Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Eo_Dadin
Tiamat
Level 28
God Stats
10W - 14L
1,436 SR
Queue Stats
70W - 75L
1,523 Elo+
Solo
Artemis
Artemis
LeeeoN
Artemis
Level 25
God Stats
2W - 0L
1,807 SR
Queue Stats
73W - 45L
1,596 Elo+
Solo
Khepri
Khepri
Nevinhoo03
Khepri
Level 26
God Stats
8W - 6L
1,484 SR
Queue Stats
145W - 149L
1,517 Elo+
Solo
Mercury
Mercury
Tizzard10
Mercury
Level 13
God Stats
1W - 0L
1,909 SR
Queue Stats
13W - 2L
1,898 Elo+
Solo
Team Averages
Level 20
1,627 SR
1,607 Elo+

VS

Team Averages
Level 23
1,631 SR
1,536 Elo+
Hercules
Hercules
Sahvra
Hercules
Level 27
God Stats
12W - 16L
1,277 SR
Queue Stats
114W - 112L
1,485 Elo+
Solo
Ares
Ares
SavaJohnes
Ares
Level 21
God Stats
4W - 1L
1,930 SR
Queue Stats
28W - 14L
1,623 Elo+
Party 1
Artemis
Artemis
XimoWa
Artemis
Level 19
God Stats
5W - 3L
1,595 SR
Queue Stats
112W - 82L
1,469 Elo+
Solo
Janus
Janus
aldopaolo2
Janus
Level 29
God Stats
10W - 6L
1,719 SR
Queue Stats
107W - 106L
1,537 Elo+
Solo
Nemesis
Nemesis
seraphtrxsh
Nemesis
Level 21
God Stats
9W - 9L
1,636 SR
Queue Stats
31W - 29L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
1 / 0 / 3
9,701
571
11,184
16,877
14,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
Eo_Dadin
Tiamat
17
4 / 2 / 1
9,990
588
7,839
7,507
5,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
LeeeoN
Artemis
15
6 / 2 / 0
9,542
561
11,177
10,584
3,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Nevinhoo03
Khepri
13
0 / 2 / 10
8,538
502
4,161
14,875
14,866
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Tizzard10
Mercury
18
7 / 0 / 5
10,714
630
12,603
12,967
5,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Sahvra
Hercules
15
1 / 2 / 0
8,122
478
7,979
13,272
16,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 4 / 4
6,877
405
5,124
17,124
12,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
XimoWa
Artemis
12
1 / 4 / 2
7,453
438
7,570
9,921
3,163
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
15
3 / 4 / 0
8,970
528
9,833
13,906
4,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
seraphtrxsh
Nemesis
11
1 / 4 / 1
7,292
429
4,973
10,841
4,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
18
Kills
6
6
Deaths
18
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
3
2.5
W
Tiamat
Eo_Dadin
Tiamat
4
2
1
2.25
W
Artemis
LeeeoN
Artemis
6
2
0
3
W
Khepri
Nevinhoo03
Khepri
0
2
10
2.5
L
Hercules
Sahvra
Hercules
1
2
0
0.5
L
0
4
4
0.5
W
Mercury
Tizzard10
Mercury
7
0
5
9.5
L
Artemis
XimoWa
Artemis
1
4
2
0.5
L
Janus
3
4
0
0.75
L
Nemesis
seraphtrxsh
Nemesis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,964
Damage
35,479
62,810
Taken
65,064
44,499
Mitigated
41,449
20,711
Healing
15,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,184
2,146
0
8,615
16,877
14,364
55
1,175
14,754
0
63,794
W
Tiamat
Eo_Dadin
Tiamat
7,839
655
288
2,378
7,507
5,711
1,498
2,682
4,644
69,365
0
W
Artemis
LeeeoN
Artemis
11,177
7,235
0
6,015
10,584
3,703
2,045
2,872
7,662
0
69,845
W
Khepri
Nevinhoo03
Khepri
4,161
546
0
1,565
14,875
14,866
146
5,093
9,680
17,827
0
L
Hercules
Sahvra
Hercules
7,979
3,492
0
5,824
13,272
16,216
0
1,142
12,130
0
36,180
L
5,124
559
0
3,663
17,124
12,784
0
5,725
11,399
17,742
0
W
Mercury
Tizzard10
Mercury
12,603
6,887
0
1,850
12,967
5,855
0
2,691
10,105
0
90,377
L
Artemis
XimoWa
Artemis
7,570
3,465
0
2,058
9,921
3,163
0
1,157
8,764
0
48,608
L
Janus
9,833
431
106
2,621
13,906
4,850
0
3,254
10,652
66,391
0
L
Nemesis
seraphtrxsh
Nemesis
4,973
2,574
0
1,038
10,841
4,436
0
929
9,912
0
53,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,485
Gold Earned
38,714
536
Minions Killed
429
0
Camps Cleared
0
1,774,041
Distance Traveled
1,650,415
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,701
571
121
7
0
344,165
3
W
Tiamat
9,990
588
150
9
0
343,516
4
W
Artemis
9,542
561
108
6
0
317,551
3
W
Khepri
8,538
502
31
2
0
350,123
7
L
Hercules
8,122
478
85
5
0
324,970
8
L
Ares
6,877
405
16
1
0
322,957
5
W
Mercury
10,714
630
126
7
0
418,686
5
L
Artemis
7,453
438
99
6
0
283,780
10
L
Janus
8,970
528
145
9
0
333,360
1
L
Nemesis
7,292
429
84
5
0
385,348
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role