Player Matchup

Sobek
Sobek
Deck2431
Sobek
Level 27
God Stats
75W - 78L
1,513 SR
Queue Stats
209W - 226L
1,475 Elo+
Party 2
Ao Kuang
Ao Kuang
Gamerix7Pr
Ao Kuang
Level 28
God Stats
8W - 4L
1,543 SR
Queue Stats
320W - 315L
1,463 Elo+
Party 2
Tyr
Tyr
Spider_Monkeyy17
Tyr
Level 16
God Stats
19W - 14L
1,635 SR
Queue Stats
44W - 33L
1,484 Elo+
Party 1
Neith
Neith
Weather0308
Neith
Level 23
God Stats
3W - 3L
1,550 SR
Queue Stats
170W - 163L
1,520 Elo+
Party 1
Hades
Hades
ZaFlyinDutchman
Hades
Level 22
God Stats
6W - 7L
1,500 SR
Queue Stats
190W - 199L
1,488 Elo+
Party 1
Team Averages
Level 23
1,548 SR
1,486 Elo+

VS

Team Averages
Level 17
1,606 SR
1,395 Elo+
Ymir
Ymir
Asesino1893
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,447 Elo+
Solo
Izanami
Izanami
E8_Yagami
Izanami
Level 25
God Stats
18W - 18L
1,635 SR
Queue Stats
112W - 132L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
The1stWhee1
Sun Wukong
Level 16
God Stats
3W - 3L
1,664 SR
Queue Stats
10W - 8L
1,458 Elo+
Solo
Tsukuyomi
Tsukuyomi
bakuhatsutenshi
Tsukuyomi
Level 16
God Stats
5W - 9L
1,385 SR
Queue Stats
12W - 23L
1,298 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
llllRobertollll
Morgan Le Fay
Level 4
God Stats
4W - 4L
1,846 SR
Queue Stats
8W - 10L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Deck2431
Sobek
18
3 / 1 / 25
14,139
471
11,604
28,315
50,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
Gamerix7Pr
Ao Kuang
20
19 / 1 / 8
16,801
560
23,917
35,580
21,858
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
5 / 2 / 7
15,438
515
15,953
25,404
31,685
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
11 / 0 / 10
15,795
527
27,496
15,993
8,642
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
9 / 3 / 15
14,783
493
23,160
25,942
20,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 3
10,447
348
10,442
32,541
26,796
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
E8_Yagami
Izanami
19
1 / 10 / 2
12,327
411
12,974
18,304
5,797
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
The1stWhee1
Sun Wukong
18
0 / 6 / 3
11,375
379
15,816
28,520
39,421
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
bakuhatsutenshi
Tsukuyomi
20
4 / 6 / 2
13,345
445
18,820
22,976
14,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
llllRobertollll
Morgan Le Fay
17
2 / 16 / 2
12,026
401
27,099
26,516
9,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
19
47
Kills
7
7
Deaths
48
65
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
10
3
0.15
W
Sobek
Deck2431
Sobek
3
1
25
15.5
L
Izanami
E8_Yagami
Izanami
1
10
2
0.2
W
Ao Kuang
Gamerix7Pr
Ao Kuang
19
1
8
23
W
5
2
7
4.25
L
Sun Wukong
The1stWhee1
Sun Wukong
0
6
3
0.25
W
11
0
10
16
W
9
3
15
5.5
L
Tsukuyomi
bakuhatsutenshi
Tsukuyomi
4
6
2
0.83
L
Morgan Le Fay
llllRobertollll
Morgan Le Fay
2
16
2
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,130
Damage
85,151
131,234
Taken
128,857
132,612
Mitigated
96,386
54,514
Healing
25,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,442
568
361
4,975
32,541
26,796
240
14,021
18,520
41,950
0
W
Sobek
Deck2431
Sobek
11,604
530
0
6,768
28,315
50,074
992
8,390
19,925
37,704
0
L
Izanami
E8_Yagami
Izanami
12,974
10,542
0
4,404
18,304
5,797
0
5,661
12,643
0
84,097
W
Ao Kuang
Gamerix7Pr
Ao Kuang
23,917
7,092
0
20,946
35,580
21,858
1,887
7,100
28,480
159,218
0
W
15,953
4,783
0
7,588
25,404
31,685
3,498
4,268
21,136
0
92,856
L
Sun Wukong
The1stWhee1
Sun Wukong
15,816
2,264
0
3,375
28,520
39,421
0
11,118
17,402
0
68,792
W
27,496
13,162
0
7,264
15,993
8,642
9,446
4,773
11,220
0
144,437
W
23,160
3,715
562
11,386
25,942
20,353
654
13,010
12,932
76,677
0
L
Tsukuyomi
bakuhatsutenshi
Tsukuyomi
18,820
4,401
0
8,672
22,976
14,723
24
10,220
12,756
0
112,764
L
Morgan Le Fay
llllRobertollll
Morgan Le Fay
27,099
2,826
570
3,338
26,516
9,649
144
17,661
8,855
83,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,956
Gold Earned
59,520
663
Minions Killed
575
0
Camps Cleared
0
2,750,593
Distance Traveled
2,414,966
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,447
348
60
2
0
456,679
1
W
Sobek
14,139
471
35
1
0
624,139
0
L
Izanami
12,327
411
143
5
0
415,430
4
W
Ao Kuang
16,801
560
165
6
0
565,984
0
W
Tyr
15,438
515
155
5
0
529,829
1
L
Sun Wukong
11,375
379
117
4
0
515,403
0
W
Neith
15,795
527
193
6
0
520,754
0
W
Hades
14,783
493
115
4
0
509,887
3
L
Tsukuyomi
13,345
445
145
5
0
613,060
2
L
Morgan Le Fay
12,026
401
110
4
0
414,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role