Player Matchup

Neith
Neith
Bambach
Neith
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
14W - 18L
1,500 Elo+
Solo
Ganesha
Ganesha
Metragross
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
MrCorchazo
Cthulhu
Level 5
God Stats
1W - 3L
1,383 SR
Queue Stats
1W - 7L
1,158 Elo+
Solo
Susano
Susano
SuujiroKifuja
Susano
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,274 Elo+
Party 1
Olorun
Olorun
Xicarangomo
Olorun
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,380 Elo+
Party 1
Team Averages
Level 18
1,477 SR
1,345 Elo+

VS

Team Averages
Level 9
1,413 SR
1,378 Elo+
Achilles
Achilles
AkDiamond
Achilles
Level 17
God Stats
3W - 4L
1,607 SR
Queue Stats
188W - 143L
1,565 Elo+
Solo
Set
Set
Kesterke
Set
Level 8
God Stats
10W - 13L
1,313 SR
Queue Stats
10W - 14L
1,290 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Schw0n
Morgan Le Fay
Level 8
God Stats
3W - 1L
1,564 SR
Queue Stats
5W - 7L
1,341 Elo+
Party 2
Neith
Neith
Yato2711
Neith
Level 4
God Stats
1W - 2L
1,105 SR
Queue Stats
3W - 3L
1,396 Elo+
Solo
Aphrodite
Aphrodite
dreamusz
Aphrodite
Level 10
God Stats
23W - 26L
1,475 SR
Queue Stats
31W - 47L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bambach
Neith
15
1 / 10 / 2
8,577
858
9,014
19,475
12,506
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Metragross
Ganesha
16
0 / 0 / 2
9,964
996
6,451
16,099
18,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
MrCorchazo
Cthulhu
14
2 / 7 / 1
8,921
892
10,830
12,494
14,416
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 6 / 1
8,835
884
7,428
10,960
3,654
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
15
0 / 4 / 1
8,868
887
6,703
9,280
3,231
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Team 1 Tickets

168

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AkDiamond
Achilles
17
8 / 2 / 13
11,043
1,104
14,215
12,649
10,557
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

17
10 / 0 / 7
11,222
1,122
11,103
11,015
4,271
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Schw0n
Morgan Le Fay
17
2 / 2 / 17
9,867
987
19,254
7,885
2,740
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Neith
Yato2711
Neith
17
7 / 0 / 12
11,110
1,111
14,607
9,799
3,397
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Aphrodite
dreamusz
Aphrodite
16
0 / 0 / 13
9,091
909
3,198
6,542
4,056
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
89
4
Kills
27
27
Deaths
4
7
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Achilles
AkDiamond
Achilles
8
2
13
7.25
L
Neith
Bambach
Neith
1
10
2
0.2
W
10
0
7
13.5
L
Ganesha
Metragross
Ganesha
0
0
2
1
L
Cthulhu
MrCorchazo
Cthulhu
2
7
1
0.36
W
Morgan Le Fay
Schw0n
Morgan Le Fay
2
2
17
5.25
L
1
6
1
0.25
L
Olorun
0
4
1
0.13
W
Neith
Yato2711
Neith
7
0
12
13
W
Aphrodite
dreamusz
Aphrodite
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,426
Damage
62,377
68,308
Taken
47,890
52,010
Mitigated
25,021
6,088
Healing
15,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AkDiamond
Achilles
14,215
3,788
190
4,111
12,649
10,557
0
6,868
5,781
0
22,109
L
Neith
Bambach
Neith
9,014
4,851
0
1,206
19,475
12,506
0
6,481
12,651
0
14,557
W
11,103
5,706
0
1,144
11,015
4,271
0
2,583
7,552
0
26,865
L
Ganesha
Metragross
Ganesha
6,451
303
0
1,386
16,099
18,203
0
4,765
11,103
19,109
0
L
Cthulhu
MrCorchazo
Cthulhu
10,830
1,324
361
0
12,494
14,416
0
4,506
7,743
15,703
0
W
Morgan Le Fay
Schw0n
Morgan Le Fay
19,254
3,834
0
134
7,885
2,740
0
4,492
3,393
36,116
0
L
7,428
1,909
0
290
10,960
3,654
0
4,139
6,534
0
22,849
L
Olorun
6,703
3,143
844
2,001
9,280
3,231
0
2,561
6,580
36,441
0
W
Neith
Yato2711
Neith
14,607
8,938
0
4,957
9,799
3,397
0
5,755
4,044
0
36,785
W
Aphrodite
dreamusz
Aphrodite
3,198
1,150
2,391
2,075
6,542
4,056
0
4,286
2,256
8,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,165
Gold Earned
52,333
164
Minions Killed
150
2
Camps Cleared
9
924,832
Distance Traveled
952,569
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,043
1,104
22
2
1
217,266
1
L
Neith
8,577
858
8
1
0
192,651
2
W
Set
11,222
1,122
21
2
3
216,210
0
L
Ganesha
9,964
996
5
1
0
201,837
1
L
Cthulhu
8,921
892
20
2
1
167,382
0
W
Morgan Le Fay
9,867
987
28
3
1
174,938
0
L
Susano
8,835
884
36
4
1
200,511
0
L
Olorun
8,868
887
95
10
0
162,451
0
W
Neith
11,110
1,111
57
6
3
157,597
0
W
Aphrodite
9,091
909
22
2
1
186,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role