,909
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
20
7 / 7 / 5
11,525
678
10,162
18,497
9,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hel
maneve
Hel
19
2 / 5 / 7
10,557
621
7,565
21,843
13,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
55
27
Kills
16
17
Deaths
27
53
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
2
11
6.25
W
Artemis
CoCoSiMp14
Artemis
7
4
12
3.25
W
Xbalanque
DIS MY LEAF
Xbalanque
11
6
7
2.42
W
Ganesha
2
5
23
2.7
L
Raijin
Htaedse
Raijin
3
6
9
1.25
L
Cthulhu
Im Norton
Cthulhu
2
5
8
1.2
L
2
4
10
1.75
L
Thanatos
7
7
5
1.36
L
Hel
maneve
Hel
2
5
7
1.1
W
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,136
Damage
52,889
63,825
Taken
102,967
46,619
Mitigated
94,885
23,955
Healing
50,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
25,101
270
2,142
4,558
11,340
4,778
27
9,354
1,986
47,926
0
W
Artemis
CoCoSiMp14
Artemis
27,352
10,454
1,596
4,055
15,034
6,543
2,223
10,531
4,503
0
55,321
W
Xbalanque
DIS MY LEAF
Xbalanque
30,799
14,344
626
5,010
19,132
7,886
2,881
14,717
4,415
0
54,330
W
Ganesha
9,884
441
1,910
4,058
18,319
27,412
359
8,125
10,194
28,262
0
L
Raijin
Htaedse
Raijin
14,971
1,409
1,103
4,941
21,230
11,519
0
5,341
15,596
28,130
0
L
Cthulhu
Im Norton
Cthulhu
9,004
169
1,208
1,868
20,080
24,171
0
6,617
13,022
27,256
0
L
11,187
3,654
1,590
2,098
21,317
35,909
9
7,067
13,790
22,356
0
L
Thanatos
10,162
2,187
1,470
7,579
18,497
9,760
91
5,561
12,595
0
19,725
L
Hel
maneve
Hel
7,565
637
17,857
11,233
21,843
13,526
150
8,525
12,979
20,891
0
W
Aphrodite
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,853
Gold Earned
55,275
195
Minions Killed
170
0
Camps Cleared
0
1,148,910
Distance Traveled
1,478,792
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,876
757
42
2
0
316,117
1
W
Artemis
13,028
766
70
4
0
284,577
0
W
Xbalanque
13,675
804
82
5
0
271,213
0
W
Ganesha
12,348
726
1
0
0
277,003
1
L
Raijin
11,119
654
40
2
0
266,722
0
L
Cthulhu
11,227
660
40
2
0
306,636
2
L
Kuzenbo
10,847
638
25
1
0
301,041
4
L
Thanatos
11,525
678
27
2
0
302,988
0
L
Hel
10,557
621
38
2
0
301,405
0
W
Aphrodite
4,926
290
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role