Player Matchup

Cthulhu
Cthulhu
Ac3K1LL3rR
Cthulhu
Level 16
God Stats
7W - 9L
1,340 SR
Queue Stats
24W - 43L
1,206 Elo+
Party 1
Agni
Agni
TePeee
Agni
Level 18
God Stats
6W - 4L
1,425 SR
Queue Stats
43W - 44L
1,496 Elo+
Party 1
Cu Chulainn
Cu Chulainn
jigglebear69
Cu Chulainn
Level 124
God Stats
4W - 4L
1,499 SR
Queue Stats
44W - 32L
1,302 Elo+
Party 1
Artemis
Artemis
jimmykoocoo
Artemis
Level 20
God Stats
7W - 4L
1,482 SR
Queue Stats
15W - 31L
1,061 Elo+
Party 1
Hun Batz
Hun Batz
xLe PiGx
Hun Batz
Level 22
God Stats
7W - 14L
1,321 SR
Queue Stats
116W - 155L
1,422 Elo+
Party 1
Team Averages
Level 40
1,413 SR
1,297 Elo+

VS

Team Averages
Level 27
1,449 SR
1,355 Elo+
Athena
Athena
Ecoumene
Athena
Level 68
God Stats
29W - 39L
1,505 SR
Queue Stats
285W - 271L
1,548 Elo+
Party 2
Izanami
Izanami
Kadon136
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,221 Elo+
Party 2
Neith
Neith
Maysplays
Neith
Level 25
God Stats
146W - 182L
1,469 SR
Queue Stats
171W - 226L
1,360 Elo+
Solo
Merlin
Merlin
cow12
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 97L
1,379 Elo+
Solo
Bastet
Bastet
dfrtttghhhyuuuu
Bastet
Level 8
God Stats
1W - 5L
1,272 SR
Queue Stats
120W - 163L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ac3K1LL3rR
Cthulhu
16
0 / 2 / 6
11,110
444
5,923
17,114
20,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Agni
TePeee
Agni
20
10 / 2 / 5
14,026
561
24,334
22,648
10,364
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
jigglebear69
Cu Chulainn
20
10 / 3 / 10
13,803
552
14,717
24,402
27,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
jimmykoocoo
Artemis
16
1 / 1 / 6
10,652
426
11,842
7,214
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
xLe PiGx
Hun Batz
20
12 / 4 / 5
13,980
559
15,244
16,969
8,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ecoumene
Athena
16
3 / 2 / 3
10,778
431
6,088
25,569
28,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Kadon136
Izanami
15
0 / 4 / 3
9,480
379
5,146
11,743
4,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Maysplays
Neith
16
5 / 12 / 3
11,194
448
10,166
23,414
11,647
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
cow12
Merlin
15
2 / 4 / 0
10,706
428
6,226
11,695
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 11 / 2
8,578
343
7,299
18,373
5,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
33
Kills
10
12
Deaths
33
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ac3K1LL3rR
Cthulhu
0
2
6
1.5
L
Athena
Ecoumene
Athena
3
2
3
2.25
L
Izanami
Kadon136
Izanami
0
4
3
0.38
L
Neith
Maysplays
Neith
5
12
3
0.54
W
Agni
TePeee
Agni
10
2
5
6.25
L
Merlin
cow12
Merlin
2
4
0
0.5
L
0
11
2
0.09
W
Cu Chulainn
jigglebear69
Cu Chulainn
10
3
10
5
W
Artemis
jimmykoocoo
Artemis
1
1
6
4
W
Hun Batz
xLe PiGx
Hun Batz
12
4
5
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,060
Damage
34,925
88,347
Taken
90,794
69,268
Mitigated
53,434
23,924
Healing
10,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ac3K1LL3rR
Cthulhu
5,923
228
362
1,720
17,114
20,242
284
2,030
14,987
40,373
0
L
Athena
Ecoumene
Athena
6,088
908
0
3,685
25,569
28,438
0
9,045
16,524
23,316
0
L
Izanami
Kadon136
Izanami
5,146
3,799
0
1,275
11,743
4,012
0
4,955
6,788
0
49,588
L
Neith
Maysplays
Neith
10,166
3,137
0
1,609
23,414
11,647
474
5,329
18,085
0
43,497
W
Agni
TePeee
Agni
24,334
1,650
719
7,408
22,648
10,364
4,223
7,685
14,803
101,924
0
L
Merlin
cow12
Merlin
6,226
255
0
3,414
11,695
4,095
60
6,856
4,839
61,608
0
L
7,299
2,006
0
931
18,373
5,242
0
4,072
14,301
0
32,710
W
Cu Chulainn
jigglebear69
Cu Chulainn
14,717
2,865
1,001
9,773
24,402
27,521
5,358
773
23,494
0
86,346
W
Artemis
jimmykoocoo
Artemis
11,842
2,629
0
1,826
7,214
2,983
3,294
1,268
5,946
0
60,210
W
Hun Batz
xLe PiGx
Hun Batz
15,244
4,000
0
1,115
16,969
8,158
3,117
387
16,468
0
96,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,571
Gold Earned
50,736
661
Minions Killed
366
0
Camps Cleared
0
2,343,842
Distance Traveled
1,874,246
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,110
444
69
3
0
436,146
0
L
Athena
10,778
431
26
1
0
425,076
6
L
Izanami
9,480
379
103
4
0
322,980
0
L
Neith
11,194
448
60
2
0
377,349
0
W
Agni
14,026
561
155
6
0
458,265
0
L
Merlin
10,706
428
119
5
0
255,366
1
L
Bastet
8,578
343
58
2
0
493,475
6
W
Cu Chulainn
13,803
552
164
7
0
504,571
4
W
Artemis
10,652
426
98
4
0
451,088
0
W
Hun Batz
13,980
559
175
7
0
493,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role